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Completely different kinds of games. Gothic is comparable to Diablo, but not Morrowind.
Completely different kinds of games. Gothic is comparable to Diablo, but not Morrowind.
Nah man, the only difference between playing DnD for half an hour per day and playing some action FPS for half an hour per day is that you'll see more polygons per half an hour while playing modern games. That basement remark doesn't make any sense too. Are you aware that game developers as Troika, Black Isle, or Obsidian have played old school DnD sessions as a part of the development cycle? I've played DnD since my childhood on many occasions - in schools, during military service, at work, at home with kids, you name it. Turn-based games are not your cup of tea obviously, which is perfectly fine - a thousand people a thousand tastes; your reasoning lacks logic though. ^^In this day and age of fast paced online multiplayer matches, having to use ap to walk forward 1 square and then use more to stab a scorpion one time just to end my turn is tedious. No thank you, if I wanted to play D&D I'd quit my job live with my mom and be a loser in her basement.
Really? I don't consider that! They're still comparable RPGs. Morrowind could have burrowed combat and the AI, something that annoyed me was the little reactivity of the people. However I love the game to bits, reading over ancient tomes of history and studying the world around me.
Really? I don't consider that! They're still comparable RPGs. Morrowind could have burrowed combat and the AI, something that annoyed me was the little reactivity of the people. However I love the game to bits, reading over ancient tomes of history and studying the world around me.
Well Gothic was more like Diablo in that it was at its core still just an aRPG that had a good backdrop to it. It wasn't quite in the same ballpark as Morrowind, which was very much still a game that was attempting to make a tabletop RPG into a video game experience. There's so much indecipherable mathematics and dice-rolling within every inch of Morrowind's gameplay that I just don't really think it compares when you actually understand what is happening every time you click on an enemy or attempt to even enchant something.
The last truly creative thing Beth did was Morrowind.
And that was mostly because their creative guys left afterwards.
Would explain why they would forget that Cyrodiil was supposed to be a tropical/Mediterranean mash-up.
And why they would go, it's different because of magic!
Or my favorite.
That the in-game book that describes the nations was just wrong.
*sigh*
Really? I don't consider that! They're still comparable RPGs. Morrowind could have burrowed combat and the AI, something that annoyed me was the little reactivity of the people. However I love the game to bits, reading over ancient tomes of history and studying the world around me.
Well Gothic was more like Diablo in that it was at its core still just an aRPG that had a good backdrop to it. It wasn't quite in the same ballpark as Morrowind, which was very much still a game that was attempting to make a tabletop RPG into a video game experience. There's so much indecipherable mathematics and dice-rolling within every inch of Morrowind's gameplay that I just don't really think it compares when you actually understand what is happening every time you click on an enemy or attempt to even enchant something.
So I am obviously new to the community. Having stumbled upon a Kotaku article citing the collective hate here for fallout 3, I must admit I was intrigued. So much so that I decided to create an account in an effort to reach out to these individuals and gain some perspective.
I was introduced to the franchise through fallout 3 myself. Having loved every second ( and having been a huge fan of isometric RPG's like Baldrus gate and Icewind Dale wayy back when ) but being only 7 when the first fallout came out, I finally attempted to play the original. I'm still playing through, but needless to say I love it.
This threads topic is evident from the title. What would an amalgam of all 4 games look like? If fallout 5 was to come out (in 10 years or so the way Bethesda makes games) and attempt to incorporate the old with the new What would the perfect fallout game look like?
I am fully aware that some of you share a disdain for the latter two games. If so elaborate on what the perfect fallout 5 would be. Would you have an iso view? FPS? Would you change the setting? I have always been exceedingly curious as to what is going on in the rest of the world amid this post apocalyptic universe. Fallout Chicago isn't as much of a departure from the series as say fallout in Egypt, Rome, even say London. (I feel German and Russian super mutants would be unstoppable)
Whatever your perfect vision of fallout is I'd like to hear it.
