Fallout 4 gameplay videos leaked, Bethesda starts taking them down

Yes, Vaults can't have elevators because you don't want them to.

And they are very slow, can only fit 5 people, and are only used the very minute nukes are launched.
I get it, they can be in the game, and they are in the game. I am not disputing the reality of the game, as presented to us. I am disagreeing with it. Strongly.

It's normal speed for an elevator thing that size, can likely fit more than 5 and why would they load them up when they didn't think anything would happen?
 
Yes, Vaults can't have elevators because you don't want them to.

And they are very slow, can only fit 5 people, and are only used the very minute nukes are launched.
I get it, they can be in the game, and they are in the game. I am not disputing the reality of the game, as presented to us. I am disagreeing with it. Strongly.

It's normal speed for an elevator thing that size, can likely fit more than 5 and why would they load them up when they didn't think anything would happen?

Hahaha, because thats why they built them in the first place, to fit 1000 people, in case of a nuclear attack
And there it is - the nuclear attack.

Nuclear attacks are typically not agreed upon events, so... the surprise is part of the deal. They must have known that when building it, but there we go!
Slow-ass elevator, can fit 5 people. Way to go!

Spell-it-out-time: the reason they re-designed the whole system, is because all prior games - including FO3, shows that the vault entries are inside a deep tunnel. People will congregate here - even clogging up the tunnel ("let us in!"-signs outside Vault 101), but this wouldn't be AWESOME playing experience.
They sat down and thought long and hard - how to show BOTH the vault and Teh Awesome? I KNOW! Make the vault entrance right on top of the surface, right where the nuclear blast will tear through everything!
"But... won't that make the blast like bake the actual vault door?" "Hmmm"

And then they thought of the elevator.

It makes NO practical sense.
It makes plenty of AWESOME sense.
 
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Lets say the elevator can fit 10 people at a time. That means 100 trips for 1000 people. There must be another entrance or Vault 111 takes far less people than other vaults or Bethesda just doesn't care.
 
Yes, Vaults can't have elevators because you don't want them to.

And they are very slow, can only fit 5 people, and are only used the very minute nukes are launched.
I get it, they can be in the game, and they are in the game. I am not disputing the reality of the game, as presented to us. I am disagreeing with it. Strongly.

It's normal speed for an elevator thing that size, can likely fit more than 5 and why would they load them up when they didn't think anything would happen?

Hahaha, because thats why they built them in the first place, to fit 1000 people, in case of a nuclear attack
And there it is - the nuclear attack.

Nuclear attacks are typically not agreed upon events, so... the surprise is part of the deal. They must have known that when building it, but there we go!
Slow-ass elevator, can fit 5 people. Way to go!

Spell-it-out-time: the reason they re-designed the whole system, is because all prior games - including FO3, shows that the vault entries are inside a deep tunnel. People will congregate here - even clogging up the tunnel ("let us in!"-signs outside Vault 101), but this wouldn't be AWESOME playing experience.
They sat down and thought long and hard - how to show BOTH the vault and Teh Awesome? I KNOW! Make the vault entrance right on top of the surface, right where the nuclear blast will tear through everything!
"But... won't that make the blast like bake the actual vault door?" "Hmmm"

And then they thought of the elevator.

It makes NO practical sense.
It makes plenty of AWESOME sense.

That lift would actually make more practical sense for moving things into the vault than a big rolling door would. The rest of what you're saying is conjecture, it can likely fit far more than 5 but since they were only allowing those on the list who made it, not many made it. Simple.
 
Well I could see why someone would come up with an elevator, but not as quick entrance direclty on the surface, I mean you want people and equipment to get in fast. Once you're past the first blast door, than you could have an elevator.
 
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Lets say the elevator can fit 10 people at a time. That means 100 trips for 1000 people. There must be another entrance or Vault 111 takes far less people than other vaults or Bethesda just doesn't care.

They're saving the real entrance for a serious situation then! :V
 
You know, The beginning wasn't that bad, but I did find a few things lacking. Vault guy should have been butt-stroked by the army goons, and maybe some dialogue that showed that the saccharine world you lived in wasn't perfect, like a shopping receipt, or saying the Salisbury steaks were "only" 199.99, something cheeky, showing how bad inflation has gotten or a newspaper talking about jailed rioters in D.C., still it's not bad for what it is. Combat seems much less clunky which is good. Honestly the only problems I have with Fallout 4 now are the removal of the skill and karma/reputation systems, and the same writer from FO3, meaning a dread of blandness. Will play it, will enjoy it, but it's definitely not going to be perfect to me.
 
What does a real nuclear bunker/protected structure look like anyway?

c88e1d2c7bca3cb1f7524a91d95892f3.jpg


No elevator found on the outside. The best way to get equipment in is still ... well a direct path, with a blast door somewhere deep in the instalation. Like here:

original.jpg


cmc-door.jpg
 
Guys, want to start an ASS competition? Where we look at Fallout 3/Fallout 4 writing and award ASS points to ones that are extraordinarily stupid. What do you guys think?

Remember, ASS, Actually Special Shit.
 
That looks even more like Fallout 3 with slightly better graphics than I expected.

Fallout 3 II, dude!

Fallout 3, Revisited

Hell might as well call it that. The "plot" is even the same only instead of a child looking for their dad its now about a parent looking for their son. I am really getting tried of this troupe.

It's repetetive, TOO repetetive.

Its more or less the writers trying to make the protagonist and their plight relatable to a Western audience as well as emotionally manipulate them. You see it all the time in movies. "He/She is a military veteran with a infant son who's life got turned upside down and now they are trying to find the only family they have left in the world, their child. Relate and feel something damn it!" :whatever:
 
Oh wow, the Super Mutants have that same stupid voice actor screaming like a moron, was expecting a bit deeper voice, with some intelligent beings in the Mutant community. "Interesting, a human who's combat skills are just as good as ours..", instead we get "YOU FIGHT WELL FOR A HUMAN, NOW DIE LIKE ONE"
 
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