Fallout 4 Launch Trailer

Using family to get an emotional response from the player is a perfectly valid and acceptable maneuver, but it has to be done right. It's a trope and tropes are tools, it's important how you use it.
If you want to get emotions out of me, make me care! I just first met this wife of mine 5 minutes ago! How am I supposed to care? Take me out on a date, dinner and cinema will do just fine, tell me something about yourself, your dreams, favorite color, something! Let me get to know you as a person. And then, when I'm sufficiently invested, you can rip this woman out of my life and kidnap my beloved son, who is not just an accident I don't even remember anymore, but a result of our passionate lovemaking and plans for the future as a loving family.

This is the very least you should do if you want to play the family angle. Fallout 3 tried it with the cool dad giving you a cool birthday present and throwing a birthday party. It was not much, but at least it was some effort. It was bad, but it counts.
There's nothing of this kind in Fallout 4.

This. Fucking this. It's like in Watch Dogs, they kill off his niece or something and they expect you to care? You don't even see her in the game except for the dumb flashbacks.
 
But, but what if one wants to play a sociopath psycho type like vegan gains, why are you still required to care for your dad/son in a sandbox game?
 
Well, never underestimate ow derrangedly lonely the common gamer can get. Companies have been pushing this narrative so much recently...
 
But, but what if one wants to play a sociopath psycho type like vegan gains, why are you still required to care for your dad/son in a sandbox game?

Because otherwise the plot of the game wouldn't work. They would basically have to make two separate main questlines, one where you do care and another where you don't. Too much C&C for Bethesda.
 
But, but what if one wants to play a sociopath psycho type like vegan gains, why are you still required to care for your dad/son in a sandbox game?

I don't see so far how you have to care for them except at the very start which isn't really doing anything. Plus you can Lone Wanderer it up with no companions and be a psycho if you wish.
 
Using family to get an emotional response from the player is a perfectly valid and acceptable maneuver, but it has to be done right. It's a trope and tropes are tools, it's important how you use it.
If you want to get emotions out of me, make me care! I just first met this wife of mine 5 minutes ago! How am I supposed to care? Take me out on a date, dinner and cinema will do just fine, tell me something about yourself, your dreams, favorite color, something! Let me get to know you as a person. And then, when I'm sufficiently invested, you can rip this woman out of my life and kidnap my beloved son, who is not just an accident I don't even remember anymore, but a result of our passionate lovemaking and plans for the future as a loving family.

This is the very least you should do if you want to play the family angle. Fallout 3 tried it with the cool dad giving you a cool birthday present and throwing a birthday party. It was not much, but at least it was some effort. It was bad, but it counts.
There's nothing of this kind in Fallout 4.

I think it would have been already more than enough if they didn't try to shove this living-the-happy-american dream down your throat - which was never really the core of Fallouts pre-war future, remember the one where the US government used troops to gun down riots in their own nation? And where they used prisoners to conduct experiments. They could have done a lot of very subtle nuances. Someone suggested that the food in your fridge would be like, original steak just 1999$! Or something to show at which length the inflation was already going. I mean for fucks sake, who's really living a "dream live" with his husband/wife anyway? Showing emotions or something. Like you say, the devil is in the details.
 
I think it would have been already more than enough if they didn't try to shove this living-the-happy-american dream down your throat - which was never really the core of Fallouts pre-war future, remember the one where the US government used troops to gun down riots in their own nation? And where they used prisoners to conduct experiments. They could have done a lot of very subtle nuances. Someone suggested that the food in your fridge would be like, original steak just 1999$! Or something to show at which length the inflation was already going. I mean for fucks sake, who's really living a "dream live" with his husband/wife anyway? Showing emotions or something. Like you say, the devil is in the details.

They could've made the SS Canadian, and show how suspicious Americans are of them, due to how they opposed "unification" with the US and riots. And so your family would be given a place in the vault, but the agent could be a little less respectful or something. That would be a very nice touch.

And of course it should be far less peaceful. Maybe a town seen in the distance standing in flames even *before* the bombs fall.
 
But ... if it is the plot of Fallout 4 than you can't not care about your son either ... or you will never get to the ending either ...
 
I don't see so far how you have to care for them except at the very start which isn't really doing anything. Plus you can Lone Wanderer it up with no companions and be a psycho if you wish.

The start, the end, and then time from time you have to pretend that this didn't happen and you actually chose some other option which is not present:

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Who's worse? The purists, or the ones fighting the purists ... guys, why are you even here to lecture us if you feel that we are so narrow-minded. Don't you have anything better to do? Like posting on some Fallout community where everyone is happy about F4?
 
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