Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

Just take your time, Sduibek.
Rushing the product will get you flamed by a bunch of people with all kinds of bugs and problems.

Few extra days of looking through stuff will do nothing but good.

Sure helped me with my releases.
 
Honestly, not going yet.:( :oops:

I was too busy with Killap's newly released RP translation. But you are on my list. I just gotta go through files to figure out what exactly needs to be done.
 
I think a random encounter might be causing the game to crash because the red cursor blinks like a random encounter is about to start up then it crashes.
 
Okay, thanks. I have no idea which encounter it would be, but that actually does narrow it down a lot :)
 
NPC options are done. Choosable "weapons used" and appearance for all 3 of the hirable NPCs is done, as is making their levelup system optional.

All the graphics files for them takes about 305MB total. :shock: Alpha 6 is gonna take a lot more hard drive space than Alpha 5.3 did :lol:

EDIT: "Red dogmeat" optional choice is now also implemented
 
Okay, I've FINALLY come up with a version of StapBox (Mrs Stapleton's inventory) that isn't buggy, doesn't give infinite/duplicate books, is customizable and works like I wanted it to all along. Yay!!

The key was an excessive amount of If statements, checking if it was First_Time_On_Map and Is_Loading_Game :roll:
 
Now implemented:
- option to fully heal on levelup
- option to display player level on levelup ("You are now level 2")
- option to display title on levelup (these are from the manual)
(lvl & title display can be combined)


Also, hookers should finally be functioning without bugs. And the dialog is not offensive any more (being explicit was unnecessary and really wasn't adding anything to the game).
 
Hi there,
first of all, GREAT mod/ patch.
Unfortunately I suffer from crashes myself that I can reproduce.

This is a screenshot
ovibm5ayxyp7.jpg


Googling around (the error message and 'fallout') shows me, that I could not be the only one.

It seems that my savefile is corrupted. I am currently in the wasteland because of a random encounter. The Radscorpions are dead and I can walk around and everything. When I go to the world map I am able to scroll around, but when I CLICK somewhere on the world map, the game instantly crashes.

I can give you the savegame if that helps.

I use the Steam version of Fallout, changed the language to englisch (default is german) and then installed the FIXT patch. I played with the FALLOUTW.exe (direct start in Steam), but I don't think that's the problem here. Starting with the .bat file doesn't help here.
 
There is a link to FalloutW.exe earlier in this thread, maybe a page or two before this one, try that and see if issue persists. Also try disabling f1_res.
 
Heh, Damn. Well I forgot that chance of random encounters was modified on last release, it can cause crashes. So it's been restored in exe of next release.

Try disabling f1res and see what happens. Disable it through f1resConfig.e,e, AND move the f1res dll , f1res ini and f1resconfig exe out of the Fallout folder temporarily.
 
Sduibek said:
Try disabling f1res and see what happens. Disable it through f1resConfig.e,e, AND move the f1res dll , f1res ini and f1resconfig exe out of the Fallout folder temporarily.
Disabling F1Res helped. Thank you.

But since this bug was reproducable and I was able to trigger it easily, I installed F1Res again and fiddled around with the F1Res properties. Change 1 thing -> load savegame -> crash -> change the 1st thing back and change another thing -> repeat.
With this I narrowed it down to ONE thing: In F1Res screen preferences changing the 32 bit to 16 bit prevented the savegame to crash when I clicked on the world map. :clap:

This evening I am going to play a little bit and see if the crash comes back again.

Thank you for your help. This is (to say this again) the most ambitious mod for the original Fallout.

EDIT: Nah, this was not it. I don't know, but now I get the crashes again on the world map.
 
Sorry for the brief responses earlier, was using Swype on my phone.

VERY interesting that 32-bit was crashing it. Weird. Could you do me a favor please and gather all your system information? I'll forward it to Mash so he can see why your system is crashing on 32-bit mode.

On any Windows system to go System Information (on WinXP, "sysinfo32.exe", on Windows Vista/7, just type "System Information") and do File -> Export. Also do the same with DirectX: dxdiag.exe -> Save All Information. You can email me via the link here, by my signature.

Also do you have any non-standard setup, such as dual monitors, a graphics card with switching mode, etc. Have you installed the newest DirectX?

To clarify, you are still getting the crashes even with f1_res totally turned off?


SpookyNooky said:
This is (to say this again) the most ambitious mod for the original Fallout.
That's the intent :D Thank you!
 
Today working on:
implemented childkiller options
restoring random encounters for those who chose Fixes Only
finishing up some NPC stuff (such as option to not level up, putting their graphics in the installer, etc)
 
Sduibek said:
Sorry for the brief responses earlier, was using Swype on my phone.
Ah, okay, no prob. ^^

Sduibek said:
VERY interesting that 32-bit was crashing it. Weird. Could you do me a favor please and gather all your system information? I'll forward it to Mash so he can see why your system is crashing on 32-bit mode.
Sure, I'll do that. How can I send you the two files? Post in on that wiki? I didn't find you e-mail adress in your signature, sorry.

Sduibek said:
Also do you have any non-standard setup, such as dual monitors, a graphics card with switching mode, etc. Have you installed the newest DirectX?
I have nothing like that and I have the newest DirectX (DirectX11).

Sduibek said:
To clarify, you are still getting the crashes even with f1_res totally turned off?
No. F1Res switching off and I get no crashes, at least at this specific moment on the world map. But it seems that all pixels have then kind of random color information. The game looks like I inhaled four doses of Jet. So I turned it on again and played around with the setting.
The weird part: Turning color depth to 16 bit and I got no crash. When I played Fallout again in the evening it crashed again (with 16 bit). I played around a little bit with the resolutions (turning on 2X mode) and the game did not crash. Then I put it back like I had it before, and the game did not crash either.
That really puzzles me. It seems like this crash is "semi-reproducable". :crazy:
But since turning off F1Res completely and messing around with the settings solves it from time to time, I think the problem is somehow related to the F1Res mod (in combination with something else?).
 
For email you can send the logs to falloutfixt@gmail.com -- it's the "Email" button at the bottom of my posts. There's always a Profile and PM button, if people enter their email address there'll be a "Email" button as well.

Hmm... so is the only thing you know for 100% sure, is that the crashes stop when f1_res is turned off?

EDIT: Here try this exe version http://www.mediafire.com/?uarbyd3m329pwur - it combined with f1_res is I think what is causing issue, I think with this version of exe the crashes should stop...
 
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