Ben said:
Oppen said:
I don't know what you mean by "RP", but adding fan made patches doesn't change much.
RP is Restoration Project. As far as I'm concerned, the point is not if Black Isle did a completely polished job, but to enjoy the game. So, RP becomes relevant, because it adds the polish the time contraints did not allow the original devs to put in the game, making the game more enjoyable.
Ben said:
Sure, fucking with Buck and Chuck might make sense. Except that getting it wrong plunges you into combat with an entire town. Even if you do the nice thing and ask, they both will get angry and use their sister's name. You have no reasonable way of differentiating them, why the unfair punishment?
You don't get they're twins, don't you?
I agree the townfolk should not be in the way, as I pointed out before.
Ben said:
Oblivion had some joke similar to this. In Anvil, there are two people with names like Maenhorn and Caenhorn. They will ask you, "Guess which one I am", and despite their models being Identical, one has a green shirt, the other a blue one. That might make sense, except, again, a whole town gets plunged into combat due to confusing two characters with identical sprites.
Same as above.
Ben said:
When you go to ask Harold about getting a Key Card, there is no dialog option. Whether this is a bug or not doesn't matter. To miss such a critical event in a quest just prevents you from doing the quest in a peaceful manner. Since you are forced to resort to pickpocketing, you run a high risk of turning the entire town against you...when your intent was clearly to help them.
Well, again, if all you want is to whine, then whine. If you want that fixed, you can (maybe) get it fixed in the RP.
I'm not afraid of admiting the defects of the game, just it's not the proper thread to discuss this specific ones, since your original argument was about user friendliness. Also, I'm giving you the possible solutions, if you want to play and enjoy without that nonsenses you have found.
A blocked quest because of a bug is something I won't consider when talking about user friendliness, because it's not something you could understand or misunderstand. If you pay attention, you get that devs made a mistake. But will not be going round trying to accomplish what the security officers tell you. If you don't pay attention, you would not get you should ask Harold in the first time, so, for a moron, this becomes irrelevant.
Anyway, you should check the containers. I don't quite remember if I was able to find red security card around there, but I'm sure I've found the yellow in a bookshelf or desk. This might've been intended.
Ben said:
And with Vault City. The councilor will give you the option to get your citizenship by repairing the Power plant and even guarantees that the First Citizen won't take it away....Which she does anyway. And he just loops some 'thank you' dialog right after.
Yes, I know that. What I don't understand is why that happened to you while I had no problem. The First Citizen will take it away and then the councilor will give you the citizenship again. At least that's what happened in all my playthroughs.
It might as well be a random bug.
Ben said:
The point being, I would not recommend Fallout 1 or 2 for anything but the story.
I will not tell you what to recommend to anyone. I recommend it, and I make special focus in the fact vanilla is buggy (at least in modern OS, to the point of crashing relatively often), and that RP is great step forward from vanilla. But again, my priority with this kind of game is always story. Anyway, I really had no problems aside from this minor bugs.
To go to the case, you named a broken ending like a relevant issue. So that should mean you wouldn't recommend Fallout 3 either, since all endings except from the mainquest's one are broken, they don't even exist.
However, I wouldn't recommend a game which involves reading a lot to actually enjoy to a moron. I agree in that I wouldn't recommend it to someone who prioritizes other aspects of the game. As much as I love this graphics the better, I'm aware my case is not even close to the general case. Most people wants 3D games, not 2D isometric games. So I wouldn't recommend it to someone who pays a lot of attention to the graphics, because for that I'd must assume he/she likes the same kind of graphics I like, and it's not likely. The same goes to the combat system. Most people would prefer a hack & slash system or an FPS.
Except, of course, I know the person likes old school RPG's.
Then, my first two options (as series) are Fallout and Baldur's Gate.