deanimate said:
hmm, better put this post in such a way so no one deletes it again.
We don't delete posts. However, we do remove posts that add nothing and only serve to derail a thread in a pointless way to the vats.
deanimate said:
There are lots of things in many games that could be picked apart but to do so only starts to destroy that game and take away the fun of it.
There are indeed. And it is equally stupid to just close your eyes to the flaws. I love Fallout, just like I love many games like Planescape: Torment, Arcanum, Vampire: Bloodlines, Pathalogic or Gothic II. But if someone asks me to explain my opinion of them or alternatively someone wants to express criticism, I feel it rather pointless to shut my eyes to their flaws.
Sure, I can just close my eyes, hum and pretend each game is flawless. But does that actually expand on my enjoyment? The flaws are still there. Does ignoring them help me deal with them? Or does understanding them give me a more balanced view and thus a more balanced game experience?
Fallout 3 is showing massive, hard-to-ignore flaws even before it has been released. Will us ignoring those flaws mean they actually don't exist? We certainly never ignored the flaws of Fallout 1/2, a look through our archives will easily uncover loads of discussion of the flawed nature of the games' turn-based system, the unbalanced nature of SPECIAL and - for Fallout 2 - the massive setting flaws.
All this enumerated in the vain hope they would be fixed in Fallout 3. Instead we just get a game with even more flaws.
The advise to just ignore the flaws because it is only a game is not very constructive then, is it?
As such, Anani Masu's claim of "double standards" is ridiculous. We've criticized Fallout 1, we've criticized Fallout 2, we've criticized Van Buren and we'll criticize Bethesda's Fallout 3. So far, Fallout 3 simply looks like it's the most flawed game of the lot. "Double standards" have nothing to do with that.