Chris Parks
Vault Senior Citizen
I'm sure we'll have it before March is over.
I have it on good authority that its a christmas release.
I'm sure we'll have it before March is over.
Chris Parks said:I'm sure we'll have it before March is over.
I have it on good authority that its a christmas release.
I've always seen it on the world map too. I've only now noticed it in cities and I've run into a problem where the dream sequence plays, goes back to the game and then the screen goes black. Only for a split second do I see my character, etc before it goes black. I can hit escape and go back to the main menu, but I don't see any in-game stuff. Basically, this seems to be an issue of the fadein code not running but it clearly ran as I saw my player. Hmmm...I need to test this more.Lexx said:I've always saw it on the worldmap. But I would guess that it can happen in a city too, if you fast-forward via PipBoy clock.
killap said:On an unrelated note, I have a question for everyone. Does anyone recall if Hakunin's dream sequences happen ONLY on the world map or they can also occur when the player is in a city? I honestly cannot recall and knowing would help me pinpoint an issue I've run into.
killap said:I've always seen it on the world map too. I've only now noticed it in cities and I've run into a problem where the dream sequence plays, goes back to the game and then the screen goes black. Only for a split second do I see my character, etc before it goes black. I can hit escape and go back to the main menu, but I don't see any in-game stuff. Basically, this seems to be an issue of the fadein code not running but it clearly ran as I saw my player. Hmmm...I need to test this more.
Yup, it is. I just tried it with and without (vanilla Fallout).Mash said:That could possibly be a hi-res patch thing...
That is one of my hypotheses.Mash said:That could possibly be a hi-res patch thing, if you narrow down an instance try it with and without the res patch and see if that makes a difference.
Mash said:The Hakunin movie problem was a hi-res patch issue but I think I have it sorted out.
I would support this if it were done in 2.0, along with anything else that is still left unused.Skynet said:Oi! Killap!
I had this idea when looking up Sulik's speech files. There are a lot of unused speech files for Sulik's floaters. I got a confirmation that Sfall supports floaters with speech, so would it be possible to restore Sulik's floater speech for maybe RP 1.4?