Fallout 4 gameplay videos leaked, Bethesda starts taking them down

I really can't see enemies really looking out for cover. I guess it will be like F3, where it is rather randomly and rare that the AI will use cover to fight you.
Well, we saw that at E3 when the raiders just charged in unison at the flamethrowers.
 
https://vid.me/X9p5 perk chart maxed out, looks like Medic at max will allow you to fully heal up with one stimpak, and 'it'll work faster'. My guess is the animation is done rapidly. Lone Wanderer and Toughness are gonna break the game, 70 DR without even taking clothing into consideration.
 
https://vid.me/X9p5 perk chart maxed out, looks like Medic at max will allow you to fully heal up with one stimpak, and 'it'll work faster'. My guess is the animation is done rapidly. Lone Wanderer and Toughness are gonna break the game, 70 DR without even taking clothing into consideration.

Probably, healing will be hell easy so the player rarely dies.
 
https://vid.me/X9p5 perk chart maxed out, looks like Medic at max will allow you to fully heal up with one stimpak, and 'it'll work faster'. My guess is the animation is done rapidly. Lone Wanderer and Toughness are gonna break the game, 70 DR without even taking clothing into consideration.

Probably, healing will be hell easy so the player rarely dies.

You haven't even seen Bloody Mess yet, at max rank, any enemy killed has a chance of making others around the corpse share the same fate. This basically made Bloody Mess the broken perk, where shooting one raider in a huge mob can make an insane domino-effect and kill the entire mob off with just one bullet fired. Holy shit.
 
https://vid.me/X9p5 perk chart maxed out, looks like Medic at max will allow you to fully heal up with one stimpak, and 'it'll work faster'. My guess is the animation is done rapidly. Lone Wanderer and Toughness are gonna break the game, 70 DR without even taking clothing into consideration.

Probably, healing will be hell easy so the player rarely dies.

You haven't even seen Bloody Mess yet, at max rank, any enemy killed has a chance of making others around the corpse share the same fate. This basically made Bloody Mess the broken perk, where shooting one raider in a huge mob can make an insane domino-effect and kill the entire mob off with just one bullet fired. Holy shit.

FUCK.
 
https://vid.me/X9p5 perk chart maxed out, looks like Medic at max will allow you to fully heal up with one stimpak, and 'it'll work faster'. My guess is the animation is done rapidly. Lone Wanderer and Toughness are gonna break the game, 70 DR without even taking clothing into consideration.

Probably, healing will be hell easy so the player rarely dies.

You haven't even seen Bloody Mess yet, at max rank, any enemy killed has a chance of making others around the corpse share the same fate. This basically made Bloody Mess the broken perk, where shooting one raider in a huge mob can make an insane domino-effect and kill the entire mob off with just one bullet fired. Holy shit.
:jawdrop:
 
https://vid.me/X9p5 perk chart maxed out, looks like Medic at max will allow you to fully heal up with one stimpak, and 'it'll work faster'. My guess is the animation is done rapidly. Lone Wanderer and Toughness are gonna break the game, 70 DR without even taking clothing into consideration.

Probably, healing will be hell easy so the player rarely dies.

You haven't even seen Bloody Mess yet, at max rank, any enemy killed has a chance of making others around the corpse share the same fate. This basically made Bloody Mess the broken perk, where shooting one raider in a huge mob can make an insane domino-effect and kill the entire mob off with just one bullet fired. Holy shit.

The more we look into this game, the more it sounds like Borderlands on Psycho.
 
Bethesda is coming off like a child going after both Bioware and Gearbox saying "Look fellows we can make our games just like yours combined!"
When really they just making their game into a giant clusterfuck by adding in stuff from other games when its not really needed.
 
Yeah. I had inklings of them aping Borderlands since we heard about random drops from enemies, and lo and behold, they're described almost exactly like Borderlands/Diablo/Titan Quest weapons.

The Perks though really are starting to worry me; the system stress is very much there, but now it's paired with uber-powered stuff we only saw around level 35 or so in New Vegas. A maxed out Bloody Mess doing what Meltdown did with Energy Weapons. At least ten Perks being nothing but unlocks of varying power, with many others simply being damage/percentage increases. Geez.
 
Yeah. I had inklings of them aping Borderlands since we heard about random drops from enemies, and lo and behold, they're described almost exactly like Borderlands/Diablo/Titan Quest weapons.

