Fallout 4 Automatron is out

They do have a couple of variations on those endings, still only 4 different slides though. Does Automatron provide ending slides?
 
What are you, six?
No, I'm not in Bethesda's demographic for all their latest titles, 6-15.

You called me a poo-poo head for asserting the burden of proof? The ad hominems just keep coming don't they?
You might want to re-read what I wrote, here, I'll help "You like a shit game made by the poop people" The shit game is Fallout 4 and the poop people are Bethesda. I did make a remark toward you and that using autism as an argument is an indicator to low intellect. What I should have said was your argument is weak because it is characteristic of someone who spends too much time on imageboards with a sort of herd mentality or lack of wit.

Shit, you really are a fellow with Asperger's, aren't you? Do you sometimes have trouble maintaining body conditions, speak in a strange way to people, and hyper-focus on things?
What does this add to the conversation? Is this supposed to be offensive? I'm not sure.

"N-no one lieks u!" I know. That's because I think differently than everyone else, or at least the more vocal part.
No, because you use weak arguments that you don't have a full understanding of. You also don't think differently than others, otherwise you wouldn't sound like you just copy pasted info from a imageboard. Arguing is fine, but could you try to have an argument with weight to it? Next time you think that a good retort is something related to autism, try to get creative and use something your anonymous friends didn't teach you.
 
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How many endings does F4 have? I remember how Toddler was threatening to put two hundreds various endings in F3, so I'm just curious.

I suppose there's only four endings
No, I'm not in Bethesda's demographic for all their latest titles, 6-15.


You might want to re-read what I wrote, here, I'll help "You like a shit game made by the poop people" The shit game is Fallout 4 and the poop people are Bethesda. I did make a remark toward you and that using autism as an argument is an indicator to low intellect. What I should have said was your argument is weak because it is characteristic of someone who spends too much time on imageboards with a sort of herd mentality or lack of wit.


What does this add to the conversation? Is this supposed to be offensive? I'm not sure.


No, because you use weak arguments that you don't have a full understanding of. You also don't think differently than others, otherwise you wouldn't sound like you just copy pasted info from a imageboard. Arguing is fine, but could you try to have an argument with weight to it? Next time you think that a good retort is something related to autism, try to get creative and use something your anonymous friends didn't teach you.

k
 
Dude, Hassknecht told you guys to shut the fuck up, really anything you say is just going to end up in the Vats.
 
Although I don't like Fallout 4 very much, I am excited for the Creation Kit release. I think that I will enjoy modding the game.
 
I would imagine mods will be a part of that whole server process where you can only download mods from there exclusively while they sort through the mods THEY approve of therefore screwing up the modding scene but who knows, I could be wrong but that's just my two cents.
 
I would imagine mods will be a part of that whole server process where you can only download mods from there exclusively while they sort through the mods THEY approve of therefore screwing up the modding scene but who knows, I could be wrong but that's just my two cents.

Nah, I am pretty sure that the mods on the consoles need to go through some kind of 'selection process' that Bethesda will establish.
Heh, I would not even rule it out that Bethesda might one day even charge for mods being uploaded in the first place. You always have to consider the next money making step.
 
It's not just the platform, obviously, this is just my opinion, but when I compare Fallout 3 and Skyrim with Fallout 4, just from the gameplay, I can't help it but feel, that modding will be a lot more difficult. Mods that count, that is, I couldn't care less about Hello-Kitty-Pink-Power armor and another axe mod that's adding 20 different mediocre looking axes to the game. I am talking about NPC mods, quest mods, and aditional gameplay mods, which, seem to be A LOT more work to get it in Fallout 4 compared to previous Bethesda game. Finding ways to get around the shitty dialog wheel, or the fact that your Protagonist is now voiced, sound awfull to moding. Not to mention that a few modders (I think?) already mentioned somewhere what kind of clusterfuck Fallout 4s skill/perk system might be to work with.
 
It's not just the platform, obviously, this is just my opinion, but when I compare Fallout 3 and Skyrim with Fallout 4, just from the gameplay, I can't help it but feel, that modding will be a lot more difficult. Mods that count, that is, I couldn't care less about Hello-Kitty-Pink-Power armor and another axe mod that's adding 20 different mediocre looking axes to the game. I am talking about NPC mods, quest mods, and aditional gameplay mods, which, seem to be A LOT more work to get it in Fallout 4 compared to previous Bethesda game. Finding ways to get around the shitty dialog wheel, or the fact that your Protagonist is now voiced, sound awfull to moding. Not to mention that a few modders (I think?) already mentioned somewhere what kind of clusterfuck Fallout 4s skill/perk system might be to work with.
Yea most of the mods are probably going to be based around new weapons, loot/crafting/settlements, character costumes/armor, etc.
 
