EnclaveKnight
It Wandered In From the Wastes
Figures that Xbone owners get the cool stuff. Plan to get Fallout 4 for PS 4, so likely no hope for mods.
Most of these mods are going to be trivial things like simple re-textures or NEW GUNZZ and armor. Larger mods require FOSE/NVSE anyway.
I honestly believe that Bethesda thinks that mods are just, armor, guns and cosmetics. I have a bad feeling that the mods for Fallout 4 are going to be pretty shallow. I would like to be proven wrong but so for it doesn't look good.
I wouldn't say that. During an interview with Todd Howard he mentioned that the plan to bring it to PS4 too.Figures that Xbone owners get the cool stuff. Plan to get Fallout 4 for PS 4, so likely no hope for mods.
Most of these mods are going to be trivial things like simple re-textures or NEW GUNZZ and armor. Larger mods require FOSE/NVSE anyway.
I honestly believe that Bethesda thinks that mods are just, armor, guns and cosmetics. I have a bad feeling that the mods for Fallout 4 are going to be pretty shallow. I would like to be proven wrong but so for it doesn't look good.
From what I've seen, most mods for fallout mods are just fetch quests, nudity/skimpy armour, weapon stat changes and basic critters/children as companions. Only a few are either quality quests, companions, enb or weapons/armour
Most of these mods are going to be trivial things like simple re-textures or NEW GUNZZ and armor. Larger mods require FOSE/NVSE anyway.
I honestly believe that Bethesda thinks that mods are just, armor, guns and cosmetics. I have a bad feeling that the mods for Fallout 4 are going to be pretty shallow. I would like to be proven wrong but so for it doesn't look good.
From what I've seen, most mods for fallout mods are just fetch quests, nudity/skimpy armour, weapon stat changes and basic critters/children as companions. Only a few are either quality quests, companions, enb or weapons/armour
Doubt it, they already saw the backlash from the Skyrim Paid mods debacle. And that was from their Biggest demographic.
But the water spat a huge serpent on their face, I think they might be warier about that now. But who knows, maybe the console market will prove a better ground to try it, most console players are not used or attached to free high quality mods so they might be more receptive to the idea?
When I see how many people cheer for the always online and DLC mentality of some companies it would not surprise me actually. You just have to sell it correctly. I mean could you imagine if someone in the late 1990s told you how intrusive games would become today? I mean with all that DRM, always online and DLC stuff? Gamers would have lynched you.
A few months after release and we will just be getting the mod tools. They are withholding them again. No date on the release, just a nebulous "Early 2016".Give it a few months after release and I'm sure we'll have a lot of great mods for PC that can be carried over to XBone
When I see how many people cheer for the always online and DLC mentality of some companies it would not surprise me actually. You just have to sell it correctly. I mean could you imagine if someone in the late 1990s told you how intrusive games would become today? I mean with all that DRM, always online and DLC stuff? Gamers would have lynched you.
War never changes but the gaming world sure did. Back then even having to acquire a patch for a game was uncommon. Well, unless you wanted Fallout 2 or Daggerfall to be playable. :v
It is, actually, a very interesting thought experiment - to force yourself into a mindset of a gamer from the nineties and project that perspective onto modern context. An utterly alien landscape, although, upon consideration, also an inevitable outcome. Back then it was a Wild West of creativity. Chaos. As many successes as failures. Now, it's all about the bottom line. Streamlining. When money is involved you'll get just about... here.