Fallout license goes to...

welsh said:
They have a game half or more completed that Iplay doesn't want. With lots of fan support they could get capital needed for a start up.

The unfinished game is the property of Interplay/Vivendi

The only possible way the BIS crew could get it would be by making a deal with Vivendi, or working for Vivendi, who could prolly coerce Interplay into letting go.
 
Lets all shut the f**** up and say only positive things, think only light thoughts and hope, that we havent been too bad this year and deserve one big, big and nicely packed Christmas present.

BTW, what is so unbelievable about this anouncment? I think that any company, that would want to purchase the FO3 license and engine would be rather informed about you - monstrous and unstopable falloutfans, so they would know there is no other way of properly using the FO3 legend, rights and engine rather than by the legendary team. So, why couldnt be that some investors just give their money to some BIS guys knowing tyhat it is the only possible way of earning smth from FO3 title. Can you immagine FO3 as a success if it is not done by BIS? I cant. Even more after all the trouble you have rised (in my country, I guess mostly all the people at least a little connected with cRPGs understand that Fallout is not Fallout without BIS (some of them even dont like Fallout;) ) ).
And another speculation - doesnt it all seems, that all the former BIS union have had some mastershceme beyond all these IPLY/BIS tirades? Maybe they were going to this allready for a some time, maybe IPLY informed that they are heading to consoles now some time before and BIS offered a deal to IPLY (or vice versa) about selling FO3 with all the garbage. Why did Sawer leave so suddenly, hardly working all the time before? I say- there is some positive conspiracy down...hehe...
 
The unfinished game is the property of Interplay/Vivendi

The only possible way the BIS crew could get it would be by making a deal with Vivendi, or working for Vivendi, who could prolly coerce Interplay into letting go.

Coerce? They take gobs of cash from them, I think they just might be able to "coerce" them into selling the FO PC rights. :wink:


Viv: Hey bitch! Give it up!

IPLY: Yes, master....
 
The unfinished game is the property of Interplay/Vivendi

The only possible way the BIS crew could get it would be by making a deal with Vivendi, or working for Vivendi, who could prolly coerce Interplay into letting go.

Unless Iply licensed it out to a new development house to make it for them...
 
Xiw said:
The unfinished game is the property of Interplay/Vivendi

The only possible way the BIS crew could get it would be by making a deal with Vivendi, or working for Vivendi, who could prolly coerce Interplay into letting go.

Unless Iply licensed it out to a new development house to make it for them...

I think Iplay is not allowed to do that under their current license agreement, not sure. Kumquat?
 
Maybe things are getting mixed up here? As far as I'm aware, the BIS devs have split up. Which devs the article means I don't know. What I believe is happening:
Silverstyle have some discussions with puuk and Josh Sawyer, maybe other BIS people, about working with them if they acquired the FO license. Perhaps this is what the article is referring to?
Past that I have no clue what it means.
EDIT perhaps the author just read some of the fansites and got the wrong idea.
 
Mr. Teatime said:
Silverstyle have some discussions with puuk and Josh Sawyer, maybe other BIS people, about working with them if they acquired the FO license. Perhaps this is what the article is referring to?
Past that I have no clue what it means.

Yip, good chance of that. We'll see.
 
I think Iplay is not allowed to do that under their current license agreement, not sure. Kumquat?

I think they could lone it out to someone else to work on, if Viv got the rights to publish. Don't except to see that one tho.
 
Kharn said:
Xiw said:
The unfinished game is the property of Interplay/Vivendi

The only possible way the BIS crew could get it would be by making a deal with Vivendi, or working for Vivendi, who could prolly coerce Interplay into letting go.

Unless Iply licensed it out to a new development house to make it for them...

I think Iplay is not allowed to do that under their current license agreement, not sure. Kumquat?

I thought they just couldn't sell it. If they license it out to another house to build, like Lionheart for example, I think they're ok. But I'm not sure either. Anybody got a ruling?
 
I thought they just couldn't sell it. If they license it out to another house to build, like Lionheart for example, I think they're ok. But I'm not sure either. Anybody got a ruling?


I misunderstood what I was asked: As the contract stands, they can't sell the unfinished game. They can sell the FO rights and the engine (prolly) outright. But contracts can be adjusted for the right price.


EDIT: I think they could have someone else finish it, provided that VIv got publishing rights. o, and nothing I say is 100% for sure.
 
Its a real AMERICAN PIGDOG!

Do you think Vivendi would go for that, realistically?

I don't think they have a choice if the rest of the stock holders want to sell teh FO PC rights.
 
Kaczor said:
And they want to sell it?

Well, frankly, if anyone knows that...they ain't talking...

But logic (hate to use that with IPLY) would suggest that IPLY could use the money and they won't be using the PC rights....so why not? Unless of course Titus is trying to bury Iply....
 
Well, it seems there is a lot of ways this could go.

If Iplay could sell the rights, than a BIS core could perhaps buy it if they had enough capital.

The capital could be acquired if they went to an investment banker and said, "Hey we got this product, it's got a huge fan base, we're almost done, we could get it out in X amount of time and make a profit."

The investment banker would have to look over the business plan, then maybe do an Initial Public Offering for the cash.

However, such a group would have to compete against others who might be interested, and these companies could already have the edge because they're up and running. If all BIS has to go with is Fallout, I don't think that's much.

But this is all ideal speculation.
 
Titus probably has no immediate incentive to bury IPlay, but does have an incentive to get cash and to save itself.

But if it could acquire the cash through a sale by IPLY of Van Buren, then why not?

This is not a question of doing right by the fans, but by making a sale of an asset to an interested buyer. Titus, I am safe to say, could give a shit about the fans.

ANd it's not like IPLAY wants to do PC games anymore anyway.
 
welsh said:
Titus probably has no immediate incentive to bury IPlay, but does have an incentive to get cash and to save itself.

But if it could acquire the cash through a sale by IPLY of Van Buren, then why not?

This is not a question of doing right by the fans, but by making a sale of an asset to an interested buyer. Titus, I am safe to say, could give a shit about the fans.

ANd it's not like IPLAY wants to do PC games anymore anyway.

Right, what I tried to say, but said much better.
 
welsh said:
Titus probably has no immediate incentive to bury IPlay, but does have an incentive to get cash and to save itself.

But if it could acquire the cash through a sale by IPLY of Van Buren, then why not?

This is not a question of doing right by the fans, but by making a sale of an asset to an interested buyer. Titus, I am safe to say, could give a shit about the fans.

ANd it's not like IPLAY wants to do PC games anymore anyway.

I don't think they can sell Van Buren, based on the Vivendi deal. But they could have someone else finish it. That way they don't incur dev costs, don't have the extra BIS staff, ect. A deal could probably be structured if someone was willing to take the risk.
 
Kaczor said:
It will be great to hear what Puuk and the others have to say about this speculation.

Indeed. Although Puuk's tied up with Silverstyle in some way now. He calls it a MYSTARY.
I think the fact that there are over 11,00 signatures on a petition a week old that realistically only 'hardcore' fans would have known about, must speak something to some publishers, somewhere. And if it IS true that a core of BIS want their game back - it's a nice thought to think how much they are dedicated and believe in their product.
 
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