Yes this was due to the AP ammo Mod; which will be changed in RP 1.3, but for now you can try either DamageFormula = 0 or 2. Changing it to 0 will return to the original damage formula, changing it to 2 will change the formula slightly but not care what ammo you are using (in other words AP ammo will once again suck). You can change this value when ever you want as it will not affect game saves or any other files.GanymeDes- said:Well, I just fought the battle with Lara's gang in The Den and it was ridiculous. Nobody couldn't do any damage to anyone. Took very long. So I guess I should set the damageformula to 0 from the .ini, then? Does this make the game as it was before or are there other modifications to the combat in the RP as well?
If you don't want AP ammo to suck, you may want to take a look at this thread - http://www.nma-fallout.com/forum/viewtopic.php?t=43677 - or the one in my signature.