It's not just the platform, obviously, this is just my opinion, but when I compare Fallout 3 and Skyrim with Fallout 4, just from the gameplay, I can't help it but feel, that modding will be a lot more difficult. Mods that count, that is, I couldn't care less about Hello-Kitty-Pink-Power armor and another axe mod that's adding 20 different mediocre looking axes to the game. I am talking about NPC mods, quest mods, and aditional gameplay mods, which, seem to be A LOT more work to get it in Fallout 4 compared to previous Bethesda game. Finding ways to get around the shitty dialog wheel, or the fact that your Protagonist is now voiced, sound awfull to moding. Not to mention that a few modders (I think?) already mentioned somewhere what kind of clusterfuck Fallout 4s skill/perk system might be to work with.

Well making quests and companions has always been a pain in the ass. Hell even creating a damn cell and getting the lights to work as they should(and i hope the fixed the fucking lighting bug) was difficult. I remember having to put room portals in almost every door because the game was failing to render the lights correctly when you looked from different angles. Then there is getting the navmesh to work correctly and not have npc's stuck on stairs etc... I don't think it will be more difficult, I think we will just have more things to work with.
 
I would imagine mods will be a part of that whole server process where you can only download mods from there exclusively while they sort through the mods THEY approve of therefore screwing up the modding scene but who knows, I could be wrong but that's just my two cents.

That will certainly happen for consoles. As for PCs, if they try to do this, all they'll do is sour their reputation. No restrictions they slap on the engine can't be forcibly removed by very creative modders and pirates. Certainly not on their engine - with Creation, it's literally an engine so mods, to the extent that I assume the entire game is made the way an overhaul mod is made, in that they actually develop on just a slightly more well-equipped version of the Creation Kit.

They can try to be dicks about the whole mods thing, but all it will be is an inconvenience and the final blow to Bethesda's sterling reputation. Mods is really the last thing they have left - they've dumbed down both of their major IPs, they've made no strides in improving the stability of their games, they've returned to old DLC habits of nickel-and-diming, and now they've shown that they have no interest in keeping a consistent lore.

If they kill that too, no way their community won't notice. When their community does notice, it will be a shitshow because the one thing I know for sure is that the more rabid and devoted a crazy fanbase is, the more enraged and offended they are when they feel betrayed.

It only has 4. 1 male for siding with anyone besides Institute, 1 male for siding with Institute, and then a female version of both of those. Absolutely pathetic.

Source: http://fallout.wikia.com/wiki/Fallout_4_endings
They do have a couple of variations on those endings, still only 4 different slides though.

They have literally four video files for this, so it's not even four endings that incrementally change based on side quest outcome. Literally four video files - not even BioWare gets that lazy, and they've been the epitome or laziness in RPG development in recent years, so that's saying something.
 
I find it odd that they thought they could get away with only 4 slides after New Vegas had, what? 8 slides per faction and companion, all fully voiced and, well written; why did they think it was okay to dumb down? At least they've gotten their comeuppance in the form of user reviews, you fuckers better wise up if you want to keep your reputation.
 
I find it odd that they thought they could get away with only 4 slides after New Vegas had, what? 8 slides per faction and companion, all fully voiced and, well written; why did they think it was okay to dumb down? At least they've gotten their comeuppance in the form of user reviews, you fuckers better wise up if you want to keep your reputation.
I thought they had a reputation for peaking with Morrowind and producing buggy/shallow games that only got good after mods, do they have another one I was unaware of?
 
I find it odd that they thought they could get away with only 4 slides after New Vegas had, what? 8 slides per faction and companion, all fully voiced and, well written; why did they think it was okay to dumb down? At least they've gotten their comeuppance in the form of user reviews, you fuckers better wise up if you want to keep your reputation.

Why do you require a slideshow to tell you how you've impacted the world?
 
Because it's impossible for a game to show me the effects my actions will have in a hundred years without a slideshow. If Fallout 2 didn't have the slideshow explain that my diplomatic maneuverings assisted the NCR to become a superpower then there'd have been no point in doing it in the first place.
An instant reaction to my actions is all well and good but I want to know how my actions will affect the future.
 
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