Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

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Communist Cake Commander said:
I have a problem with a quest in this mod, ( caution spoilers ahead):


When I was rescuing sulik's sister, I chose the option where I kill every slave, but some of the slavers ran off the map so I couldn't finish it. is there any way that I could finish it or bring back the slavers to they're original spot? Thanks in advance.
How is a cake a communist? Does it slice itself? :)

As for your question, afaik you're outta luck if you don't have a save where the slavers are still on the map. Once they run out, there's no bringing them back. The walthrough warns about this and tells you to lock the doors or bring heavy firepower. For me and my friends Vic, Cassidy, Skynet, Sulik and Marcus it certainly didn't pose a problem. :mrgreen:

Any word on the invisible & immobile Enviro Armor, folks? So far no further glitches; I left the thing to rot on a shelf in Klamath. And I used an editor to clear my head of the green smoke... Fight bugs with cheats, my favourite maxim. :clap: I like smilies btw, here's some more: :P :shock: :crazy: :vatted: :drummer: :postviper: :smug: :drunk:
 
How is a cake a communist? Does it slice itself? :)

As for your question, afaik you're outta luck if you don't have a save where the slavers are still on the map. Once they run out, there's no bringing them back. The walthrough warns about this and tells you to lock the doors or bring heavy firepower. For me and my friends Vic, Cassidy, Skynet, Sulik and Marcus it certainly didn't pose a problem. :mrgreen:
That really sucks, but oh well, maybe someone can make a mod that fixes the level boundries. :(
 
Communist Cake Commander said:
How is a cake a communist? Does it slice itself? :)

As for your question, afaik you're outta luck if you don't have a save where the slavers are still on the map. Once they run out, there's no bringing them back. The walthrough warns about this and tells you to lock the doors or bring heavy firepower. For me and my friends Vic, Cassidy, Skynet, Sulik and Marcus it certainly didn't pose a problem. :mrgreen:
That really sucks, but oh well, maybe someone can make a mod that fixes the level boundries. :(
This has been addressed in the upcoming 1.3 release.
 
Also, killap, the official Fallout 2 strategy guide by Matt Norton states that Fire Geckos are supposed to leave no skins, since they are too badly burnt for trade.
 
Greizer said:
Any word on the invisible & immobile Enviro Armor, folks?
I solved the problem and posted the fix in this thread long ago. Here is it.
B-2Admirer said:
If you didn't install the "NPC Armor" mod (which I wouldn't), then to see the fruit flies in EPA and be able to use the Env. Armour on yourself you need to edit the file "critters.lst" in the "data\Art\critters" directory. Open it with a text editor and remove the lines "MABEHE" and "MAPACI".
The problem is caused by the faulty "critters.lst" file in the RP installation package.
 
Mikael Grizzly said:
Also, killap, the official Fallout 2 strategy guide by Matt Norton states that Fire Geckos are supposed to leave no skins, since they are too badly burnt for trade.
I think it says that "they're hives are too badly burned to be worth anything". So that hints that they do have some sort of skin that can be removed. Perhaps the option to skin a fire gecko should remain, but just make them worth like $5 per skin 8-)
 
zenitfan4life said:
Mikael Grizzly said:
Also, killap, the official Fallout 2 strategy guide by Matt Norton states that Fire Geckos are supposed to leave no skins, since they are too badly burnt for trade.
I think it says that "they're hives are too badly burned to be worth anything". So that hints that they do have some sort of skin that can be removed. Perhaps the option to skin a fire gecko should remain, but just make them worth like $5 per skin 8-)

Just a thought, but is there any way that you could make it a "chance" of receiving a "usable" (unburned) skin? And if so, you could make the prices of those "usable" skins valuable and those useless ones nothing or so.
 
rogerg2 said:
Just a thought, but is there any way that you could make it a "chance" of receiving a "usable" (unburned) skin? And if so, you could make the prices of those "usable" skins valuable and those useless ones nothing or so.

If it is possible, I doubt it'd be worth the hassle. Once the PC is to the point of fighting Fire Geckos, it's not like money is hard to come by.
 
