Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

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Thanakir said:
- This may be a stretch, but a book on plants should be put on the doctor in Vault 13 (for the Abbey quest). When you look at him it says that he has a "Book on Herbs and their medicinal uses" so I think it would fit if we could steal the book for the Abbey guy.

- The majority of spears found in the game (maybe only for me tho) were Sharpened spears, which made the quest to gather spears quite harder =/ I think I had twice the numbers of sharpened spears compared to simple spears.

-about those spears...Kaga had five of them, when I killed him...also, try to remember yourself where did you left two spears from the start, try in Klamath maybe. They shouldn't be so hard to find ;)

Another thing. I'm in NCR now, and weapon seller outside the city has got exactly five spears. Normal, not sharpened. Look carefully! :)
 
So, many people have issues actually installing the game? Here is what I do when I need to install a new and pure version of Fallout 2. Maybe this will help?

Unless you have just downloaded it, redownload killaps' restoration pack file, since it has been silently updated daily, and you want the most recent version.

If you already have Fallout 2 installed, you don't necessarily need to uninstall it. Just forget it for now. And don't use the installer on the Fallout 2 CD.

Actual steps:

1. Start the restoration installer, and install to a completely new directory, for example c:\f2. I recommend you install all the optional modules too. Alternatively, if you have an existing installation, you could rename that directory and then install the restoration package to the original directory, this would keep any references in the registry or elsewhere intact. But I haven't actually tried that.

2. Copy master.dat and critter.dat to your new directory (c:\f2), either from your Fallout 2 CD or from a previous installation (you could move those files around to save space if you want to have multiple installations).

3. Copy or move the music files (*.acm) from your CD or previous installation to c:\f2\data\sound\music\. This step is not absolutely necessary, but you won't hear any music without it. I wouldn't override any files if asked.

4. Start the fallout2.exe in c:\f2. Click through the intro movies and then click "Exit game" from the main menu. The purpose of this is to create a default configuration for the game, which fallout2.exe creates since it doesn't find the file on the first run. File fallout2.cfg should appear to c:\f2, and also a directory called sound, which you can delete.

5. Edit fallout2.cfg (when Fallout 2 is not running). Find section [sound] and change the lines

music_path1=sound\music\
music_path2=sound\music\

to

music_path1=data\sound\music\
music_path2=data\sound\music\

That should do it. Start the game and see if everything works out okay. You probably want to set the game options to your liking, since they are at their default values.

Optionally you can edit ddraw.ini to your liking, but do it only if you know what you're doing and when the game is not running.

I'd appreciate any feedback, if this helps works or if this is goofy ;).
 
I tried compatibility mode windows 2000 with and without 256 colors and force resolution of 640*480. Same for win 98.
I am running with sp2 and am already using only the restoration pack.
Also I have already tried to desinstal and reinstal bothe fallout 2 and the restoration pack a few times.
Nothing seems to work.

Ps : the error which appears is :
The instruction at 004550d7 referenced memory at 00000064
The memory could not be read from

PPs : I think it is "only" due to loading of the map and not to the encounter itself.
 
I haven't tried the mod yet but I have a question:

Will an "Empathy" perk work with all new dialogues written by you, Killap?
 
Saarela said:
That should do it. Start the game and see if everything works out okay.
After this, zip up the game folder and stow it away somewhere. That way, all you have to do to get a "clean humongous install" is unzip that file somewhere and edit the paths in the config file. The game doesn't actually need to be "installed" to run. Right?
 
In addition, I appologize to everyone about the bugs. Issues are to be expected (I suppose), but I know how much you guys hate bugs when playing a game - it ruins things.

Now I want you to understand something Killap, and any of you other modders out there, reporting bugs to fix is like my contribution to the mod and the community. I feel like if I find a bug you can fix because I did something you never expected, it makes the game that much more complete. There is not a drop of anger from me about bugs in mods, I didn't do the work, I didn't pay for the content. Bugs in a program I paid $50 or more? Then I get angry, especially when it has to be fixed by someone else for free.

