Fallout 76 Really Sucks. People Act Shocked.

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Everyone is covering it. However, There are still many bugthesda fanboys who will buy this crap.

Between lootboxes, ai created to analyse and Target whales, gaming Has become depressing. Off to Indie titles we go.
 
Fallout 1st is having some issues.

Private Servers

There are a few issues cropping up here. Fallout 1st players are finding that a “newly created” world they might be heading into is not actually new at all. Players are reporting dead NPCs and looted areas when they get there, implying that these are not actually new instances, but instead re-used old instances masquerading as brand new private worlds.

The “private” aspect is up for debate too. Players with big friends lists, ie. merchants who sell players goods in the game, are finding that they can’t prevent people from joining their private servers where they just want to relax and play by themselves or with a few friends. Without some sort of “invisible” mode, other players can see your instance and join it.

Scrap Box

If you were looking forward to the unlimited storage of scrap in Fallout 76 with the new Scrap Box perk of Fallout 1st, you definitely don’t want to be using it just yet.

Multiple players are reporting that they have deposited hundreds of units of scrap in these new boxes, only to find that the box has eaten it. The scrap disappears from the instance, and can’t be found again from re-logging or anything. It’s just gone. Players are not amused at the fact that they have now paid for the privilege of losing all of their materials, and so far, there does not seem to be any way to recover any of this. So do not use these boxes until there’s a clear fix for this. Not that more than like, two of you reading this are going to subscribe to Fallout 1st, but still.

Given that this is both Bethesda and Fallout 76, it’s no real surprise that these things are not working as intended. And yet when you are rolling out a ludicrously priced premium service, you better make it work as intended and not do active harm to the players you’ve managed to convince to buy it. Good lord, what next?
 
Oh shit man, that's hilarious.
76 is just the gift that keeps on giving.
 
Fallout 1st is having some issues.

The issue with "private servers" being reused public servers is so far only a rumour. I've asked some pretty basic questions on these reports for testing and no one has been able to prove it. Primarily that if these weren't truly private you would find structures left behind at any workshop since these persist during the life of the server (even after the player leaves). Any exploded cars in a popular area like Whitesprings also wouldn't respawn. Not ruling out the reports but people haven't been able to verify their own claims. I've lived through a number of these conspiracies (there are enough real issues to make conspiracies plausible unfortunately).
 
I hope the Fallout First Domain guy gets a good fat paycheck from Bethesda.
 
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Didn't know if i should have made a separate thread for this, but since he's basically trashing Fallout 76 some more in the video, i figured here would be more appropriate.

The funniest part of this video is when he starts to basically use the same argument i use when people say why i can't just enjoy the Bethesda Fallouts for what they are. How going from Fallout 1, 2 and New Vegas to any Bethesda Fallout is like going from a fine dining experience to a Mcdonalds dinner where the burger is overcooked and cold, the bun is stale, and the fries are cold as well.

For more information, this man shilled for Bethesda for almost a decade, saying that the people that love Fallout 1 and 2 just hate Bethesda Fallouts because they are different. But then he's doing the same thing a lot of people did, criticizing the Bethesda fallouts while glorifying another game. He comes off as a little bit of an hypocrite here.
 
Yeah, watching Sterling go after 76 but still waffling try and support 4 has been rather funny imo. Like he won't come out and say its the same game but with the thin veneer peeled away. Honestly, I can sortof understand it. He lacks the time to get to really know these games like he probably should (I sincerely doubt he does more than 1 playthrough of a game like Fallout 4, or that it's ever really expansive enough that a second playthrough wouldn't show him something new) so the novelty patina is all he ever gets to feel. Doesn't matter how well it holds together or what's under it. 76 didn't bother to put even their shitty skin on so the failures were laid bare to him. It makes seeing without rose-tinted goggles way easier.
And be fair, some poor somewhat competent developer might have tried to microwave F3's burger until the marketing department slapped it out of their hands and said "Think brand recognition". It has that flavor. But I guess all their games do have an increasing taste of managerial interference and incompetence. Sortof like office chairs and circle-jerk odor.

Still watching 76 get it is delightful, even if I can go the reddit fallout/game forums and find people whining about the hate for their game or catch them saying stupid shit like "I spend 10-20$ a month in the game already. Why's Fallout 1st a bad idea?", which as others here have said: means Bethesda's getting off scot-free on the whole abomination.

Although the funniest idea I saw today was someone accusing NMA of griefing Fallout's reddit with new negative accounts. I had to explain to the guy that pretty much none of us have any interest in wasting our time on *that*. Like a few of us might just because that's sortof their schtick maybe but most of us have freakin' day jobs and are content to just laugh at the storm.
 
Sounds naive, I will have to side with Bethesda on this... though I bet the press coverage has made them regret it. The players broke the terms the EULA, plain and simple—and not even denied. Imagine they had heard that a fire-alarm was broken, and tested it before reporting it.
 
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