You mean besides the fact that such a thing was never even hinted at in Fallout 1 or 2?the4thlaw said:why can't there be sub-branches of this fine organisation?![]()
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You mean besides the fact that such a thing was never even hinted at in Fallout 1 or 2?the4thlaw said:why can't there be sub-branches of this fine organisation?![]()
the4thlaw said:The Dutch Ghost said:Hello Kyuu
Kyuu said:That's an interesting theory; however, the BoS logo clearly imprinted on the power armor makes it pretty explicit that they are, in fact, BoS, not a new faction with access to power armor.
I think you misunderstand me.
I was suggesting an idea for a new 'original' faction at Washington DC that uses Pre War Power Armour without having it to be the BoS.
why can't there be sub-branches of this fine organisation?![]()
Stag said:Vault 69er said:If FEV ever, ever, ever had the slightest chance of being infectious, let alone airborne, don't you think the Master would've unleashed it already? Unity for everyone!
Not that I agree FEV is necessarily airborn, but keep in mind that the Master didn't know mutants were sterile, either.
Brother None said:I was hoping the "we don't know yet" would end with the wave of previews. But apparently, it'll never end.
That why I said that you should read too much into it.
a sequel to a game should not have completely different gameplay. Gameplay is what makes a game a game. Why is it too much to expect an updated, modern version of a turn-based combat system?
Mick1965 said:Building a manufacturing plant from scratch would be a very big job, and not something that you'd expect from the BOS. You have to remember that there'd be a million different parts in each of those vertibirds: circuit boards, valves, tyres, nuts/bolts and a large number of specially shaped metal pieces (rotors, side panels etc).
...
It's more likely that the BOS could use the plans to repair existing vertibirds, or create a new one from some scavenged parts they'd found from old broken vertibirds.
Wikipedia on Computer and video game sequels said:In video game media, the trend for sequels seen in other media such as film often seems to work in reverse; as increasingly sophisticated technology allows the story to be portrayed more effectively. In fact, some sequels have even overshadowed their predecessors, becoming huge successes on their own right (as evident with Street Fighter II and Metal Gear Solid). However, despite this, there are examples of game sequels that are interpreted as inferior to the original or earlier sequels. This could be because of a change in concept or gameplay, an inability to integrate new technology effectively, or simply poor production values. Master of Orion III is one notable example that seems to suffer from all three. Another not uncommon occurrence is that a low-budget game meets critical acclaim and becomes an underground hit, but is followed up with a sequel that is simplified from the original, rather than expanding on the original's innovative qualities, in an attempt to be more accessible to the mass market. Recent notable examples include Deus Ex: Invisible War and Serious Sam II.
I'm getting tired of this... A sequel is nothing more than a game, movie, book or some other creative work that is set in the same universe as the original and plays out after the previous work.
*yawn*Salkinius said:Even though the article say that some sequels could be poor sequels, they are still sequels
Sander said:*yawn*Salkinius said:Even though the article say that some sequels could be poor sequels, they are still sequels
What a useless hump of logic. Just the fact that something is called a sequel does not mean it is a worthy or valid sequel.
Yeah, thanks for missing my point. Again: your logic here is absolutely useless. Yes, it's an official sequel. So? What consequences does that have for the game itself? None whatsoever, except for the expectations people have of such a game.Salkinius said:It's not a matter if something is called a sequel or not, it's matter if they are a sequel or not, which FO3 most definetly is. I have no idea if it's a valid or a worthy one yet, but a sequel it is. If it's bad... let's hope FO4 will be a better one. And I really hope that number 4 will be made, if number 3 was bad.
Sander said:Yeah, thanks for missing my point. Again: your logic here is absolutely useless. Yes, it's an official sequel. So? What consequences does that have for the game itself? None whatsoever, except for the expectations people have of such a game.Salkinius said:It's not a matter if something is called a sequel or not, it's matter if they are a sequel or not, which FO3 most definetly is. I have no idea if it's a valid or a worthy one yet, but a sequel it is. If it's bad... let's hope FO4 will be a better one. And I really hope that number 4 will be made, if number 3 was bad.
Salkinius said:Granted that FO3 might not be a true sequel in a technical sense, but it's still a sequel in the true and general meaning of the word.
Tactics is not a sequel because the game emphesizes on a completely different subject, story and characters than the previous two games.
Agree completely. However, I'm pretty sure Bethesda will come up with some serious inconsistencies about the whole game universe anyway.A.S.S.R. said:I'm curious to see how exactly the BoS may have made it to the East Coast in considerable numbers. The Enclave's birds couldn't make decent incursions into California without refuelling at Navaroo (correct me if I'm wrong here). Establishing a route to D.C. would require a chain of simillar bases across the Midwest and Northeast: a considerable acheivement for a weakened BoS that barely staffs several minor outposts (even in 20-30 years).
Per said:Salkinius said:Granted that FO3 might not be a true sequel in a technical sense, but it's still a sequel in the true and general meaning of the word.
Tactics is not a sequel because the game emphesizes on a completely different subject, story and characters than the previous two games.
My contradiction meter just fell off the wall.
If you apply a technical criteria for something to be called a sequel, then FO3 might not be one. But there is no such critera; Fallout 3 is therefor a sequel.Granted that FO3 might not be a true sequel in a technical sense, but it's still a sequel in the true and general meaning of the word.
It's spinn off, which is somehting completely different than a sequel or a prequel.Tactics is not a sequel because the game emphesizes on a completely different subject, story and characters than the previous two games