One thing I have noticed, I maxed the levels on all my NPC's (except Myron, who went apathetic and took Red Ryder LE shots to the groin till death), and I never had the NPC reset bug happen. I can't remember ever playing FO2, vanilla or modded, without it happening at least once. NPC stats never reset, combat settings always stayed. Wild, maybe this playthrough was a bug.

So anyway, I had a new one last night. Used installer, all options but kids, WinXP, manual humongo install. Had completed cure jet in Redding, had one dose of jet cure remaining. Spoke to Lou in Malamute Saloon about the hooker (Fran?) that I was spending all my hard gambled money on. Lou said I wasn't really helping her get a new lifestyle. When click the option to have Lou slip some jet antidote into Fran?'s drink I CTD. Reproduced on multiple characters.
 
Get Myron, then I was a bit curious, so I visit Gekko, finish the repairing, and try to access Enclave.

No matter how many times I reload, to try various way to wheedle Navarro Base from the soldier on Net he's very quick to catch on. Conclusion: still no other way to get that address (not counting stumble upon it or get it from BOS agent).

The encounter is quite good too. My tribal fast-talk his way out of that sticky situation, which is good since soldiers with power armor and Pancor is nothing to sneer at, as our team got 2 rusty metal armors between them, 1 combat shotgun and some FNFAL/Sniper Rifle. Luckily Sulik got upgrade-in-Reno, win-from-Francis mega power fist.

When the tribal try to steal weapons off the VERY alert soldiers, fight broke out. Sulik finish 1 guy, but prolong shots from others killed him. The other member cant do much damage with their current weaponry. Although Lucky Luke get the Pancor from the still warm corpse and put it to good use, the last soldier shot him dead, putting an end to quest for GECK. Game over!

One bug still occasionaly haunt me is sudden crash. This time when I reload to set other guys behaviours straight, I got crash. Oh well! No matter, no matter. Still waiting for the new patch of Killap
 
just made me an account here, been checking NMA every few days for a few years now

Killap you're just wonderful for what you've done

now what would be the good without the bad:P

read through all this thread so I know that this has been reported before

CTD as soon as I enter the bridge area with flint in my inventory, I dl'ed a new version of the installer yesterday, humongus install on blank folder, then applied patch, only chose Cassidy speaking head mod.

I have a save of this but I'm not gonna scan through the whole thing again just for your e-mail address, you said somewhere in here that you included it in your readme, but it's not there, so perhaps put it in your sig so it's easily findable ;)

and again great work dude, you ROCK! :D

oh yeah one thing I'm extremely happy about, no more screen going black under my winXP, used to get that every 10 or so seconds if msn was working and every few minutes without msn, now haven't seen one in half an hour and msn has been up.
 
c2h6o said:
I tried compatibility mode windows 2000 with and without 256 colors and force resolution of 640*480. Same for win 98.
I am running with sp2 and am already using only the restoration pack.
Also I have already tried to desinstal and reinstal bothe fallout 2 and the restoration pack a few times.
Nothing seems to work.
You do see a new version number in the lower right hand of the menu screen though, right? Since you say you are getting a crash right at your first encounter it seems like the ddraw.dll file is not being used and thus any scripts that need it will crash.

c2h6o said:
I haven't tried the mod yet but I have a question:

Will an "Empathy" perk work with all new dialogues written by you, Killap?
Yes, the empathy perk will work just fine. It will even help you (like in the old game) to make better dialogue choices.


Also, I appreciate the kind words from everyone and the assistance in getting everyone with setup problems up on their feet. Its a tough job being the coder, writer, mapper, Q&A guy, etc, and any help I can get is most appreciated.
 
Well the mod is installed properly. I see the new version number and the litle stone.
If it is the ddraw.dll which is not being used how could I make it work. Note that the ddraw.ini is used. I changed the begining map and it is in function. Note that the first time I didn't do it so the problem surely don't come from there.

Ps : I think it is used at least once because changing its name qould prevent the use of ddraw.ini.
 
