Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

Status
Not open for further replies.
B-2Admirer said:
If you have a read-only file named "00000079.pro" with md5 checksum of ca7910cffe4f8e294beb692b2b493827 in your "data\Proto\Critters\" then it MUST happen to you as well.
Well whadda you know, I looked at an old save and you are indeed correct. Don't know how I missed that one, guess I don't play with Skynet much.
I thought the Skynet problem was related to the problems MIB88 were talking about, but I guess it's a separate issue.

There is a RP wikia if you feel like reporting the problem/solution for Skynet there. killap wanted us to put stuff there, so he don't have to sift through this thread.

cheers
 
MIB88 said:
... unless there can be something written into sfall by Timeslip to make sure those initial party member .pro files are deleted upon startup/exiting the game...

Actually, would a simple .bat file be enough?. Such file would delete 00000079.pro file upon starting a game.
 
MACtic said:
Actually, would a simple .bat file be enough?. Such file would delete 00000079.pro file upon starting a game.
Read what B-2Admirer wrote, the 00000079.pro is installed with the RP, it's not one of the files that gets created while playing. As for the ones that do, nah a batch file would be sloppy.
 
After Chosen One had helped Lara finish Tyler in Den, Lara said they would meet at the church and then left. At this moment, I think the computer's screen should be darkened. And then it could become bright after Lara and her guys had left the room, just like many other similar scenes. I think that would be better than seeing that Lara suddenly disappeared.
My english is not good, so...you understand what I say ? :)
 
I'm planning on replaying Fallout 2 soon, and I was intending to use Restoration Project 1.2, but if work is actually still in progress and there will be a 1.3 soon should I wait? Or is 1.2 polished enough and close enough to bug free that it is worth playing through the game now?
 
@ your evil twin

if I were you Id wait. 1.3 going to be much more polished in my opinion. should be out around the end of the year according to killap I believe.
 
your evil twin said:
I'm planning on replaying Fallout 2 soon, and I was intending to use Restoration Project 1.2, but if work is actually still in progress and there will be a 1.3 soon should I wait? Or is 1.2 polished enough and close enough to bug free that it is worth playing through the game now?

Well, depends - since RP is adding content, its not really AS POLISHED as, let's say, killaps UNofficial patch for F2 is..

So maybe, replay the game with the unofficial patch while ur waiting for the RP 1.3? ;-)
 
Aha. Alas, I can't see myself having enough free time to play through Fallout 2 twice in the near future. (Probably sounds weird to you guys since I expect most of you have beaten the game many times.)

When I first played the Fallout games years back I never actually finished Fallout 2. I finished Fallout 1 no problem (and loved it), but Fallout 2 just seemed far vaster and more complicated. I'm pretty sure I got about 2/3 of the way through, but I then had to worry about exams and never found the time.

I considered just playing using the unoffical patch, but it'll probably take me a couple of months to play through the game and i can't see myself investing enough time to play it twice.

So, if RP 1.3 is coming out soon, I reckon it'll be worth the wait. ;)
 
:clap:

B-2Admirer wrote:
The fix, my friend, is to remove the file "00000079.pro" from the RP installation package. The problematic file is NOT created by the game, but is introduced by the RP.

Thanks a lot man.
 
I ran into some problems with game crashes, something which I think might be related to the 'too many items' bug.

Currently around level 20, I went trough EPA, pretty much completely looting the place.
Drove to NCR for some trading, then headed to New Reno.
Now I found out that entering Commercial Row crashes the game. The globe spins as usual, then a brief black screen (also normal), then a crash.

I thought it was something just occasional and tried entering Virgin Street, that worked. The second street (going to the upper green exit zone) worked too. Going to Commercial Row from there = Crash.

Puzzled, I looked into it and found the documentation on the item bug. I checked my inventory. Had some of the items on the list. Ditched most of them in a random encounter. Entering Commercial Row still crashes the game.
As the documentation didn't mention any specific locations to crash, but visiting locations with certain amount of certain items with you, I went back to NCR and EPA to check them. Both seemed to work fine.

