Fallout 4 Launch Trailer

SPOILER
Penis






Okay no, there is a psychic woman in the game who insists that your fate is connected to the commonwealth and Preston Gravy makes you the leader of the Minutement despite barely knowing you because he "feels" that you will be a great leader that uniite everyone.... despite, again, not knowing anything about you. That's the level of forced and power fantasy the leaks have shown.
 
You may say that (looks like) it has better story than New Vegas, but don't act like everything New Vegas does with its setting and worldbuilding doesn't raise the importance of story. Fallout 4's story seems to not have any merit to the rest of the game whatsoever. I appreciate how well worldbuilding and storytelling go together in New Vegas.
I agree with you about those things,but the overall main quest was not as interesting as FO4's.Regardless,I've enjoyed all four games for what they were. Can't wait to get my paws on this one to!

I completely disagree. While it looks like Fallout 4's main story is just some fight between pro-synth and anti-synth where the outcome doesn't really matter, New Vegas felt like a REAL quandary which was felt everywhere you go. I mean you say it's interesting so you obviously like the synth story better but don't you think the way FO4's story is presented is pretty stupid? The whole thing feels forced as hell.
Actually not at all,especially since it connects to one of the better side quest in 3.Maybe you know more about the story from leaks,I only watched the perk reveled video,so maybe you can tell me why you feel it's story is forced?

"Forced" in a sense that they try to make the player care for the story or "force" the player to be a part of it. To fit into it. There's constantly gonna be some talk of this synth bullshit related to the player or close to the player that also interrupts gameplay. I guarantee it. These lines speak for themselves...

Female protagonist: "Everything can change in an instant, whether or not you're ready"

Male protagonist: "This wasn't the world I wanted, but it was the one I found myself in" "This time I'm ready"

etc.

There was a scene from one of the leaked videos which also appears to be in the Launch Trailer where there was this guy who was held at gun point and insisted that he wasn't a synth. This type of stuff happens during normal gameplay too it seems.

The way the story is presented just feels overly dramatic, that's all.

Sounds amazing to me.

Like in the Witcher, where you hear little children on the street sing a song about something that's related to the story.
Or you walk through Novigrad and see how which hunters are burning witches.

Love this way of storytelling.
 
i will be playing it and masturbating second hand.

Finally somebody who understands it

Hey remember what I said about hype now.

Now in these big games that have a whole bunch of fans eagerly awaiting them, and we imagine all kinds of awesome they're going to be, but that kind of enthusiasm can't last throughout a game as big as the kind Fallout 4 is going to be.

Now there might be a time down the line when you're playing the game and you're just doing the more mundane parts of a big open world game. Then something will you wrong; maybe you'll die unfairly or encounter a major bug or whatever and you'll get so frustrated and yell "FUCK THIS GAME".

That's what hype does; it assumes that the game will be perfect from start to finish, that all those hours you spend will be flawless with nothing bad or boring in between. Not saying getting excited can't be good; I really like it with the right game. But you have to be realistic sometimes.
 
Eh... White people asses, they are like the Mcdonalds of asses.

Oh come on now, you cant say that. I can have many prejudices on many different subjects but ass isnt one of them. Men or women makes no difference unless its more flat than my hand.

http://youtu.be/oEWLrZgjaq0

A fan made this about Godd Howard.

(I know most people here hate Todd Howard, but it's just a small fun video.)

I like Todd Howard a lot. People call him a liar but everything he says is actually true on paper. Its the implementation part that makes things muddy. He is also full of many bright ideas!

He is Peter Molyneux 2.0
 
Sounds amazing to me.

Like in the Witcher, where you hear little children on the street sing a song about something that's related to the story.
Or you walk through Novigrad and see how which hunters are burning witches.

Love this way of storytelling.

That only adds to the atmosphere though. It has no actual meaning in the story? In Fallout 4 most likely how it's done is it's an actual part of the story. Main story quest if you will. That's what I assume. We'll see how it's actually handled. Not gonna say it will definitely feel forced through the whole way.

e:I mean youu are correct in the sense that it's pretty cool storytelling in Witcher 3 and we kinda saw the same kind of (environmental) storytelling in Fallout 3. It's kinda different to what I'm describing though. The guy insisting that he's not an android I'm pretty sure is a story quest. It kinda just interrupts gameplay in a way that makes the thing feel forced.
 
