Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

Discussion in 'Fallout General Modding' started by killap, Sep 18, 2010.

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  1. Darek

    Darek is currently unavailable

    Jan 7, 2008
    In worldmap.txt you can have conditionals. For example:
    Code:
    enc_25=Chance:1%,Counter:1,Special,Map:Special Bridge Encounter,Enc:Special1, If(Player(Level) > 9) And If(Global(605) < 1)
    
    enc_26=Chance:3%,Counter:1,Special,Map:Special Holy Encounter 2,Enc:Special1, If(Global(614) > 0) And If(Global(606) < 1)
    
    enc_27=Chance:80%,Special,Enc:KAGA1 AMBUSH Player, If(Global(399) < 66)
    Be careful though as not all of those actually works. I think I saw something about it in the wiki, <= and >= don't work for sure.
     
  2. Aphex

    Aphex First time out of the vault

    6
    Jul 30, 2012
    Thank you very much :clap:.
    Will save fights to other slot from now on.
     
  3. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Darek-- ahh yes I forgot about that being possible, thank you! That will be perfect.


    Also what's all this noise about never saving in combat? Timeslip and others seem to support it militantly. Is it only an issue with Fallout 2 engine?

    Because I have saved and loaded during combat many hundreds of times in Fallout 1 and never once experienced an issue that a re-load didn't fix.

    If the move to Fallout 2 engine on my mod will ruin the ability to successfully save in combat, that's, for lack of better phrasing, super lame and makes me sad.
     
  4. mobucks

    mobucks As a goof Orderite

    May 22, 2010
    Saves during combat in a turn based game? I didn't even think it was possible...

    Don't save in combat Sduibek, you're better than that. It's not like its Jagged Alliance where combat lasts an hour.

    Save the save scumming for the steal skill where it belongs.
     
  5. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Meh. I feel no shame in save-n-load.

    EDIT: And regarding the number of times I've done it, I did mean over the course of 16 years of Fallout, btw, just in case that was unclear :P
     
  6. Darek

    Darek is currently unavailable

    Jan 7, 2008
    It's not necessarily that you can't or shouldn't save while in combat, but rather that you can't be sure it will work. So never save over your last save.
    Honestly, it works most of the time. I can't remember the last time I got a corrupted map myself.
    Saving before any action in the first round of combat seems to be fine.
    Problem seems to be that every now and then something goes wrong in combat, but it's not always instant. If you save then your save will get corrupted, and if you keep playing the game will crash eventually.

    There also seems to be a few different causes/ways that can go wrong. I think the only known cause is when saving a game when one of the NPCs listed in party.txt has died, that will cause a corruption.
    Sometimes a corrupted save can be fixed by clearing the combat info with vad's save editor, but not always.
    Other times you have to remove some or all critters from the map.
    Basically it's sometimes a save.dat error and other times it's a map save error.
     
  7. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Interesting. Sounds like it might indeed be more FO2-specific because I never got a crash in FO1 before I started modding it. (Wow it sounds bad about my modding phrased that way, lol)

    Anyway thank you, good to know.
     
  8. MVMassing

    MVMassing First time out of the vault

    2
    Feb 6, 2013
    Yeah, I'm aware that the brahmin I'm supposed to examine are the ones inside the pen just behind the Dunton's shack, still, I'm getting the "just some normal domesticated brahmins" or "there is nothing unusual with these brahmins" messages.

    Indeed, a save game would be very helpful in this situation, but I have the bad habit to overwrite them. There is no other way to revert this situation?
     
  9. Matthews

    Matthews It Wandered In From the Wastes

    193
    Aug 29, 2012
    8 perception can make or break a few quests as I've noticed. At times it has been enough for the Broken Hills scorp tests, at times I fail. Regarding the brahmin, I'm not certain what "minimum" level of perception is needed to complete that.
     
  10. Darek

    Darek is currently unavailable

    Jan 7, 2008
    Those two lines you mentioned are for looking at them and using science.

    "{105}{}{It's a brahmin. It has two heads.}" - You always get this line when examining them (binoculars), and this is the line you should be seeing. The extra quest related text only comes up if you have started the quest, and only once per brahmin.

    Well, I couldn't see anything wrong in the code, and when I tested it I couldn't reproduce it. It's stored in a flag variable and it's possible that something else is writing where it shouldn't. But I wouldn't worry about it unless we get more bug reports on the matter.
     
  11. vizor

    vizor First time out of the vault

    2
    Feb 9, 2013
  12. Darek

    Darek is currently unavailable

    Jan 7, 2008
    Well starting from the skeleton where you found the money, the combat knife is laying on the ground (in pile of bones) just a few pixels to the east of it, and the xander root just a few pixels south.
    Holding in the left Shift button should highlight everything you can pick up. To the north of the area with the bone pile (rat king's lair) there is a small alcove with a dead body on the ground. Depending on the version of RP it will either be lying just next to him on the ground (later RP versions) or he will have it in his inventory (original way). The body will only be there the first time you are on the map and will be replaced with a puddle of blood later. If the pistol was in his inventory it will be hidden under his blood, and you won't be able to get it until the blood disappears, which can take a while.
     
  13. vizor

    vizor First time out of the vault

    2
    Feb 9, 2013
    Oh god, thanks for this shift tip man, it's all there on the ground!
     
  14. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    is the holding down Shift thing from Sfall I assume?
     
  15. .Pixote.

    .Pixote. Carbon Dated and Proud
    Modder

    Sep 14, 2009
    The new "blood pools" allow the items to sit on top, but the gun was placed beside the dead dude so people wouldn't freak out if they couldn't reach it (as original), which was very annoying... :roll:
     
  16. Darek

    Darek is currently unavailable

    Jan 7, 2008
    He is playing RP 2.1.2b though, so no new blood. I couldn't remember if the gun had been moved for that or not.
    But yeah, that's a very nice new addition from you by the way. :clap:

    Yup.
     
  17. merenbach

    merenbach First time out of the vault

    42
    Dec 21, 2012
    Just to chime in: I have a long-running of not saving in combat, for the reason that I think I've had one or two corrupted games. (I picked up the habit long before the Restoration Project.) I'm also no stranger to scumming—I will admit that, when NPC level-ups were more random, I would sometimes repeat an intense firefight multiple times just to maximize the number of NPCs that could level up afterwards.

    That said, I feel that the following (emphasis mine), from Per Jorner's guide, is a bit intriguing on a potentially-"encouraged" save-during-combat situation:

    That said, I acknowledge that fighting in a heavily-scripted situation (e.g., a ring) is different from "plain ol' combat" in, say, a random encounter.

    Cheers!
     
  18. Xymosys

    Xymosys First time out of the vault

    1
    Feb 27, 2013
    Hi guys,

    I'm new here but I'm no newbie to the fallout games. Been playing that babies since 1998 and still counting. But now I decided to run Fallout 2 on my new wide screen laptop and I was wondering what exactly do i need for that (beside game installation)? And I'm looking also for a patch (or mod) that displays animation of wearing an armor on my party members. Is restoration patch "all-in-one" patch for that all?
     
  19. Matthews

    Matthews It Wandered In From the Wastes

    193
    Aug 29, 2012
    To answer your second question: Yes.
     
  20. Aphex

    Aphex First time out of the vault

    6
    Jul 30, 2012
    1st: also yes. Widescreen etc. by sfall included.





    Was a great playthrough guys :).
     
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