Fallout: New Vegas screenshots

Not really impressed so far. The screen shots look kinda lame. Speaking of the robot however, does anyone remember this guy?

 
Easily, but I remember all those fuckers.

Also, those robots are awesome.

Provided that they aren't military robots and are instead the retro-future version of casino bouncers.
 
I'm not a graphics whore, but good animations are something that really goes a long way in a game. After playing a lot of L4D and L4D 2 recently, I remember now how much a good set of animations can add to a game. Valve really hits it with the zombies in the L4D games... if Beth (and Obsidian) can make their animations half as good, it'll go a long way to patching up that shitty Gamebryo engine.
 
And at lest if they don't add good visuals, they better add more content. Nothing puts me off more then an unimaginative empty world.
 
Certainly not to the extent I'm seeing in the New Vegas previews.

Like I said though I could just be getting the wrong impression without the rest of the game to balance it out.
 
Brother None said:
I'm feeling you're missing the whole point of "Science!" and retro-50s here.
I'm with him on his points of contention, the wheel and fingers are a bit too simplistic and look off, which hurts the aesthetics as a whole. I'm with you that stuff doesn't need to be realistic, I'd just like them to fake it to the point where it's not noticeable :p. I have less of a problem with the wheel (which could have a motor which rotates around a fixed axle) than I do with the right hand which looks like a like something I'd expect to see at least a decade ago in order to save polygons. The wheel I think just needs some minor tweaks to the assembly to make it more interesting (currently looks like a giant caster) and an improved tire texture would be nice, the one there is pretty special.

I honestly don't give a crap if it's realistic or functional, I just think that there are some areas which could be improved on to make it look more aesthetically pleasing. Adding little pneumatic/hydrolic cylinders or servos to the hinges of the the grippers would go a long way in making them look better, even if the cylinders were neigh unidentifiable as such. ie add crap to the the hinges to make them look like they are being manipulated by something, it doesn't have to be realistic or look like much at all, it just needs to serve an aesthetic purpose (hell, adding a little lump that runs across the back and ends a little after the second hinge my do the job).

Other than some small tweaks I'm with you that it's bang on.

Starwars said:
To me it mainly looks like whoever took the screenshots wasn't really trying hard enough to capture a good scene so to speak.
Agreed, they certainly didn't do as good of a job as Beth's marketing department in picking screens that show as few flaws as possible. Clipping isn't generally something I associate with official promotional screenshots.

As for the radial menu, it's convenient for a console (specifically a gamepad), not ideal for a PC (keyboard and mouse) GUI.
 
Is this one new?

66584.jpg


i don't recall having seen it anywhere.
it's from the Escapist Feargus interview.
 
It's not new, but we didn't got it in bigger size before.
 
The game play better be damn good if one is going to put out a game with bad graphics, especially in this day and age. Many people will skip over a game if they think it looks bad, and if Obsidian wants the opportunity to make more Fallout related games, I suggest they make all aspects of the game great. It is my experience that gamers today care a lot about graphics, and if the game doesn't sell well then that's it, Obsidian won't have a chance, and perhaps no other company will have a chance on Fallout related projects.
 
Adamguy61 said:
Who cares about graphics anyways?? I play fallout 1 and 2 (obviously) and I don't complain because there isn't super awesome 3d textures and animations complete with full dynamic lighting and high definition resolution... leave Bethesda alone! If any company was to make a fps/
"rpg" of Fallout, Bethesda would be my top choice.

P.S. I hate Oblivion, and I think it should die.

Compared to Fallout 3, Fallout 1 / 2 graphics are looking uber great.
 
verevoof said:
The game play better be damn good if one is going to put out a game with bad graphics, especially in this day and age. Many people will skip over a game if they think it looks bad, and if Obsidian wants the opportunity to make more Fallout related games, I suggest they make all aspects of the game great. It is my experience that gamers today care a lot about graphics, and if the game doesn't sell well then that's it, Obsidian won't have a chance, and perhaps no other company will have a chance on Fallout related projects.
No, graphics aren't that big of a deal. None of the 2010 console games will look much better than the 2008 console games, and the most popular console of this generation is noticeably underpowered. This game has a decent existing fanbase and plenty of advertising power. It will do fine as long as Obsidian manages to release a finished product.
 
I do not even know what to think about this game anymore. I think I'm burned out on Fallout setting after all of this crap.

I mean, I can see that Obsidian is trying hard to keep the original spirit of the franchise, but with all of the handicaps remaining from Fallout 3, it is just too far away from it.
 
As for the radial menu, it's convenient for a console (specifically a gamepad), not ideal for a PC (keyboard and mouse) GUI.

Depends on the way it's handled on PC, of course, hard to tell from the screenshot. But radial menus definitely work better than almost anything else on PC IMNSHO - look at either TOEE or Crysis approach, for example. Given that this is an FPS, I hope they go for the Crysis-styled radial menu. And, frankly, this is still infinitely better than the shitty FO3 interface.

No, graphics aren't that big of a deal. None of the 2010 console games will look much better than the 2008 console games, and the most popular console of this generation is noticeably underpowered.

Most of them look better than games from 2002 though :/ Frankly, even many PS2 games look better than FO3, not to mention modern games.
 
Ausdoerrt said:
No, graphics aren't that big of a deal. None of the 2010 console games will look much better than the 2008 console games, and the most popular console of this generation is noticeably underpowered.
Most of them look better than games from 2002 though :/ Frankly, even many PS2 games look better than FO3, not to mention modern games.
Doesn't matter. You will have enough gaming magazines/sites claiming game's graphics is uber awesome so people will believe that.
 
Jim Cojones said:
Doesn't matter. You will have enough gaming magazines/sites claiming game's graphics is uber awesome so people will believe that.

Don't think so. IGN already criticized them for looking "dated". So apparently they felt like giving F3 a pass for its horrific animations, but now they look dated.
 
Well, FO3 did look better than 2006's Oblivion. Obsidian might get dinged by the critics for making no improvements on the visuals of FO3, but I don't think people will care too much. I can't think of any multiplatform games with exciting graphics that are coming out in the near future.
 
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