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The story is going to be bullshit... again. Nothing about this trailer suggests that this games story is superior to New Vegas in any way. What is shown suggests that Bethesda is making the exact same mistakes...again.
 
I'm surprised nobody is talking about Bethesda's dream being realized. Newspaper Simulation, they've been trying to do that since Oblivion.
 
Sounds amazing to me.

Like in the Witcher, where you hear little children on the street sing a song about something that's related to the story.
Or you walk through Novigrad and see how which hunters are burning witches.

Love this way of storytelling.

Baldur's Gate 1 had some NPCs reveal the entire plot of the game in the opening area in a way you only notice when you restart the game.
 
SPOILER
Penis






Okay no, there is a psychic woman in the game who insists that your fate is connected to the commonwealth and Preston Gravy makes you the leader of the Minutement despite barely knowing you because he "feels" that you will be a great leader that uniite everyone.... despite, again, not knowing anything about you. That's the level of forced and power fantasy the leaks have shown.

Yeah that sounds like the one aspect of playing Skyrim that I grew to really dislike in the later stages; being the best of all the guilds and whatnot. By the time I was finishing the Thieves Guild part I was going "no no I don't want to be the leader, I'm not super special, I'm already the head of every other guild.

If that kind of attitude is present in Fallout 4, which I suspect it will what with the ability to romance the human companions regardless of gender, then that's is going to be an even bigger turnoff in future games for me. We don't have to be the best in every field, and it's not that pretty involving of the game world when it doesn't acknowledge us. Like if the Dragonborn really was the head of every guild in Skyrim, wouldn't they be bogged down in fufilling administrative duites of the guild and not have time to go adventuring.
 
Sounds amazing to me.

Like in the Witcher, where you hear little children on the street sing a song about something that's related to the story.
Or you walk through Novigrad and see how which hunters are burning witches.

Love this way of storytelling.

Baldur's Gate 1 had some NPCs reveal the entire plot of the game in the opening area in a way you only notice when you restart the game.

That's fucking awesome
 
As a stand alone game I would give it a 7 from what we have seen. As a Fallout game I would give it a 4 on account of the Leveling system, dialogue dumbing down alone, because the quality of the writting (despite me not being too hopeful about it) isstill up in the air.
What is your issue with the leveling system? BTW I'm okay with skills being added in the perk tree,cause the 1-100 didn't work as well as it could have.
 
Sounds amazing to me.

Like in the Witcher, where you hear little children on the street sing a song about something that's related to the story.
Or you walk through Novigrad and see how which hunters are burning witches.

Love this way of storytelling.

Witcher 3 had many details related to side quests or main quest that only way to see them was exploring the map or looking at your surroundings carefully.
If you told a certain witch character to go to the King with a deal, you would later saw her burning corpse on stick because that king was paranoid and afraid of sorceresses.

In Skellige, late wife of the deceased king tried to make a power play but failed miserably. You would hear her getting sentenced to death but not the location. But after the quest if you go to a certain ritualistic site on the other side of the island, you can find her chained to the rock and crows pecking her dead body.

There were no markers or npcs telling what happened/where these are located in details. You had to find them yourselves willingly or by chance

Ive yet to see this type of storytelling in Bethesda games. Only ones that I can recall is getting your statue built in Bruma, a tavern song or guards of the captured city changing in Skyrim and none in Fallout 3. So Im not really hopeful how in depth these types of things will be in F4.
 
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As a stand alone game I would give it a 7 from what we have seen. As a Fallout game I would give it a 4 on account of the Leveling system, dialogue dumbing down alone, because the quality of the writting (despite me not being too hopeful about it) isstill up in the air.
What is your issue with the leveling system? BTW I'm okay with skills being added in the perk tree,cause the 1-100 didn't work as well as it could have.

Let's just say you have a lot to learn...

Here's a good summary:

http://www.nma-fallout.com/showthre...-Down-The-Fallout-4-Character-Creation-System
 
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