Hey!
Well, i've started a totally new game, seeing as this version shouldn't have any nasty bugs.
However, i've found some minor ones.
* Looting Elder's items still not making a karma drop.
* I lockpicked Hakunins chest and got a message "you deftly steal the shamans things", so i check inventory and there is nothing inside, so i use the steal skill, and get the same message, still nothing inside, then i open the box and there is nothing inside anyway
* Empty encounter after Kaga 1 - maybe because my game was at 10x speed.
* Kaga encounter 1, after he close combat the 2 last dialogs just show up on each other and Kaga disappears, instead of running away.
* Was fighting with keeng rat, i fire the pistol, suddenly game error... so i am like "wow, first time i get an error while using Glovz ammo script", i check the .ini file and nope, i forgot to turn it on, so im 99% sure its something else not Glovz ammo script.
Killap, what would you say if the beggining of this topic would contain a "current bug list", seeing as you won't have as much time as you did before? That way the bugs wouldn't need to be reported all over and over again... everyone then would know that the bug he found is acknowledged by you, and every bug that you fix, could be marked with like a "+" sign, so in like a month or two when you release 1.2 then the corrections list is obvious.
Edit: A possible bug in Klamath, as in Per's walkthrough - "If you're stupid, conversation with the simpleton Torr takes on a most interesting character. He can put the Den on your map if you ask him about Vic before accepting quest 3. He'll also offer free accomodation (same effect as described above), but not until after you've accepted or declined the quest, and since Torr doesn't return to the town map if you finish quest 3 properly a stupid character wouldn't normally get that option anyway."
Guess Torr was meant to come back to the town map after quest "Guard the Brahmin"