Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

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f2rp error

Hi!
I have clean F2 Humongous install with F2RP 2.1.2b.
I've played very long and encountered a problem.
I've encountered raiders with red circle on map while traveling and saved when battle began.
Now I try to load that save game - got error and crash to desktop.
Error:


Savegame:
http://www.mediafire.com/?rqyq2bs4afxm97z
How can I fix that?
 
This problem is solved by not saving in combat.

Saving in combat is never going to be stable or supported.

Revert to an older save
 
BR4ZIL said:
"Resolve the problem with the nearby village".

if i accept the quest and talk to Ian i am forced to finish it by delivering the guns, no matter if i talked to the Brain &/or McClure
the only way to do it "peacefully" is to talk to Connar and say that McClure is a reasonable man and blah blah blah (the long aswer) after that i must NOT speak with Ian and do the rest of the quest, otherwise i wouldnt get Vault Village's second quest.

Exactly same happened to me.

And more glitches from my gameplay:

2) That dude from Den, Becky needs us to get back her book from whom - I checked all people (by clicking on them) in whole Den (East, West, Residental) - and I think he didn't existed.

3) Some (1-2) minor quests - game didn't noticed, that I've done them. Unfortunately, I don't remember which ones.

4) NPCs in EPA - well, I can't get ERSI stuff, but I've read somewhere, that this is known bug. Anyway, only Dex surived, when I tried to bring back to life those dudes, without using ERSI. I've tried many times (save & load) in various order, and still same sad effect - Kitsune and Cat dies.

5) Something wrong happened to Marcus after I buy him mutant armor. Since that he didn't use any weapon (any didn't performe unarmed attacked) anymore, even in situations where he can use his minigun without hurting me. And I don't think he had crippled limbs.