Then I tried an earlier save to try and replace the corrupted map save file with a working one. Now the earlier save also crashes the game as well if I enter Commercial Row.
I tried two such saves, and both of them crash at the same location.
Strange.

The later of the two was after my encounter with the insane-motherload-of-a-bunch-of-raiders-doing-nothing, so I was pretty loaded, but with still fewer of the items on the blacklist.
The earlier was from around level 12, long before being overloaded with stuff.

I think I'll try again with my save from level 3. If it still crashes, I'm perplexed. :?


Edit:
Tried that. Character at level three; game crashes. (never been to New Reno before in that save) Should I be sending out a save file?
I'm quite 100% sure I don't have any of the blacklisted item on me in that save.

Re-edit:
I tried again with a recent save. Ditched every listed item I had to NCR, left my party there as well and headed to NR. Crash. :|

Re-re-edit:
Tried loading the map from the main menu (ctrl+R, then saving to get a fresh map save file). That crashes the game as well! :shock:

Thinking about it, between now and when Commercial Row last worked, I downloaded and installed the three not-yet-included-in-installer fixes from the first page of this thread, one of them concerning none other than Eldridge, located nowhere else than Commercial Row, New Reno. ("Bingo!", I presume?)
Could someone be so kind and send me a copy of the original so I could test if it's truly the fix causing this?
(Or can it be copied straight from the install cd? I couldn't find it on the FO2 cd, there's only folder named 'SOUND' under DATA)
 
@ Cosmic Sea
It really don't sound like the "too many items" bug, the globe stops spinning (freezes) for one, and it never crash the first time you enter an area. Ditching items won't help you with an area that is already affected either.

As for the Eldridge fix, it works fine for me.
The file you are looking for is niEldBx2.int, the original is inside the master.dat file and it will be used automatically when you remove said file from your script folder.

If you could put your save up somewhere I could take a look at it.
 
Yep, I don't remember seeing any other people having problems with the fix.
I'll try moving niEldBx2.int or renaming it to see if it's the fix that's causing the crashes.

Sure, I can send you a save file. I'll zip it up, put on rapidshare (or some other hosting service) and PM you the link, is that ok?
 
@ Cosmic Sea
Sure, go ahead. It's fine to to put the link here as well. Maybe someone else wants to have a look.
 
Looks like we can close the file on this case. Guess what, my first download was corrupted, but with the small size of the file, it was impossible to notice that it wasn't intact. :facepalm: Downloaded the fix again: Commercial Row works again.
 
Finals are now over which draws closure to the long and painful semester. Soon I will be jumping headfirst into Fallout work. Like I said previously, plan is to get 1.3 out by the end of the year. We'll see how it goes.
 
killap said:
Finals are now over which draws closure to the long and painful semester. Soon I will be jumping headfirst into Fallout work. Like I said previously, plan is to get 1.3 out by the end of the year. We'll see how it goes.
Nice to hear. Good luck mang. :)
 
killap said:
Finals are now over which draws closure to the long and painful semester. Soon I will be jumping headfirst into Fallout work. Like I said previously, plan is to get 1.3 out by the end of the year. We'll see how it goes.

GOOD NEWS !!!!!!!!!!!!!!!!!!!!!!

I'm waiting...............................
 
Very exciting indeed. I'm having a blast with Fallout 3. It's a great game, but it has enough shortcomings that I'm increasingly nostalgic for a "real Fallout" game, and am looking forward to playing Fallout 2 RP in the new year!

Thanks again, Killap, for all of the great work you've done and are doing for the Fallout fan community.
 
hi there,
i'm from Slovakia (small country in Central Europa) and i apologize for my poor english. :D

thank you very much for this great mod, killap! :clap: (i already run v1.2.2)

only detail:
- i found Enviromental Armor in EPA location, but if try to wear it, my whole character disappear from screen. (probably missing graphics file, i presume.)

22.12.2008 edit:

HEUREKA! :- )
Enviromental Armor (and "A mutated fruit fly" critter too) don't work correctly only with manual instalation of RP. when i downloaded and test larger pack (with windows installer) at last, all works fine.

(this post is pointless now, i see. mea culpa.)
 
Status
Not open for further replies.
Back
Top