Fallout 4 - Wasteland Workshop Official Trailer


After seeing this... How the hell did it score so well with critics? I mean... The whole point of a console game is that it is supposed to be guaranteed to work by just putting in the disc. No worries about outdated hardware, no worry about ram or specific video card limitations. No worry about programs running in the background. No worry about the hundreds or thousands of variables that account for overall performance of the game. Just put in the game and play. The game is supposed to be optimized for the console to work. Toddie Boi, you're either delusional or lying when you say "it just works".

This is pathetic. I mean it, it is fucking pathetic. A studio who's had this amount of time to work on their engine, who focus their game design with consoles in mind, who allow the PC versions UI to be bogged down by its console controller design, a studio who is console focused can't get the game to run smoothly?

It's pathetic.

One could always blame the PC version of being too demanding for a game of so much stuff going on in it and that in order to play it on higher settings then you need damn good hardware. Fine. (Nevermind the whole shadow rendering using only 1 CPU and loading all shadows within a distance so that framerate drops dramatically) But the console version? It shouldn't have a constant framerate issue. A few times, fine. But drops like this? And on the Xbox version in particular where it just dead-stopped every one in a while?

Incompetence, shitty QA, bad lead development, bad production schedule, forced out of early production, doesn't matter what excuse you wanna pull. A triple-a title that's been in the works for 4, technially 7, years by a studio who's used the same engine for well over a decade who 'should' be experienced with this engine and its limitations and know what to do and what not to do for the best performance; A studio like this should be ashamed of themselves for releasing something like this.

There are so many problems with Fallout 4 that I could list but some of them are subjective and biased but if there is one thing that is just cold hard facts it is performance. It is either good or it is bad. And this is bad.

And yet, critics still gushed over how amazing it is and gave it great scores. Wasn't Gamergate supposed to stop corruption in video game journalism?
 
After seeing this... How the hell did it score so well with critics?

Really? Well, OK...

Zenimax/Bethesda paid all the top MSM gaming journalists/websites to lie about how good it was. They either paid them lots of money or gave them products in lieu of money.

No game this bad would rate this highly* without paying people off.

* Commercial scores mainly from the larger publications. User scores for example, Metacritic, show FO4s true colors.


Either that, or the critics working for the top gaming sites are stupid little tweens that actually think FO4 is the shiz-nizzle.
 
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I don't think there was any actual Quid pro quo between BGS and the gaming "journalists." I think it's that unspoken deal of you give us good reviews we give you review copies of our games, which leads to visitors to your website, views on your Youtube videos, etc. If your business relies on gaming and enough of these AAA devs blacklist you you go out of business.
 
I don't think there was any actual Quid pro quo between BGS and the gaming "journalists." I think it's that unspoken deal of you give us good reviews we give you review copies of our games, which leads to visitors to your website, views on your Youtube videos, etc. If your business relies on gaming and enough of these AAA devs blacklist you you go out of business.
Along with riding the hype so that they get more visits from people who want to reaffirm that they made the right choice.
 
Well the DLC launched two hours ago. It's honestly quite lacking. I was expecting a lot more content but all I got was some concrete walls, a new generator, some traps and a few other things that are useless. IMO its not worth the 5 euro. I wish they would've released the CK :(

Now I'm off to build my arena for cat fights.

Oh and I also found this while playing:
 
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I came across that praying raider, I was stupid enough to think there might be a story there and tried to talk to him. At the very least he could have said "just leave me alone," would have actually felt deep having him just give up and be done with this shit.

I think that was a missed opportunity for a quest.

That's a vanilla encounter, not part of the DLC.

I know. But I thought it was cool and all.
 
So is the Wasteland Workshop worth the purchase in the slightest? Or, is it truly the return of horse armour?
 
If it has as much content as Hearthfire, regardless of quality it's justified, if it's a $5 DLC that only adds a new cinder block for settlements then it's price-gouging bullshit.
 
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Even the Bethtards are complaining about this mod...er um "dlc," and only the most staunch BGS dick riders are defending it.
 
I am happy with that, less than 50% of the reviews are positive. Even shitty automatron got 75% positive, here they dropped the ball.

In any case, maybe this will open some people's eyes, although I doubt it. I gave this piece of "DLC" a negative of course, here you go:

5$ dlc, that adds some more content for settlements and such, but is it worth it?

Short answer NO.

Long Answer NOOOOOOOOOOOOOOOOOOO.

And I am going to explain why:

a)This DLC adds only a couple new elements, including traps, some more stuff to put in your settlement and arena fights.

b)The traps don't work like they should. If you expected a hunting game with ensnaring, beating your opponent without killing him\her, it won't be this way. Instead you put a cage and suddenly via Fallout Magic (terrible writing) opponents spawn into the cages. SPAWN, not get caught, spawn.

c)It insults the intelligence of almost every human being. "Free Bullets" trap, that acts like you think it does. Who the hell would fall for something like this?

d)The mods have already done more than that.

If you want this DLC, download one of the mods, it will be cheaper and will provide much more stuff to play with.
 
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Those Steam reviews are all saying the same thing:

This DLC is either available for free right now through Nexus mods, or will be once the GECK is released. That is, IF the GECK is ever released because it looks like Beth is releasing settlement items as paid DLC now. This DLC should have been free, but Bethesda is taking shots out of EA's playbook now.

Compare this to the content of the 16 FREE DLC that CD Projekt Red released for Witcher 3.

I am pretty sure this is going to lead Bethesda to the decision to once again monetize mods because nothing makes business executives more upset free mods that they could be charging for as DLC. Of course these same business people fail to understand the free modding scene of Bethesda games is one of the major reasons people buy Bethesda games in the first place. But I digress.

It really looks like this should have been a free DLC that would build goodwill among consumers and loyalty to Bethesda. Based on what I'm reading, 99 cents seems the maximum value.
 
It really looks like this should have been a free DLC that would build goodwill among consumers and loyalty to Bethesda. Based on what I'm reading, 99 cents seems the maximum value.
Who knows, BGS may have planned to only release 1 big crafting DLC, but with the season pass price hike broke it up to keep a steady flow of crap coming. If Horse armor is a 1 and Hearthfire a 10 on the shit BGS DLC's I'd rate WW a 3 at best.
 
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