Seemingly oblivious to the existence of Fallout: New Vegas and FOOL, Critical Gamer editorializes on the future of Fallout, discussing "yow-gui" and "salvation of parts".<blockquote>Imagine a city in the Fallout world that’s dominated by people online, where you could acquire a stall to set up shop and sell your custom made weaponry or spare parts. I don’t know about you, but I’m a hoarder! My Megaton house is stuffed full of junk, and the only reason I don’t sell it for caps is because I have too many caps already! So, a place to buy and sell could be good for those just starting out, those who need quick-fix armour or a decent weapon would benefit from this as well. Veterans could off-load their ‘junk’ for caps to buy rarer weapons, items or even aesthetics for their house or armour. As PSN Home expands with different locations for people to meet and chat, you could effectively cut out the middle man and have this marketplace for socialising too. If you end up in a conversation about something you spotted in the wastelands, instead of just talking about it you could both jump into one of your rides and go there instead. A seamless, co-op game-play/socialising affair is far more palatable than going through umpteen loading screens or switching servers.
User created content could also be a good way of expanding Fallout’s already massive world. Weapons such as the Railway Rifle are a stroke of genius in my eyes, and a brilliant way of giving people reason to loot stuff from broken homes. Imagine having more custom made weaponry available to you, built and sold by other people around the world. Customisation and personalisation is the best way to set yourself apart from the crowd in an online world, and being able to take junk from the wastes and apply it to costumes or armour seems one of the better ways of doing this. Being able to sell or buy these weapons and armour would not only bring about reputation, but would also inspire competition within the community. This kind of thinking is obvious when we look at games such as LBP. So instead of getting a schematic for a whole weapon, there could be schematics for magazine-loaders, barrels, sights, hilts, handles and other little parts that make up a weapon. Depending on condition of parts and which parts used, each schematic would mean different strengths. Putting these together any way you see fit would result in a unique weapon that could then be sold in the marketplace to strangers or friends. Just imagine what we could see; weapons that fire homing ‘drills’ that lock on to specific creature’s heads (remember the Cerebral Bore from Turok 2?). Maybe a large gun that fires wine bottles only (you could call it ‘The Connoisseur Cannon’), or a high pressure, cryogenic gun that instantly freezes foes! Okay, maybe I’m being a little over enthusiastic with the ice-ray, but improving on already fantastic weaponry couldn’t be a bad thing surely?</blockquote>Spotted on GameBanshee.
User created content could also be a good way of expanding Fallout’s already massive world. Weapons such as the Railway Rifle are a stroke of genius in my eyes, and a brilliant way of giving people reason to loot stuff from broken homes. Imagine having more custom made weaponry available to you, built and sold by other people around the world. Customisation and personalisation is the best way to set yourself apart from the crowd in an online world, and being able to take junk from the wastes and apply it to costumes or armour seems one of the better ways of doing this. Being able to sell or buy these weapons and armour would not only bring about reputation, but would also inspire competition within the community. This kind of thinking is obvious when we look at games such as LBP. So instead of getting a schematic for a whole weapon, there could be schematics for magazine-loaders, barrels, sights, hilts, handles and other little parts that make up a weapon. Depending on condition of parts and which parts used, each schematic would mean different strengths. Putting these together any way you see fit would result in a unique weapon that could then be sold in the marketplace to strangers or friends. Just imagine what we could see; weapons that fire homing ‘drills’ that lock on to specific creature’s heads (remember the Cerebral Bore from Turok 2?). Maybe a large gun that fires wine bottles only (you could call it ‘The Connoisseur Cannon’), or a high pressure, cryogenic gun that instantly freezes foes! Okay, maybe I’m being a little over enthusiastic with the ice-ray, but improving on already fantastic weaponry couldn’t be a bad thing surely?</blockquote>Spotted on GameBanshee.