NovaRain said:
It seems the fix for restocking bug doesn't work, gonna report it on the wiki page.
It's a minor mistake. The trouble in all these scripts is just that the local variable is never reset after use-- in other words the fix does in fact work, one time, but never again after that.
The larger question on the seven year time warp, that I've never seen addressed, is: how exactly is the bug expressed? Does the time flop negative, then continue to run backward, or does it reset to a maximum negative value and then start running forwards again?