Fallout 4 Launch Trailer

Bethesda commands such loyalty amongst its fans:

I think this one is just an opportunist, wanting to gain more views for his channel. If not, he is not that bright, trying to appeal to a trolls consciousness :lol:.
 
The dad story part played a major role in me quitting F3 after ~12 hours of gameplay. As i am no going to play this one it doesn't bother me, but wow, they are at it again, trying to add emotional depth to their games. Really now, how many players played elder scrolls or F3 for their story, or characters? I just don't understand why are they so keen on making this game even more cringeworthy with their (probably stemming from their personal life) sobbing, corny stories.

I think the story premise is interesting. Really don't understand what makes it "cringeworthy"...

Maybe you just like other stuff than the majority of Fallout players?

I like series like Fargo, Breaking Bad, Mr Robot, House of Cards..
You?
 
Hey, Snake was a military veteran and for him war has changed.

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I had to. ^^
 
I think the story premise is interesting. Really don't understand what makes it "cringeworthy"...

Not including all the dumb characters and dialogue options, it's the part where you are forced to start off with some sort of connection to your family. Their elder scrolls series does it right, you start off without any backstory anchored to your char, while in their fallouts, you are forced to, in one way or another, care for your family. Since the dialogue options are terrible, you can't even really get out of that position. There might be a universe where this family centered plot line might work, but it sure is not at bethesdas writers quarters.

"I'm looking for my father. Middle-aged guy. Maybe you've seen him?" - yours dearly, the wasteland psycho.


I like series like Fargo, Breaking Bad, Mr Robot, House of Cards..
You?

I prefer books, currently reading all Lovecraft works in chronological order.
 
Really? Me too! I got this big awesome collection with Cthulhu on the cover in a box. I'm currently reading The Case of Charles Dexter Ward and it's all got me hyped for the Lovecraft stuff that will undoubtedly be in FO4.

I'm currently at year 1926. It is interesting so see how his writing changes over time and his works become longer and more fleshed out.
 
That's the major problem with such situations where they try to create an emotional reaction from the audience. I don't see a reason why you, and I mean really you, as player should really care about your son as a major plot device when a major part of the game is about exploration and not urgency. Albeit I have to admit, it is better than what they created with Oblivion, Fallout 3 and Skyrim. As said, if you really care about something like your baby child and to rescue him.

One of the things I liked so much about New Vegas as you could go and say, hey! I want to go for Benny, he shoot me in the head. Or, fuck Benny! I don't want toget shoot again! And just wander around doing courier stuff. What really helps though is that Benny is easily one of the best writen characters of all the Fallout games - in my opinion. Particularly when you role play a female :wiggle:
 
"Forced" in a sense that they try to make the player care for the story or "force" the player to be a part of it. To fit into it. There's constantly gonna be some talk of this synth bullshit related to the player or close to the player that also interrupts gameplay. I guarantee it. These lines speak for themselves...

Female protagonist: "Everything can change in an instant, whether or not you're ready"

Male protagonist: "This wasn't the world I wanted, but it was the one I found myself in" "This time I'm ready"

etc.

There was a scene from one of the leaked videos which also appears to be in the Launch Trailer where there was this guy who was held at gun point and insisted that he wasn't a synth. This type of stuff happens during normal gameplay too it seems.

The way the story is presented just feels overly dramatic, that's all.
You just described 90% of the games out there that do the same thing. Most games with a story do this...including New Vegas.

If you seriously think New Vegas did it too much to clearly notice it or as much as Fallout 4 you just either haven't played New Vegas enough or are completely disingenuous and don't want to admit that New Vegas did it better. There was no point in New Vegas where it obtrusively interrupted the gameplay or where the player was almost as if "forced" into the story (some people said it pretty well where the player basically comes into the story and just "saves" it) or where it was presented in an overly dramatic way, with no actual substance/depth.
 
I was making my comparison to the last 2 games,which I feel the new system is better. A lot of the perks i do like and depending on your character build all of the SPECIAL can be useful this time. Far as perks like Night person and Mr Sandman(though you can get some sneak bonuses now)they've always sucked.Also a few people who have actually played the game,seem to also like the new system too. i guess we'll all see in a little over a few days now.

Look, No one's saying that the Fallout 3 and New Vegas skills system was perfect. The thing is, this system in Fallout 4 is COMPLETELY backwards which is just laughable. Even when there's some perks which might seem more useful at first, the negatives easily outweigh the positives. A lot of the perks also become much less unique which is the main problem I personally have, as well as the Gun Nut and Science perk which are just completely stupid.
 
I don't see how they are even possible. Wonder if we'll get some explanation on that.

Why not? The Institute is apparently underground, and they have been for two centuries... AI was getting pretty advanced anyways, what with the pervasiveness of robotics and the ZAXes...

That's just it though, there's a big aesthetic difference if nothing else between Zax & various Mr Handy like robots, and a synthetic human being indistinguishable from an organic human being. At this point they might as well have replicators and transporters, since apparently Lieutenant Commander Data is now part of the suite of accepted Fallout technologies.

Personally, I'd be more interested in seeing a return to some of the more "paranormal" aspects of the original Fallout, like psykers (and perhaps even having the option to assign a psyker trait at the beginning of the game to your character) or a new kind of humanoid mutant aside from ghouls and Supies. But that's definitely not going to happen in a Bethesda game.

Right ON. I always thought robots and AI in Fallout should look like and be more akin to the ones in Old World Blues not whatever the hell was popular in the 70s/80s.
 
I don't see how they are even possible. Wonder if we'll get some explanation on that.

Why not? The Institute is apparently underground, and they have been for two centuries... AI was getting pretty advanced anyways, what with the pervasiveness of robotics and the ZAXes...

That's just it though, there's a big aesthetic difference if nothing else between Zax & various Mr Handy like robots, and a synthetic human being indistinguishable from an organic human being. At this point they might as well have replicators and transporters, since apparently Lieutenant Commander Data is now part of the suite of accepted Fallout technologies.

Personally, I'd be more interested in seeing a return to some of the more "paranormal" aspects of the original Fallout, like psykers (and perhaps even having the option to assign a psyker trait at the beginning of the game to your character) or a new kind of humanoid mutant aside from ghouls and Supies. But that's definitely not going to happen in a Bethesda game.

Right ON. I always thought robots and AI in Fallout should look like and be more akin to the ones in Old World Blues not whatever the hell was popular in the 70s/80s.

I love how bias makes one okay and one not, it's so weird. Talking toasters and brains in jars and robo-scorpions and transporters are okay, androids are not. Alrightttyyyy then. :wtf:

I can understand the dislike of the aliens inclusion though it doesn't bother me, but the complaints about which technology could exist in the universe with a bunch of crazy tech just baffles me.
 
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