He knows, but engine digging and fixing is not a hasty affair. So, be patient.
@Theomniadept lol, love this! I really should do a Stupid playthrough again. How did you like it? Was it your first time playing that kind of character?Zug Zug was not smart. Zug Zug used books for wiping and knew punching, throwing, and grunting. So his options were a bit limited, though I didn't know I could blow up said computer. Still, everything seems to have worked out and now that Zug Zug has punched everything in Fallout to death his story is over.
Got a problem too now. Got the weapons for the Blades and told them I'll talk with Zimmermann first. Now the problem is, I don't have any new dialogue options for Zimmermann (because I don't have the holodisc?) and the invading force doesn't arrive either. So I am pretty much forced to take out the Regulators alone or ignore them... which kinda sucks.
0.81alpha wouldn't happen unless the Fo1-engine version needs some kind of crash fix or something.... which it probably will at some point, lol. Just the nature of the beast.Ahh this is awesome. So when does 0.90 or 0.81 come out? Hope you don't mind me asking. I wanna try both to see if it works well for me.
you know what man. You'd really do good if you went into game design as a major. Shoot you'd do best if you did like a total conversion mod for Fallout 2 that acted as an independent story from Fallout and took place in the Northwest or American Southeast. I'd love to see a post nuclear North Carolina.0.81alpha wouldn't happen unless the Fo1-engine version needs some kind of crash fix or something.... which it probably will at some point, lol. Just the nature of the beast.Ahh this is awesome. So when does 0.90 or 0.81 come out? Hope you don't mind me asking. I wanna try both to see if it works well for me.
Alpha releases: still in Fallout 1 engine. Beta releases and beyond: Fallout 2 engine.
Anyway, I'm at school right now but I'll be working on 0.90beta tonight. (Fo2-engine version) I still need to check functionality text entries like ending slides, pipboy, quests, and also make sure the newest version of all files is included, such as maps.
@Lexx I'm glad that I could accidentally help you to get back in to modding Or at least help indirectly, ha. Anyway I'll add the Razor/Boneyard/Zimmerman bugs to wiki.
EDIT: Whoa, Fallout Fixt's "popularity" is at #195 out of 24000 at ModDB right now!
Wait so am I able to still use my old savegame?