Two things with the Den- not bugs though. I am trying to finish the orphan quest, I had to chase the squatters out of the building, now every time I enter the residential area I enter combat until I leave. One of the squatters took a shot at me then ran off. I can't seem to get any further with the quest.

I can't get any info about Suliks sister or the slaver's camp also.

Some help would be appreciated from anyone who has completed these.
 
c2h6o said:
Well the mod is installed properly. I see the new version number and the litle stone.
If it is the ddraw.dll which is not being used how could I make it work. Note that the ddraw.ini is used. I changed the begining map and it is in function. Note that the first time I didn't do it so the problem surely don't come from there.

Ps : I think it is used at least once because changing its name qould prevent the use of ddraw.ini.
Ok, well it sounds like the file is working then. Not sure what to say...Perhaps uninstall, redownload the installer, reinstall, and try again?
 
Well I just rere...rede/reinstall the whole thing, redownloaded the mod installed it alone and . . . crash.

It might be because of ddraw.dll (or .ini let's see every possibility) but why......

Well all I can do now is waiting for a patch which would maybe (by any luck) make all work. Or it might be one of those thing I can't use wathever I try.

Ps : (I know. I love post-scriptum) I don't think it s due exclusively to your mod. The problem might come from somewhere in the unofficial patch. Surely ddraw. I have a similar problem when entering in trapper town.
 
c2h6o said:
Well I just rere...rede/reinstall the whole thing, redownloaded the mod installed it alone and . . . crash.

It might be because of ddraw.dll (or .ini let's see every possibility) but why......

Well all I can do now is waiting for a patch which would maybe (by any luck) make all work. Or it might be one of those thing I can't use wathever I try.
Not sure what to say. I am also running Win XP Pro (which I believe is what you said you are using) and I am not having such problems. Well, I see what I can do about this... Every computer seems to act differently when it comes to Fallout.
 
In fact i even tried with Wine and got even worse.
It kept answering me something like : can't find/load fonts
 
hi i have reinstall fallout and the patch,

not sure wich one to use ?
F2_Restoration_Project_1.0

unofficialFO2patch

well i have isntalled both because there are different contents if im not wrong ??

but game still crash for me, its start when u get the flint from aunt, andr try to go out to the brigde,

and now when i should enconcer kala??
hes not there and it dosnt happend anything,

what can i have done wrong, first time i installed he was there like before, but when i dn your new patch again his not there??

sorry if my eng is not perfect,

And a big thanks for this update, great work..
 
@wastelandhero
spoiler - the mean helping machine said:
1.As you have choosen the way of "cleaning" them out of the building, you have to kill them in order to move in the quest.
2.You will have to kill Metzger, and talk to the slaves in the back for the info about where suliks sister might be.

@c2h6o
Are you completly sure that ddraw can cause it? What directX version do you have? Maybe you should try playing a clean FO2 with 1.2 patch from interplay and check if you get any crashes there.

@nyberg
Clean Fallout2 HUMONGOUS install + F2_Restoration_Project_1.0
 
@nyberg

First READ!!!! This thread, ReadMe files, anything and everything!

Second if you want to play with the Restoration Pack install that only! (it already includes the patch)

Third if you want the Patch then install it only!

@Per
Should people who don't want to read be given warnings or something?
 
@gracul

Your #2 hint isn't the only way to get info, incase you didn't know.

@those with crashes

Uninstall, redownload the installer from the first page, reinstall, and start a new game.

@Glovz

Someone reported odd crashing when using weapons. I tested and if I have your ammo mod enabled (set to 1 in the ini file) then I too get the odd crashing. One such example is doing aimed shots with the magnum. So, for the time being I have removed your ammo mod (the updated one) from the installer just to remove another possible point of crashing for the time being.
 
@killap
Hmmm - I am possitive the changes I made should not end up in any memory conflicts or deadends.

You might want to contact Timeslip and ask him to look it over. The integration of my mod was all him. Not pointing fingers or anything, I just don't know what he did to integrate it and I don't know how to modify the dll file.
 
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