Fallout 4 New San Francisco

Who would own *Disney Land? Vault-Tec in partnership with Nuka Cola, per chance? Perhaps the eccentric CEO of Vault Tec has had himself frozen here
 
Wattz Disknee, who used to be a soldier until he got a bullet in the knee?

Player: Which Knee?
Watts: DEEZ KNEE!!!

He would also be a Jive black man.
 
Logically, I think Bethesda is most likely to do another east coast location. Obsidian - if they actually did get the chance - would most likely choose something in the NCR republic. I want to say Colorado would be a safe bet since they did go at length mentioning it, but they also threw us a bone about Chicago.

I can see Miami being a good location. It would at least be something Bethesda might consider with it being on their side of the country. At this point I want the new Fallout games as far away from California as possible.

I really want chicago but that's because im from the midwest and chicago is a pretty cool place. i think they could do a lot with it.
 
That is a big gripe I have too. They can't even give the gangs unique names. Even Lord Humongous called his raiders "Dogs of War" at one point. It gives you something to latch on to. These assholes are just named generic Raider Scum or Raider Boss or Raider Asslord. Who gives a shit about these guys? I liked seeing Jackals, Powder Gangers, Vipers, Khans, Slavers, Tribals, mob bosses, etc. What is so hard about that? It seems like they like to handhold their players, letting them know how strong the enemies might be by generic titles. It's the lowest of the low as far as RPG's go. If I wanted to fight faceless enemies with no character I would play a real FPS. I don't want that from a RPG.
this plus with various, distinct gangs you can give them all more unique weapons/armor/fighting styles/ hideouts and whatnot. im sick of the painstake armor+hunting rifle bullshit. i want to see a gang that uses janked-out power weapons that occasionally misfire but they think they're badass because they have cool pewpews. i want to see a gang whose armor is made out of old sports equipment because their HQ is inside a hockey rink or football stadium. it adds more flavor to different regions of the map so you actually feel like you walked 25 miles and ended up somewhere else. plus it gives you the option of making gangs interact with eachother or finding different lore on different gangs of raiders etc.
 
Who needs different raider gangs with their own backstories, styles and weaponry when you can have 3 types of forks on the map?
 
Your negative mood is bringin down this thread fantasizing about what could have been. I hate bethesda as much as the next guy but this thread is about wondering what obsidian could do right, not what bethesda has done wrong.
 
Well I already went on my little imagination cloud about a Fallout game based around the US-Mexico border with all and a Language barrier mechanic. I think I have earned some Bethesda bashing for now.
 
I honestly thought San Fran was the worst location in the old Fallout games.
 
I liked it, it could've done with more content but the idea of a Chinese colony after the war is interesting. Also I might be partial towards it because it has the Kung Fu fight sidequest and I loved the Boxing Tournament quest in New Reno. Not the best location tho.
 
The problem with San Francisco is that they kind of went ahead of themselves in the narrative. The Shi were just too functioning as a society, too good, too organized and successful. They felt out of place with the rest of the setting, as if they were 100 years ahead of everybody else in the story. Even with the explanations given, it felt jarring when you looked at the big picture, which is why they were going to get nuked in Van Buren - not as a way to advance a plot in particular, but just because they had to take them off the narrative to make the world more consistent. So that's why a lot of people felt something was off in San Francisco compared to the rest of Fallout 2, not that the quests or the area itself had any issues by themselves.
 
My problem with it was the empty buildings all over the place and the Kung Fu shit was just too out there for me. I don't hate it or anything, but it is one of my least favorite places. I do like the Scientology stuff and that emperor guy that I can't remember the name to anymore.
 
I would actually love to see the ruins of New York. Though not the Fallout 3 style of ruins. More like the describtion of the Boneyard.
 
If they do,I hope it will be in a large Canadian city e.g. Montreal,Quebec,Etc. I just love snowy environments and having to deal with exposure as well as radiation would be cool (Assuming they would add that. Likely not,considering in Skyrim you can stand on top of the highest mountain on Tamriel butt naked and not freeze to death. Oh well,that's what mods are for.) Plus learning more about the Canadian annexation and resistance would be cool.
 
The problem with San Francisco is that they kind of went ahead of themselves in the narrative. The Shi were just too functioning as a society, too good, too organized and successful. They felt out of place with the rest of the setting, as if they were 100 years ahead of everybody else in the story. Even with the explanations given, it felt jarring when you looked at the big picture, which is why they were going to get nuked in Van Buren - not as a way to advance a plot in particular, but just because they had to take them off the narrative to make the world more consistent. So that's why a lot of people felt something was off in San Francisco compared to the rest of Fallout 2, not that the quests or the area itself had any issues by themselves.

Being ahead of the curve isn't a bad thing necessarily. They could provide a decent competitor to the NCR in California. Their organizational skills and technology would make for a quick start for a nation. Thus competitor to the NCR. Maybe not a powerful one, but enough to cut the NCR out of the coastal parts of Northern California. Also absorbing a lot of land quickly is bound to lead to problems or they just don't have the population to do anything. Because everyone knows LA would have been nuked less than San Francisco, it makes total sense. :wtf:
 
Being ahead of the curve isn't a bad thing necessarily. They could provide a decent competitor to the NCR in California. Their organizational skills and technology would make for a quick start for a nation. Thus competitor to the NCR. Maybe not a powerful one, but enough to cut the NCR out of the coastal parts of Northern California. Also absorbing a lot of land quickly is bound to lead to problems or they just don't have the population to do anything. Because everyone knows LA would have been nuked less than San Francisco, it makes total sense. :wtf:
It's less about making sense logically and more about making sense thematically. Sure, you can explain why they are so good if you make some stretches, and it won't necessarily contradict anything in game, but just being a competitor to the NCR and assuming a place in the world isn't much of an argument to include the Shi in the story. Reality is that, being more about the post-post-apocalypse than the post-apocalypse itself, Fallout explores the development of new societies in a very detailed way. The NCR, the Unity, Caesar's Legion and others do more than just filling a niche in the world, they're all about showing different aspects of humans rebuilding their social structure. In comparison, the Shi feel like they skipped steps in some way or followed a completely different path from the rest. Mr. House, for instance, has better technology and organization in the Strip than most other groups in the wasteland, yet he feels like he belongs because we know all the details that lead to that happening, and more importantly, it ends up working harmonically with the rest of the story. The Shi aren't badly written in the traditional sense; they simply feel inconsistent and isolated as if they were made for a different story and then placed in Fallout. Dig?
 
I see the point but disagree. They descended from the crew of a Chinese submarine. They had military organization and had time to scavenge technology before the BoS or NCR came into existence or spread around the waste. A Chinese cultural group seems weird with all of the 1950's Americana around, but them being ahead of everyone else and isolationists isn't too far out of the question. That is how the Brotherhood and Enclave are, the Shi have a back story, so your argument can only really be that you want to see all 50's Americana in a post nuclear setting and rebuilding and nothing foreign? Since the Shi do have a lot in common with the BoS; isolationists and research prewar science and technology and are very advanced compared to most groups around.
 
Or how about instead of West and East Coast all the time; Midwest. Fallout: Minnesota. Takes place in the deep wooded terrain of the Boundary Waters and maybe a Waterworld community on Lake Superior. Maybe some mutated Sasquatch that you can talk to. Just roll with it.
 
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