Dravean said:
rogerg2 said:
Just a thought, but is there any way that you could make it a "chance" of receiving a "usable" (unburned) skin? And if so, you could make the prices of those "usable" skins valuable and those useless ones nothing or so.

If it is possible, I doubt it'd be worth the hassle. Once the PC is to the point of fighting Fire Geckos, it's not like money is hard to come by.

But, having the ability to do something and not doing it is... (add your own word)... laziness?... Stupidity?... Idiocy?... Ignorance?
 
rogerg2 said:
But, having the ability to do something and not doing it is... (add your own word)... laziness?... Stupidity?... Idiocy?... Ignorance?
I have the ability to urinate on the floor. Am I stupid or lazy for using the bathroom instead? :)

If this restoration project implemented everything that possibly could be implemented, it'd never see the light of day. As it is, Killap hasn't had time yet to finish what he's already had planned for 1.3. Let's not worry about trying to put more on his plate, especially things that are this trivial.
 
kungfujoe said:
rogerg2 said:
But, having the ability to do something and not doing it is... (add your own word)... laziness?... Stupidity?... Idiocy?... Ignorance?
I have the ability to urinate on the floor. Am I stupid or lazy for using the bathroom instead? :)

If this restoration project implemented everything that possibly could be implemented, it'd never see the light of day. As it is, Killap hasn't had time yet to finish what he's already had planned for 1.3. Let's not worry about trying to put more on his plate, especially things that are this trivial.

Totally taken out of place as to what I was trying to state. But I agree with the second part.
 
rogerg2 said:
Dravean said:
rogerg2 said:
Just a thought, but is there any way that you could make it a "chance" of receiving a "usable" (unburned) skin? And if so, you could make the prices of those "usable" skins valuable and those useless ones nothing or so.

If it is possible, I doubt it'd be worth the hassle. Once the PC is to the point of fighting Fire Geckos, it's not like money is hard to come by.

But, having the ability to do something and not doing it is... (add your own word)... laziness?... Stupidity?... Idiocy?... Ignorance?

So why should this be implemented? Where did you read in designer notes or any fallout-related source that fire geckos were suppose to randomly have good or bad hives? Just because you think it's a good idea? Well, RP is not about someone thinking of some idea and making Killap do it, it's about restoring what was meant to be there. For example, I think that rocket launcher is underpowered. But what does this have to do with RP? According to you, should I call Killap a lazy idiot for not implementing it?.....
In short words, not doing what you want to be done does not mean Killap and others are lazy and stupid, it just means that it's not a part of RP. If you don't like it, go make your own mod and do what you want over there...
 
zenitfan4life said:
rogerg2 said:
Dravean said:
rogerg2 said:
Just a thought, but is there any way that you could make it a "chance" of receiving a "usable" (unburned) skin? And if so, you could make the prices of those "usable" skins valuable and those useless ones nothing or so.

If it is possible, I doubt it'd be worth the hassle. Once the PC is to the point of fighting Fire Geckos, it's not like money is hard to come by.

But, having the ability to do something and not doing it is... (add your own word)... laziness?... Stupidity?... Idiocy?... Ignorance?

So why should this be implemented? Where did you read in designer notes or any fallout-related source that fire geckos were suppose to randomly have good or bad hives? Just because you think it's a good idea? Well, RP is not about someone thinking of some idea and making Killap do it, it's about restoring what was meant to be there. For example, I think that rocket launcher is underpowered. But what does this have to do with RP? According to you, should I call Killap a lazy idiot for not implementing it?.....
In short words, not doing what you want to be done does not mean Killap and others are lazy and stupid, it just means that it's not a part of RP. If you don't like it, go make your own mod and do what you want over there...

LOL You must be a little snotty nosed troublemaker who in real life must be getting has ass kicked on a regular basis and can basically only show his balls on a forum. Basically my response had nothing absolutely nothing to do with you or your liberal, psychologically inferior intelligence, but was in response to a individual who actually made that same point that you incoherently uttered to me. And my initial suggestion was just that A SUGGESTION, and was in no need intended to receive any illogical repercussions.
 
Let's try not to start a flame war in this thread, okay? Suggestions are always welcome, but let's all try and be constructive about it.