The Perks though really are starting to worry me; the system stress is very much there, but now it's paired with uber-powered stuff we only saw around level 35 or so in New Vegas. A maxed out Bloody Mess doing what Meltdown did with Energy Weapons. At least ten Perks being nothing but unlocks of varying power, with many others simply being damage/percentage increases. Geez.

Take away the skill system to give us boring power fantasy.
 
Sorry to make it late to the party! Oh no those facial animations look like they're flopping up and down and the lip syncing...The super mutant that kept saying "Huh?" "Huh? I think I heard something" "A noise?" three times in a row before realizing the footsteps and murder near him.
Oh a deathclaw with really stupid AI that fellin its own hole! Hahaha the cannon fodder that fell of the roof, and people were talking about improved AI my ass! :P
 
Sorry to make it late to the party! Oh no those facial animations look like they're flopping up and down and the lip syncing...The super mutant that kept saying "Huh?" "Huh? I think I heard something" "A noise?" three times in a row before realizing the footsteps and murder near him.
Oh a deathclaw with really stupid AI that fellin its own hole! Hahaha the cannon fodder that fell of the roof, and people were talking about improved AI my ass! :P

What are you talking about? Improved AI for certain!
 
taking a look at the perk vids again, some of these obviously broken perks are not even end-game material, but rather early-mid, some making the player uber powerful from the very get go, depending on how she/he placed their SPECIAL as.

Adamantium Skeleton: at max, you will receive no limb damage, lvl? 26.
Ninja: Your long range weapons do 3.5x sneak critical damage, while melee weapons do x10, lvl? 33
Gun Bashing: your melee damage with ranged weapons does double damage, and has a chance to do an automatic crit, lvl.? 26
Quick Hands: Reloading in VATS requires no AP, lvl? 28
Penetrator: at max, you're able to shoot enemies hidden behind cover, with no accuracy penalty, lvl? 28
Nuclear Physicists: At max, your Fusion cores will last twice as long, and you can throw them like devastating grenades when ejected out of the Power Armor, lvl? 26

these are just some of the perks that can be maxed out at an early level, Nuclear Physicists probably the most attractive one for people wanting to be strapped into Power Armor longer in the game.
 
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https://vid.me/X9p5 perk chart maxed out, looks like Medic at max will allow you to fully heal up with one stimpak, and 'it'll work faster'. My guess is the animation is done rapidly. Lone Wanderer and Toughness are gonna break the game, 70 DR without even taking clothing into consideration.

Probably, healing will be hell easy so the player rarely dies.

You haven't even seen Bloody Mess yet, at max rank, any enemy killed has a chance of making others around the corpse share the same fate. This basically made Bloody Mess the broken perk, where shooting one raider in a huge mob can make an insane domino-effect and kill the entire mob off with just one bullet fired. Holy shit.

FUCK.


While, it doesn't make any sense for bloody mess to have that perk. Rather they just bring back the plasma one from Fallout:New Vegas, As it makes reasonable sense and can actually backfire on you. With this perk though, it's just for the wacky nonsense.
 
Damn the gameplay looks mind blowing.

All I ever wanted and more!

Can not wait to immerse myself in this piece of art for 3 weeks straight.

The locations look amazing, I really get the Fallout feel, the detail is stunning, the gameplay looks improved upon.

Bloodborne and Witcher will really have hard competition to be the best game of the year.
 
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https://vid.me/X9p5 perk chart maxed out, looks like Medic at max will allow you to fully heal up with one stimpak, and 'it'll work faster'. My guess is the animation is done rapidly. Lone Wanderer and Toughness are gonna break the game, 70 DR without even taking clothing into consideration.

Probably, healing will be hell easy so the player rarely dies.

You haven't even seen Bloody Mess yet, at max rank, any enemy killed has a chance of making others around the corpse share the same fate. This basically made Bloody Mess the broken perk, where shooting one raider in a huge mob can make an insane domino-effect and kill the entire mob off with just one bullet fired. Holy shit.

FUCK.


While, it doesn't make any sense for bloody mess to have that perk. Rather they just bring back the plasma one from Fallout:New Vegas, As it makes reasonable sense and can actually backfire on you. With this perk though, it's just for the wacky nonsense.

But that's what Fallout is now. Wacky nonsense with blowing people heads off with teddy bears and listening to 50's music.
 
Call me paranoid, but kostja seems a tad troll-ish to me.

So when I express my opinion which is not in line with yours i am a troll?

On Fallout reddit everyone really digs the new footage.

To me it seems strange that people really can't see how amazing and Fallout worthy this gameplay looks, but I am not calling anyone trolls.
 
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