Battlecross
Banned
I remember someone saying Diamond City didn't look to have any farms...when it has multiple that aren't hard to see plus indoor growing areas.
You wouldn't pay 60 bucks for a game you play for months? That's some seriously insane gamer entitlement shit right there.
Are you seriously using entitlement as an argument, and even worst, you're using it as a negative? What a joke.
That's nice, then don't buy it. But don't tell me you're going to buy a new Triple A game and have it give you months of play and that isn't worth $60
Yo Mr. WhiteKnight Morality Guy,
I won't play it for months IF I even bother to play it.
It's NOT worth $60.00 not even $30.00 you're totally delusional IF you actually believe it is.
Oh, I already downloaded it and can play it for FREE.......... U mad??
You sound as stupid as that FuckPNutz kid on here.
I remember someone saying Diamond City didn't look to have any farms...when it has multiple that aren't hard to see plus indoor growing areas.
You wouldn't pay 60 bucks for a game you play for months? That's some seriously insane gamer entitlement shit right there.
I don't really get this argument. I mean, if I really wanted to I could afford to pay $60 for Fallout 4, sure. I could also wait ~18 months and buy the complete edition for ~$40 or wait ~24 months and get it for ~$25. I have enough games to play in the meantime that I'm not really losing out on much aside from "participating in the games culture zeitgeist" (something I care very little about), so it's just a rational decision to hold off from where I sit.
I mean, I could pay $10 for a movie ticket, or I could get one for $5 during the Sunday morning matinee... It's not that I can't afford a $10 movie ticket, it's that I see no reason to pay $10 when I could just as easily get it for half the price.
At this point I'm just trying to understand what the central part of his point is supposed to be..
Is it the "months" part?
Is harping on the relative and unqualified quantity important for some reason?
To me "months" is a pretty small quantity and it doesn't carry any real weight as a point, compared to something like quality or enjoyability.
Any game that I only played for a few months would be considered a fleeting experience.
Every game that I love playing I have literally played for YEARS.
I still play Fallout and Quake, and I didn't pay 60 dollars for either one back in the late 90s.
You're desperately trying to not understand here and tons of games cost anywhere from 40-100 dollars back then. If you get months of play and enjoyment (and if you dislike it why are you playing it for months?) out of it, $60 is nothing. For fucks sake if I go to the movies and get popcorn and soda with my wife it's $30+ for a 1.5 hour experience. Or I can wait till it's on blu ray, pay 20 and watch it as many times as I want. But your comparisons are terrible and you know it. Games that have 6 hour campaigns can cost $60 and months of play isn't worth it for that? Makes no god damn sense.
You continue to ignore the fact that months of play is not the same thing as months of enjoyment.
Nobody said they'd be getting months of enjoyment from it, just that it would take them months to play it all.
If, for example, you thought that movie you mention sucked, would you pay 30+ dollars to go see it in the theater, or would you wait for netflix?
Would it matter to you if the movie was 1.5 hours long or 4 hours long at that point?
I, like many other people, don't pay top dollar for something if I think it will suck, and that is not entitlement by any stretch of the imagination.
I even said it. Why would you play something for months that you don't enjoy? That makes the player a fool or a glutton for punishment and it is illogical.
No one has at any point forced you to buy ANYTHING yet the entire argument you're making relies on that being the case. Don't buy it. No one gives a shit. Buy it when it's cheap. Again no one cares.
Also, I don't spend every waking hour playing games... I tend to stretch these things out, especially the big open world games.
Oblivion, Fallout 3, and Skyrim generally last me a few months or so, since you can finish everything in one playthru and once you've explored the entire map you've pretty much seen all there is to see.
Fallout 4 will be much of the same, based on Beth's track record and everything we've seen so far.
Meanwhile, Fallout 1 and New Vegas have lasted me years.
That's nice, then don't buy it. But don't tell me you're going to buy a new Triple A game and have it give you months of play and that isn't worth $60.
At this point I'm just trying to understand what the central part of his point is supposed to be..
Is it the "months" part?
Is harping on the relative and unqualified quantity important for some reason?
To me "months" is a pretty small quantity and it doesn't carry any real weight as a point, compared to something like quality or enjoyability.
Any game that I only played for a few months would be considered a fleeting experience.
Every game that I love playing I have literally played for YEARS.
I still play Fallout and Quake, and I didn't pay 60 dollars for either one back in the late 90s.
You're desperately trying to not understand here and tons of games cost anywhere from 40-100 dollars back then. If you get months of play and enjoyment (and if you dislike it why are you playing it for months?) out of it, $60 is nothing. For fucks sake if I go to the movies and get popcorn and soda with my wife it's $30+ for a 1.5 hour experience. Or I can wait till it's on blu ray, pay 20 and watch it as many times as I want. But your comparisons are terrible and you know it. Games that have 6 hour campaigns can cost $60 and months of play isn't worth it for that? Makes no god damn sense.
You continue to ignore the fact that months of play is not the same thing as months of enjoyment.