Progress report: Nothing to report. Life is insanely busy for me...
 
rogerg2 said:
What is so funny about the last post? There was no humor there. I suggest you go see a psychiatrist, the sooner the better. Maybe right after reading this post))
rogerg2 said:
You must be a little snotty nosed troublemaker who in real life must be getting has ass kicked on a regular basis and can basically only show his balls on a forum.
Umm, not really, I weigh 200 pounds and bench over 260 pounds, I'd probably crush you like a fly. But the snotty nerd with balls on forums sounds exactly like you, I'm sure 99% of people on this forum would agree with this))))))
rogerg2 said:
Basically my response had nothing absolutely nothing to do with you or your liberal, psychologically inferior intelligence...
Do you even know the definition of liberal? Is English your 3rd language? How am I liberal if I am the one for conserving things, while you're the one proposing new, retarded ideas? I think now is an excellent time for you to see that psychiatrist, and also buy an English dictionary...lol...
rogerg2 said:
... but was in response to a individual who actually made that same point that you incoherently uttered to me.
Not really. All you did was show off your balls on a forum... I pity you pimple-face, get some suuuunshiiiine)))))
rogerg2 said:
And my initial suggestion was just that A SUGGESTION, and was in no need intended to receive any illogical repercussions.
Oh man, kid, English must be definitely your 4th language, I'm beginning to think that perhaps buying an English dictionary should be a higher priority than seeing a psychiatrist for you... Your foolish criticism of the person who replied to your pathetic, non-RP related suggestion really shows the angry pale nerd who's hiding behind your comments.

So overall, 3 things I recommend: go see that psychiatrist ASAP, order an English dictionary, and hop off these forums, go play outside, maybe you meet a friend....

P.S. Don't bother replying to this, I am not interested in your pathetic nerd tears. I won't waste any further time writing a comment or reading anything related to a nerd like yourself.
 
killap said:
Let's try not to start a flame war in this thread, okay? Suggestions are always welcome, but let's all try and be constructive about it.

I completely agree with you Killap, I have 2 hands up in the air for being constructive, but I had to write what I wrote in the previous post. I cannot stand people who do not appreciate how much work is being done here and all the input Fallout fans all over the world are bringing in on these forums. If you or any other Admin feels like I have wrote something wrong, feel free to delete my post.
 
Pipboy Automaps bug

Running 1.2 US on XP, with the full installer and the three extra fixes, and nothing else.

In a new game, in Arroyo, Entering my Pipboy Automap screen and selecting any map generates a new option called "Desert", though selecting it shows a blank screen. Entering a new area (and other triggers I haven't been able to determine) creates more "Desert" options, and selecting the third "Desert" causes a fatal crash, presumably because it fills a slot that no Arroyo map exists in. Have not tested anywhere else.
 
I've had Fallout 2 work before I installed the patch, now I get some error saying that it requires at least Windows 95 with Direct X 3.0; I have DX9 installed on a Vista and it still isn't running.
 
Having lots of fatal crashes knife-fighting Golden Geckos in Toxic Caves.

Update on Automap: bug does not occur in Klamath and environs. Seems to be local to Arroyo.

EDIT: Fatal crash in Random Encounter Robber Cave. Not sure of cause.
EDIT: Saving on a Kaga encounter map and loading causes the encounter to restart, even if finished. Any XP gained (e.g. through dissuading him from killing the player) can be collected repeatedly.
 
rogerg2 said:
LOL You must be a little snotty nosed troublemaker who in real life must be getting has ass kicked on a regular basis and can basically only show his balls on a forum. Basically my response had nothing absolutely nothing to do with you or your liberal, psychologically inferior intelligence, but was in response to a individual who actually made that same point that you incoherently uttered to me. And my initial suggestion was just that A SUGGESTION, and was in no need intended to receive any illogical repercussions.

Actually, he is completely correct in his post (the one you commented) and I was going to write what he wrote. I know I'm just repeating his words with my own, but what's the point of setting a chance for fire gecko pelts to appear if it's not intended? After all, this is a Restoration Project, and its aims are to restore all the originally intended ideas. I'm sure Killap has a plenty of ideas, but he implemented none of them, because this would ruin the mod. That's why we have a Megamod.
 
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