HoraK-FDF
First time out of the vault
Hi,
i just tested v0.6.5 but ran into many bugs which may have blocked me from leaving Tibbits I don't know or i must restart with more science skill to be able to hack elevator number 2 maybe this one leads outside no clue. But as for bugs I noticed many NPCs start to disappear sometimes and never come back Mrs. Wiry is gone after one load the Guard which wants the Magnum is gone, Fergie, Seb and several other which I didn't have the name remembered too. Robb tells me is daughter is dead but she still stands alive at the bar after some loads not and I don't know if some NPCs are already missing to solve the case. This may be no actual quest but i tell a woman in the asylum there is a radscorpion nest and i killed them all but she gives nothing in return despite she said she would in the first place. After starting a misson at the Dr. Yvreth in the asylum nothing happens. I attempt to try the raid against the criminals and say lets start but nothing happens. When I talk to the man that sleeps in a cell on the church map and choose to sleep in his cell the whole game crashes. In the waste cleaning area there is a mapping error where at the southern site the robots/player can walk across an area that is a bit below (where the 2 tunnels meet). I don't see waste to carry or robots to repair. The talking head of the P31-Cerebro robot looks somehow strange I don't know if that is intended. One dead robot in the lower waste cleaning area lies in the goo and can't be accessed I don't know if this is intended. The offset of the animation of Slugs when facing south and evade an attack seems to be a bit off. In the asylum two of those wall storage can be accesses from the other side of the wall i don't know if the wall is just too thin. A possible typo "Much less clumbersome than the Pip-Boy 2000, the Lil-Pip 3000 offers all the functionality of its smaller brother." i guess it must be bigger or older brother? since its called clumbersome smaller makes no sense. I guess I forgot something but its quite a bunch.
i just tested v0.6.5 but ran into many bugs which may have blocked me from leaving Tibbits I don't know or i must restart with more science skill to be able to hack elevator number 2 maybe this one leads outside no clue. But as for bugs I noticed many NPCs start to disappear sometimes and never come back Mrs. Wiry is gone after one load the Guard which wants the Magnum is gone, Fergie, Seb and several other which I didn't have the name remembered too. Robb tells me is daughter is dead but she still stands alive at the bar after some loads not and I don't know if some NPCs are already missing to solve the case. This may be no actual quest but i tell a woman in the asylum there is a radscorpion nest and i killed them all but she gives nothing in return despite she said she would in the first place. After starting a misson at the Dr. Yvreth in the asylum nothing happens. I attempt to try the raid against the criminals and say lets start but nothing happens. When I talk to the man that sleeps in a cell on the church map and choose to sleep in his cell the whole game crashes. In the waste cleaning area there is a mapping error where at the southern site the robots/player can walk across an area that is a bit below (where the 2 tunnels meet). I don't see waste to carry or robots to repair. The talking head of the P31-Cerebro robot looks somehow strange I don't know if that is intended. One dead robot in the lower waste cleaning area lies in the goo and can't be accessed I don't know if this is intended. The offset of the animation of Slugs when facing south and evade an attack seems to be a bit off. In the asylum two of those wall storage can be accesses from the other side of the wall i don't know if the wall is just too thin. A possible typo "Much less clumbersome than the Pip-Boy 2000, the Lil-Pip 3000 offers all the functionality of its smaller brother." i guess it must be bigger or older brother? since its called clumbersome smaller makes no sense. I guess I forgot something but its quite a bunch.