Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

Discussion in 'Fallout General Modding' started by killap, Jul 5, 2014.

  1. Skynet

    Skynet Mildly Dipped

    501
    Jun 5, 2003
    Yes, I mainly worked with Abbey location. I scripted some quests and wrote dialogue. Also did mapping with user Corpse. Did a lot of beta testing and bug reports too.
     
  2. Guardian83

    Guardian83 First time out of the vault

    33
    Jan 3, 2019
    Hi. I have a problem at the endgame.
    spoilers:
    I can't use the presidential acces card at the terminal at Horrigan. There is no option to log on. When i choose log on nothing happens, no option to use the card. I finished Fallout 2 and RP several times in the past, but it never happened, i always managed to get the turrets on my side. But now it is not possible. Maybe its a bug that i haven't met before.
     
  3. NovaRain

    NovaRain Casual Modder Modder

    Mar 10, 2007
    Maybe you try to activate the emergency systems shutdown without the Access Key before? It'll cause the terminal to be permanently deactivated.
     
  4. Guardian83

    Guardian83 First time out of the vault

    33
    Jan 3, 2019
    Thanks i solved it, i read somewhere you need 100% science to use the console. I only had 70, but fortunately i had lots of unused skill points :-)
    I didn't remember that 100% need to use the console and activate the turrets to fight by my side.
     
  5. Oppen

    Oppen FIXT n°1 fan

    Dec 26, 2011
    You can use actual spoiler tags.
     
  6. prufrock5_f15h1ng

    prufrock5_f15h1ng First time out of the vault

    20
    Aug 1, 2019
    I have an issue where my game crashes when I use the ladder to the fuel cell regulator. What solutions are there based on my specs? I have Windows 10 w/ 5000 GB drive, and I've installed a Miria mod w/ a defunct discussion link here: https://falloutmods.fandom.com/wiki/Building_a_Better_Miria_Mod. Need any more clarification?
     
    Last edited: Aug 10, 2019
  7. prufrock5_f15h1ng

    prufrock5_f15h1ng First time out of the vault

    20
    Aug 1, 2019
    In addition, does saving during combat induce a system crash later on? And is this not really supposed to happen?
     
  8. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    A crash on map change points to a proto issue. Check if your data/proto/ folder is read only and in worse case reinstall the mod.

    Saving during combat is generally ill-advised. This was always buggy and could lead to skipping turns on loading and other side issues. I'd avoid it. Save before and / or after combat instead. Generally combat scenes in Fallout aren't very long, so it shouldn't be a big issue.
     
  9. prufrock5_f15h1ng

    prufrock5_f15h1ng First time out of the vault

    20
    Aug 1, 2019
    https://falloutmods.fandom.com/wiki/Building_a_Better_Miria_Mod
    I've downloaded this mod and pasted the included files into the data section, yet, when I start a new game afterward, it still has the generic script for the character. What I am I doing wrong? Plus, the discussion post in the link only directs me to the home page.
     
  10. prufrock5_f15h1ng

    prufrock5_f15h1ng First time out of the vault

    20
    Aug 1, 2019
    Plus, thanks for the advice you gave me.
     
  11. khatmar

    khatmar First time out of the vault

    1
    Aug 23, 2019
    Hi, first time Im playing Fallout 2 with this mod. So far it has been excellent!

    However, I have ran into a weird bug in the Den during the Tyler/Lara gang war. I have worked my way up to the point where we attack the church with Lara and half of Tylers gang is partying elsewhere. I have killed the gangers at the church and then told Lara to wait, since I wanted to heal up and loot corpses. Then, when I left click her to continue, no dialogue box opens up and she just keeps repeating the word "Bastard!"

    Errr... what did I wrong? :D Is this supposed to happen?

    I would not normally bother anyone with this, however this is my last save and cant reload :(

    Anyone help, please.
     
  12. prufrock5_f15h1ng

    prufrock5_f15h1ng First time out of the vault

    20
    Aug 1, 2019
    If one has been given the option to follow the raiders south of the exit grid outside of the courtyard before, and you chose to ignore them earlier, can you still use that option to follow them without getting the map first?
     
  13. Cerebro

    Cerebro First time out of the vault

    81
    May 6, 2007
    I think I read about a fix for this, but I cannot for the life of me track the post down, so I'll ask it here: In the EPA on the third floor, there is is Mr. Handy that spastically rotates in the same place and grinds game performance to a lagging crawl. I'm positive that someone here made a fix for the corresponding script - can anyone point me in the right direction? Thanks.
     
  14. NovaRain

    NovaRain Casual Modder Modder

    Mar 10, 2007
    • [Rad] [Rad] x 1
  15. Cerebro

    Cerebro First time out of the vault

    81
    May 6, 2007
    Thank you! Really appreciate the help. :)
     
  16. Leonardus

    Leonardus First time out of the vault

    4
    Oct 10, 2019
    where i find npc armor mod without Restoration patch ?
     
  17. .Pixote.

    .Pixote. Venerable Relic of the Wastes
    Modder

    Sep 14, 2009
    There is a "new" critters thread here somewhere in General modding that will most likely have the files, but it was made several years ago, and I have no idea what its name is.

    Just to let people know I'm currently reworking the random maps for Mutants Rising, the same maps you find in the Restoration project - basically a less cluster fuck version without all the annoying little stones everywhere. When done I'll put them up here for anyone interested.
     
    • [Rad] [Rad] x 1
  18. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    I think the original name of the mod was the B-team armor mod.
     
  19. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    MIB88 is right,here is b-team mod
     

    Attached Files:

  20. KevinV6

    KevinV6 First time out of the vault

    8
    Oct 11, 2019
    This is a dumb question but can anyone tell me on how I would know whether or not SFALL is enabled? I know it comes with Restoration Project but do I need to turn it on by doing something, or it is already on?

    I looked at the Readme for SFALL but it states I need to extract ddraw.dll and ddraw.ini into Fallout 2's directory in order to install it but I'm assuming this isn't necessary because they are already there, meaning that SFALL has already been enabled, but I just want to be sure because I'm quite clueless on being able to tell whether RP has already enabled SFALL but default or if I need to do it myself.