One serious question Mr-Burke, how many is Beth paying you for trying to convince us?
Wondering when the serious questions start.
I mean your article is full of 'I believe what Todd told me', while you admit that Beth told 'lies' about parts of Oblivion. So do you seriously want us to believe what Todd is saying or should we believe your judgement?
Care to quote me where I said anyone lied about anything?
Even the funnier is that your telling 'aww come one, we can't really judge after 50 minutes of demo play-time' - So what? Why are you judging what you saw?
See previous messages about judging versus conclusion.
But okay, i will just take some time to comment what you told us, but forgive me, i'm a bit to lazzy to use qoutes over and over
*shrug*
About the 'you should be happy to get at least some new game after years'-"argument'"
Another point, did you ever went to an Star Wars convention claiming that all people who are upset with Ep 1 - 3, should 'shut up' because they got some sequel ?
I am proud to say I've never been to a SW Convention. *shudder* Mouthbreathers. On the other hand, these same "Look, I'm a Rodian!" people were waving their plastic lightsabers and cheering while lining up at EPIII when I went 2 E3s ago, then condemning it after the saw the whole movie. My point? Conclusions come at the END, not the beginning.
Or went to the UFO fans and told them they should be quit saying "We want some game that's more like UFO 1 and 2, and not such a shit as we are getting now!"? Or did you even critizise the 'gaming god' Sid Meier for making true sequels instead of turning everything in First-Person, real-time?
You're trying such a thing here. Fans want be happy with some cheap or bad new thing but with smart improvments of old concepts.
That isn't what I'm hearing from most. Most people wan't a quickly produced zero risk more of the same product. Won't happen.
So you recognized a change in music with this 'boss enemy', when you're recognizing such things, it seems as if it's done bad. I mean as far as i get it, todays musical background is getting subtle. You hear a change in music, but it's not a thing that catchs your attention. Because the maker of movies still want that your attention is on what happens in the movie....
And this is also how it should be done in games like fallout. I mean where is the music coming from? - Your Pip-Boy ???
Right. Dead silence is better. I was listening and watching intently, not playing, so of course it caught my attention.
About the RTS getting critique because they are in ISO and there's nothing new in years:
So your saying that THQ's (Relics) ISO-RTS gets more and more negative critique because they are just as all other RTS before? - LOL! Nothing more about that.
You are too lazy to quote and I don't recall saying this, so moot.
About more details in FPS then in ISO, and the compare between F1 (1996) and F3 (~2008)
A 6pixel chair from 1996 might be today as detailed as a fucking whole Oblivion Character face... Wich it hink were claimed to be great
Is there a question coming at some point or more bashing?
About the M16 and making one good weapon out of two damaged ones:
The M16 got interchangeable parts? So what? When i give you 2 M16 with distorted barrels, you can mage me one with a none distorted barrel? - Yeah in RPG terms that might be okay, but still that's not very realistic...
No, but odds are if the butt stock is busted on weapon A it'd be hard to use, but if I take a good one off of weapon B and replace it it'd be better.
No question here.
About the type of Dialogues and the mass of Dialogues:
So how many dialogues did you actually see? Your colleague estimated, out of the thin air, that he actually only saw around 0.0001% (or something like that) of the actual dialogues, when we were critical about that.
So got any proof of how good or how many dialogue we really get?
I mean you're claiming there will be quite many and good ones, as you might have claimed before Oblivion.
Any proof? I am not my 'colleague' and I made no such claim.
How about writing around the lines: "Todd told us, that there will be plenty dialoges and quite a lot options. And at least in the demo it seemed as if they are doing that well" (or something in better english, so sorry, english isn't my first language

).
But no, again no signs of being 'sceptical' at all.
Let me hand you a pen - go ahead and start your own site and wriite your own articles.
And therefore a lot people here think of you game-journalists as sheeps following happy to the slaughterhouse or corrupt people who getting covered in money, if they keep telling us how well all will be...
My site is 100% run out of my pocket. I make a very little bit to offset that cost from the minimal banner ads.
So they should use fuck and so on, because we are using such words today, under much less pressure?
Just explaining why it could happen. I didn't design the thing.
What do you think about the (i think) succesful Overlord? - Know any game that's on the market that's very similar?
My review -
http://gamingtrend.com/Reviews/review/review.php?ReviewID=865
blah about journalism sucking
Right. I should speculate about a ton of maybes and could bes instead of what I actually see. I report what I can see or lay my hands on. I review what I can play without pressure from a dev/pub. I destroy titles that botch good gameplay design. I praise the ones that get it right. I'm honest. If you disagree, well...that is your right.
So i hope i didn't get to sarcastic or cynic or whatever, but you're coming with arguments, that lacking some points.
Your opinion.
Actually all a lot of us are asking for from you and your colleagues is being a bit more sceptical and try to write up some more neutral and objective articles. Wich also may contain less faults, and maybe more of the differences between F1/2 and F3...
I think I did that. Just because I wasn't so negative as to fit into the generally pessamistic view of some doesn't mean it wasn't a good article. I stand behind it.