1. Hear, hear! While I started real late I played the first two first and played Fallout 3 after. 2. Fallout New Vegas is supported by most. I support it and most of the regulars here do too. 3. Agreed. Obsidian nailed the theme and feel and I want to see them work on it. From what I hear they're happy to.1) Fallout 3 was my first Fallout game too (I was 2 when Fallout 1 came out!) Funny enough, I played the first two games purely because I was tired of seeing FO3 hate online and wanted to prove that someone who had played all the games could still appreciate FO3. Obviously, the exact opposite happened. You'll notice that the majority of people who like the first two games can't stand FO3, and that most FO3 fanboys have never played them. So take that for what you will. There's also a plethora of awful writing inconsistencies in the game you can read about here. Bethesda can't write a coherent RPG for shit. 2) I think FNV is generally well-liked here. I'm new to the forum too but I see it talked about positively in most Fallout circles online. It's no Van Buren, but it's certainly the closest we'll ever get post-Bethesda. 2) Fallout is distinctly Western American. Even as a Canadian, I'm really not interested in any games that take place away from the west coast of the USA. That region is the core of Fallout's spirit and best writing. My ideal FO5 would be developed exclusively by Obsidian and explore the power vacuum in Nevada following the Legion's dissipation a couple decades after the 2nd Battle for Hoover Dam. I like isometric games a lot, but don't mind the FPS style the series has gone in, so that can stay.So I am obviously new to the community. Having stumbled upon a Kotaku article citing the collective hate here for fallout 3, I must admit I was intrigued. So much so that I decided to create an account in an effort to reach out to these individuals and gain some perspective. I was introduced to the franchise through fallout 3 myself. Having loved every second ( and having been a huge fan of isometric RPG's like Baldrus gate and Icewind Dale wayy back when ) but being only 7 when the first fallout came out, I finally attempted to play the original. I'm still playing through, but needless to say I love it. This threads topic is evident from the title. What would an amalgam of all 4 games look like? If fallout 5 was to come out (in 10 years or so the way Bethesda makes games) and attempt to incorporate the old with the new What would the perfect fallout game look like? I am fully aware that some of you share a disdain for the latter two games. If so elaborate on what the perfect fallout 5 would be. Would you have an iso view? FPS? Would you change the setting? I have always been exceedingly curious as to what is going on in the rest of the world amid this post apocalyptic universe. Fallout Chicago isn't as much of a departure from the series as say fallout in Egypt, Rome, even say London. (I feel German and Russian super mutants would be unstoppable) Whatever your perfect vision of fallout is I'd like to hear it.
Not everyone who likes P&P games is a neckbeard basement dweller. Inb4yousayI'monetoo.
Turn-based games are not your cup of tea obviously, which is perfectly fine - a thousand people a thousand tastes; your reasoning lacks logic though. ^^
Those two things are not mutually exclusive though, you can hang out with friends occasionally whilst playing single-player CRPG the other day. Anyway, a lone loser pushing win-button on his gamepad is okay in your book? Just askin'Alas I have more respect for a few friends who are willing to hang out and play a game that uses imagination than a lone loser using left click to walk...
Turn-based games are not your cup of tea obviously, which is perfectly fine - a thousand people a thousand tastes; your reasoning lacks logic though. ^^
My reasoning? It's that turn based combat is not fun for me. I was the right age to play Pokemon red and blue way back when and even then turn based combat left something to be desired. Just because fallout made it more complex (akin to d&d) using AP for every step as well as combat didn't help to make it more interesting. On the contrary. I must say, I'm over it.
I understand that plenty of people like that, and hay I'm all for live and let live. All I'm saying is I dot really find it fun although there are other amazingly unique qualities in that game to make up for its dismal & abysmal combat.
As funny as it was to offend so many of you with the d&d basement joke it was not my intention. I'll admit that I don't care where you live or who you play bordgames with. I was just trying to make a stupid joke and illustrate the fact that, for me, turn based combat is an old hat.
Sorry if I offended anyone. Again just trying to make a point and get a laugh. Alas I have more respect for a few friends who are willing to hang out and play a game that uses imagination than a lone loser using left click to walk...
If you think about it the entire combat system is shitty and broken in the "classics"