And I'm now playing long time after above described events, so I think I don't have appropriate savegames anymore. :( I'm playing 2.1.2b (the newest avilable one) on the biggest avilable clean Fo2 instalation.


~~~~~~
I thought much about Restoration Project, and I have some ideas for, eh, "further development"?. I know, I know, I've read last pages of this thread, I know that Killap's going to create another realse and what should be restored is restored already (BTW, great work Killap! truly amazing!) but maybe someone with more modding skills than me finds some of this ideas interesting.

1) Bad guys should run away when encountered any type of wasteland's thugs, bandits, etc becouse of that "You've gained 5 karma" issue - this is most annoying issue of RP - good karma is accumulated a bit too fast. And, on the other hand, why grave digging is evil? :crazy: ;)

2) After pullverising all (or all but one) families in New Reno, really nothing happenes. People on the streets still are afraid of killed mafia bosses, guards at Stables still guarding Myron, Myron still believe that Big Jesus is alive, etc. Even people in casinos/Salvatore's Bar didn't noticed that that places are empty and without control. World would be more beautiful if someone would changed that issues somewhere.

3) There are Yakuza in random encounters - but where are their base? ;)
 
Panzerkampfwagen said:
2) That dude from Den, Becky needs us to get back her book from whom - I checked all people (by clicking on them) in whole Den (East, West, Residental) - and I think he didn't existed.

Just look for the book - it's resting on the ground in one of 4 random locations.
 
The book is not on or being carried by a person. It never has been. It is lying on the ground, as Pixote said, in one of 4 random locations.
 
Eh, I got it, guys!
In the bugreport, Panzerkampfwagen was pointing at the missing Derek, not at the book. :mrgreen:
(Derek is walking in circles around the Mom's restaurant entrance usualy. Don't look at the description, try to talk with him.)
 
OK, now something bigger.

I've killed all Hubologists in San Fran, then hacked (122% science) to Emperor and find out that there is no option to pour fuel into tanker. Well, that Shi dude from chem room (or sth) told me that he needs hardened power armor and as soon as he gets it, he pour the fuel. But, unfortunately, mr Crooket (or what that dude was called) has been already dead (as everyone else on Hubologist map). And that BOS dude is dead, too (Horrigan cutscene).

So, I think I will do something different. I went to the submarine, in second (middle) room I did something to rusty console, then when I went to lowest room, technican said "don't touch this". So I killed him. And every other man on submarine. But unfortunately, I can't do anything (science 122%, repair 91%) with any other console in the sub. I've got only messages "You can't repair that" and "You fail to learn anything". And I didn't have a chance to talk to anyone there, because there were no dialog screens.

What now? ;( Is this possible to finish this game, or I've messed so much?

And minor bug in Navarro. I killed everyone, Cook's body disappeared. And when he was only one dude alive there (I don't count my character) I can easily speak to him. He didn't noticed base is pulverised by me.
Some messages during battle don't appear corrected. You know, instead "You were hit by flying piano with thermonuclear penis by 12345 damage. You've been killed" there were only "." or something like this.
 
Panzerkampfwagen said:
What now? ;( Is this possible to finish this game, or I've messed so much?
Maybe these will help...
The tanker needs fuel
Shi Sub

Also in your previous post you wrote...
4) NPCs in EPA - well, I can't get ERSI stuff, but I've read somewhere, that this is known bug. Anyway, only Dex surived, when I tried to bring back to life those dudes, without using ERSI. I've tried many times (save & load) in various order, and still same sad effect - Kitsune and Cat dies.
You are not supposed to be able to get the NPC's out alive if you don't use the ERSI, no matter how many times you save/load! That's not the bug, but that Dex can be is. He talks differently to you depending on your sex and karma, and the ERSI check is missing on 3 out of 4 dialog nodes. Also why can't you get the ERSI, I have never heard of such a bug. You just have to know about it before you can ask Mr Chemie to make it.

Oh, also killap if you ever read here any more ;)
You can extract the new NPC's an infinite amount of times, as long as you don't use the ERSI. One would think that they can only die once. :P

gunman_ said:
Now I don't know if this is intended or not, but even if the electric chair is empowered or not, the lever does nothing, and I really want to fry Myron :twisted:
Yeah, it's a shame you can't use the lever, but you can still fry Myron. The power have to be ON when <s>you push him</S> he accidentally wanders too close to the chair.
Nothing will happen if he's already standing there when the power gets turned on.
 
About ERSI: check the cryogenetic terminal on Blue level first. You need to reveal the ERSI information there before talking to Mr. Chemmie, otherwise the proper dialogue node remains hidden.

edit: ..Mr. Chemmie will not place the ERSI canister in your inventory. He will throw it on a ground instead, look around. That damned arrogant machine. :)
 
hello. I have the following problem: the game doesn't start with this RP mod and I get the following error message: "Fallout appears to be running in compatability mode". Well, it doesn't run in c-mode. I did the following already:

clean, full installation of the GOG version of the game, not in the C: directory but in D: (i have 2 harddrives)

User Account Controll I turned off

correctly installed DX9

in ddraw.ini I changed the graphics mode to 4

my OS is WinVista 64bit

Any idea what to do? The AP 2.0 worked perfectly fine.
 
I have another problem.
I've started new game, and now I'm leaving The Den and heading to Vault City. I'm after doing everything in Den, inculding killing Metzger and dissolving his guild :) Unfortunately, I'm addicted to buffout and psycho. And during travellig through the wasteland, my character suddenly dies. When I try to rest until addiction would passed, my character dies too. Is there anything I can do with it? Just before leaving Den i use both Rad-Away (-23 rad lvl) and Rad-X.
 
keep walking till the effects of addiction pass but do it inside The Den. (i dont know if this question should be here or in general discussion)
 
Wikia buglist updated with recent reports / I also added some links there to the relevant posts or discussions here.

-m

(Edited for clarity / accuracy. -m)
 
Been lurkin' these forums for a long time and followed your restoproject from version 1.0...only now I registered to thank you,Killap. You're my frinkin' hero. Just throwin' in some ideas,by the way:

1)
I was really disappointed when you removed the option to fly to the Enclave via vertibird. Y' know,that tanker gets boring after some time. :zzz:

2) It would be awesome to add some...consequences to main characters' deaths. Like,Lynette dies>McClure becomes First Citizen. All Reno mafia bosses die>a good government is set up(or not) or at least the guys and chicks that fear the families get mind peace.

3) I'd LOVE to see a "Join the Enclave" alternative ending. Like it was in FO1,where you could join the Unity(even though I didn't like that it was just a video,instant end and kkthxbai).

4)
An "alternative start". Like,instead of starting on a tribal village(Which creates some "lore" problems,like:what if you tag Science,Energy Weapons or something like that?The only tech guy in the village?),you start on...who knows,San Francisco?Reno?Klamath?Broken Hills? And maybe with a different quest or reason for getting the GECK,like: the Shi need the GECK to start an agricultural business(kinda weird,but..),or [insert mafia boss here] wants the GECK to break it down & get some pre-war tech,or whatever.
(I know that sfall allows you to start on another map,but then you wouldn't get the GECK quest and Hakunin's dreams would be weird)

5) Rename weapons to be more "canonical"...I don't think that FN FALs(just throwin' an example) exist in the Fallout world ...

If you'd do one (or all) of these,I'd make you a gold statue.

Anyway, thanks, Killap. Thanks. :D
 
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