Nobody said they'd be getting months of enjoyment from it, just that it would take them months to play it all.
If, for example, you thought that movie you mention sucked, would you pay 30+ dollars to go see it in the theater, or would you wait for netflix?
Would it matter to you if the movie was 1.5 hours long or 4 hours long at that point?
I, like many other people, don't pay top dollar for something if I think it will suck, and that is not entitlement by any stretch of the imagination.
I even said it. Why would you play something for months that you don't enjoy? That makes the player a fool or a glutton for punishment and it is illogical.
No one has at any point forced you to buy ANYTHING yet the entire argument you're making relies on that being the case. Don't buy it. No one gives a shit. Buy it when it's cheap. Again no one cares.
Also, I don't spend every waking hour playing games... I tend to stretch these things out, especially the big open world games.
Oblivion, Fallout 3, and Skyrim generally last me a few months or so, since you can finish everything in one playthru and once you've explored the entire map you've pretty much seen all there is to see.
Fallout 4 will be much of the same, based on Beth's track record and everything we've seen so far.
Meanwhile, Fallout 1 and New Vegas have lasted me years.
That's nice, then don't buy it. But don't tell me you're going to buy a new Triple A game and have it give you months of play and that isn't worth $60.
Apparently someone cares.
You care so much that you're in here page after page telling other people what they should and shouldn't buy and how much they should pay for it.
He just explained to you what I've been trying to tell you for a while now, that "months of playtime != months of enjoyable gameplay"
While you were busy making a false claim about my posts*, you skipped the entire part of my post asking you a direct question that drew a very applicable comparison to the current situation.
Try not to forget that the people here are fans of Fallout. If it is a Fallout game, as so many people like to claim, there is an incentive for us to play it (to know about it and it's claims and how it ruins the canon and such) even if we don't enjoy every bit of it.
On the other hand there is exactly 0 incentive for us to pay top dollar for that knowledge, and doing so would actually be detrimental to the future of the franchise since Bethesda's profits for these endeavors are commonly used as justification for a continuation of their policy of dumbing down and crapping up the franchise to make more money.
If they don't make record profits, maybe they won't feel like the world is rubber stamping their design philosophy.
* I didn't say or imply that anyone was forcing me to buy anything.
I at no point told anyone what to or what not to buy, you're full of shit. Again if you choose to play a game you don't enjoy for months and complain about the cost of getting it when it is new, you need to get your head examined. As a Fallout can you can find out everything without ever buying it as well.
No one cares when or if you buy it except maybe Bethesda. Acting like months of gameplay to get a Triple A game new isn't worth the money makes no sense. Just wait or don't fucking buy it, it's very simple.
Why is Battlecross still here? All he foes is troll people.
More impresions:
Ok so I am in Diamond City now, from the Leak streams I found the quests interesting and they actually seemed to have choices and consequences. SEEMED.
...the Quest where you help the DJ gain confidence.We thought that Vadim getting kidnapped only happened because the Streamer accidentaly killed the thugs in the fake fight. Nope again, Vadim gets kidnapped anyway and you still have to go rescue him with Travis. No Pacifist route of any kind either.
More impresions:
Ok so I am in Diamond City now, from the Leak streams I found the quests interesting and they actually seemed to have choices and consequences. SEEMED.
On one hand I actually tried to metagame my way through the main plot, sothis part is gonna be in a spoiler tag jut out of courtesy:
The guy who kidnapped your kid is a fellow named Kellog. He lives in Diamond city and the key to his room can be found on the Major's office.You would normally have to go through a mission to rescue Valentine the Synth detective who would point you to Kellog and his house. There you would find a secret button that would lead to a secret room and furthering the main quest.
So I tried being a sneaky sneak and got into the Major's office before even rescuing Valentine. I even found the key to Kellog's house there... So I went oppened the door and.... the button the Leak Stream showed would be there when you got into the house with Valentine was nowhere to be found. It was literary non existent. So I now have to forcefully go and rescue the Synth because the Main quest is a linear piece of shit.
On the other sidequests.
Did you watch the leak streams? Remember that one with the dude who shoots his wife's lover and then you find details on a drug transaction that you can stop? Remember how some people said the only reason he couldn't beat that without violence was because of Low Charisma? Well nope, I stopped the dude from shooting his wife's lover, this resulted in him telling us about the drug deal we went there, Combat started immediately and then the guy said that now he should just leave the region forever. I am being serious here, that's what happens. They just change the dialogue around but the Mission structure stays exactly the same. No brancing paths, no nothing. There isn't even a Pacifist option.
Same with the Quest where you help the DJ gain confidence.We thought that Vadim getting kidnapped only happened because the Streamer accidentaly killed the thugs in the fake fight. Nope again, Vadim gets kidnapped anyway and you still have to go rescue him with Travis. No Pacifist route of any kind either.
Combat is getting a little tougher but that might be just because I am an unarmed character and I am purpousely going into areas beyond my current level.
This game is just a loot shooter pretending to be an RPG.
This game is just a loot shooter pretending to be an RPG.