Yes, @burn makes RP and UP updates.
I would like to ask a question about a few bugs that came from Killaps RP - as I installed RPU mod on top (and FO2TWEAKS) and nothing else. Yet this didn't fix the bugs.
A few weapons seem to deal 0 damage no matter what: 14mm revolver, HK G11 and Hunting rifle.
Sometimes fights can get a bit silly where caravan guards in metal armor in early game have all a hunting rifle and lose against a few raiders without armor or leather jacket and have combat knifez and 10mm SMG because they cannot deal any damage.
Please could you let me know a way to fix this?
I have a suspicion it comes not from the weapon but the ammo modifiers. I may be wrong. But we can try upping the modifiers on the ammo (or put default, or put 0 modifiers) or maybe upping the damage of the hunting rifle?
I am too early in the game but maybe it could be interesting to see if the other sniping rifle using the same ammo encounters the same issue....
Thank you so much for an otherwise very amazing mod. If we could fix those annoying bugs it would be 100% perfect.
Edit: the reason why I know it comes from Killaps RP is because this has alrdy been reported in his thread. Plus my 2 brothers installed killaps RP and had the same damage bug.
Edit 2: installing Killaps RP without any ammo modification (No YAMM, no GLOVZ) still doesnt fix this for any of our 3 computers so my suspicion is that the original RP has introduced this bug.
Wait, are they installing Killap's RP 2.3.3 and then installing burn's RPU on top of that? Why?
Any chance a mod could move the update notice to the first line/paragraph in the first post?
Right now it's easy to miss and the wording is somewhat confusing ("read about"?). I found it very confusing, too. Maybe something along the lines of:
NOTE: This version of the RP is OUTDATED. Use the updated packages instead: RPU/UPU - updated versions of killap's RP/UP
The red helps the purpose, even though it hurts the eyes. Maybe it isn't necessary if the line is at the beginning of the post.
and put RPU/UPU thread HERE instead
Kiddo
1.Don't post the same imaginary bug in every related thread. it kind of pisses off the folks around.
2. It is not a bug. it's only you've fucked up RP install. do a clean fallout 2 install, and install RPU on top of it. Don't use Killap's RP2.3.3 or you'll encounter glitches like this. if You don't know how to change damage formulae in sfall, then don't install anything else, or you'll fuck your installation up. If you insist on using different damage formulae. ask how to do it in the modding section. sooner or later somebody will answer. Just don't shit left and right that You've got a bug while it's obvious to any Fo2 modder it ain't a bug.
the Fo2tweaks undergone significant changes since, and if you use it's custom damage mod on top of RPU things might get dicy..I encounter this bug, I installed clean FO2 on steam and installed RPU from the github and I got the same damage bug issue. What should I do ? reinstall ?
I found a bug which is there pretty much since the original game, yet. I talked to Anna the ghost while she was standing behind that desk, on the carpet…I guess you already see what happened: she turned to pile of bones and I could not pick them, they are on the hex behind the desk and under the carpet! Gottta use editor to gimme them bones
Is it possible to somehow limit her movement to the room with the EXCEPTION OF those few hexes behin the desk?