alec said:No: you first get your own shit right and then you add and experiment with the other elements.
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Not a one-smiley post etc.
alec said:No: you first get your own shit right and then you add and experiment with the other elements.
patriot_41 said:*snip*
Per said:alec said:No: you first get your own shit right and then you add and experiment with the other elements.
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Not a one-smiley post etc.
Mikael Grizzly said:patriot_41 said:*snip*
Heh, when you run out of arguments, you turn to insults.
See, the core difference between us is that I try to remain objective, while you operate on a preconceived notion that you're sure is right and if facts prove it wrong, that's too bad for the facts.
alec said:Unless you feel like playing the same goddamn games over and over again, simply delivered in different packages with different names, this is not funny at all. And that's the current situation really. The five indie games that deviate from that aren't going to change the picture anytime soon.
alec said:But hey: I don't really play games anymore, so what do I care?![]()
Yeah I was trying to be snarky, but if you think it's funny like wrong/stupid tell me why.alec said:This is funny.
alec said:Now ask yourself whether video games are the right kind of medium to address these fundamental questions (which I take to be questions about love, life, death and so on)?
Mikael said:See, the core difference between us is that I try to remain objective, while you operate on a preconceived notion that you're sure is right and if facts prove it wrong, that's too bad for the facts.
You can say a lot of bad things about Fo3, but not that the art direction is horrendous. It has that retrofuturistic vibe and 95% of it fits in with the Fallout world.
Wooz said:The facts, Grizzers, are that pretty much the entire game is utter shite.
The fact that they even considered invisible ninjas says volumes.
Burning Vampiric Swords of Doomeh? Samurai Armor? That's "good art direction"? What the fuck are you talking about, Griz?
How is the "let's throw anything that's kewl" approach consistent with a good art direction?
It's a fucking utterly non-cohesive mess!
Environmental art, scenery design, architecture, technology, robots... that sort of thing.
Sander said:Not all of Fallout 3 misses the point, though.
Van Buren haid Black Ghost stealth counterinsurgency/terrorist units that belonged to China. Well, remains of them, at least.
Overall, yes.
Wooz said:Environmental art, scenery design, architecture, technology, robots... that sort of thing.
Sander said:Not all of Fallout 3 misses the point, though.
I completely agree that there were a few very well designed things. But that's not what "good art direction" means.
See, the good designs in F3 stick out like pearls in an ocean of liquid shit.
Van Buren haid Black Ghost stealth counterinsurgency/terrorist units that belonged to China. Well, remains of them, at least.
And? The project also had a few other 'wacky' ideas, such as a space-ready manned rocket. Nevertheless, nothing as ridiculously absurd as Peter Pan land or the Wasteland Druids.
Overall, yes.
Here: Art direction
But rounding up Mothership Zeta meant being faced with another idiosyncrasy. While many lambaste the title, only a few (such as WorthPlaying) address the issue of the problems in verisimilitude caused by the spaceship, and attached hints of aliens causing the nuclear war. It is quite possible we should ascribe this only to the fact that most "game journalists" tend to be untrained generalists, with no knowledge stretching back more than 6 years into gaming history, and thus they are simply ignorant of why none of this works. But many instead seem to adopt an attitude by which anything that is "cool" is fine to include in the game as long as it is peripherally tied to the central themes.
The logic is superficially solid; this Sci-Fi is tied to Fallout by being 50s Sci-Fi. But one can easily poke through this by pointing out that Fallout is clearly not tied to all forms of 50s fiction. This logic "anything from the 50s is appropriate to Fallout!" is in no way new to Fallout gamers, as it was first used by Fallout: Brotherhood of Steel producer Chuck Cuevas:
Q: just because it has been beat to death, is the thong gone for good?
A: Not to my knowledge. Here's the story ... The now-notorious character with the thong was based on photos of Betty Page, a 50's pinup girl who was notorious due to photo shoots of her that featured black leather, bondage, and (believe it or not) skimpy clothing. We thought that a sadistic female character might pattern herself after Betty Page at her seediest. So the character's attire was based upon some research into 50's pop culture.
That's right, people, "50's pop culture research" can be used equally to explain away thongs or aliens in Fallout, and the connection is faulty for the same reasons in both cases.
Wooz said:Right. Then don't scorn people whilst using an erroneous definition.
The word to refer as to how it looks graphically, for the most part, is "laughable". I haven't seen such horrible animations in years.
Unless you think that it looks great, of course, an opinion anyone's entitled to.
"Hunh?"- Oliver Cromwell.
I like how BN's awesome turned into this ^.
And Bro None made a Awesome point.
Mikael said:I think that some elements of Fallout 3 in all departments are fairly to very good. Certain elements include the design of certain environs and scenery objects, which have the Fallout aesthetic.
Wooz said:"Hunh?"- Oliver Cromwell.
I like how BN's awesome turned into this ^.
And Bro None made a Awesome point.
If you have nothing to say, kindly shut the fuck up.