Are you people so sure first Fallout installments would have had only iso perspective if technology back in the days allowed it?
But it did allow it.
Are you people so sure first Fallout installments would have had only iso perspective if technology back in the days allowed it?
Ausir said:Are you people so sure first Fallout installments would have had only iso perspective if technology back in the days allowed it?
But it did allow it.
Bernard Bumner said:Herr Mike said:For all that, you certainly don't know that the TB isometric game WOULD sell as well, either. If anything, the complete lack of them makes one think they wouldn't.
I'm not sure I follow that logic.
The only way that a lack of turn-based isometric games could harm a future release is because there is no established market. Maybe, although there clearly is a market out there, even if you measure it only by the number of download and budget sales of Fallout.
Still, a lack of market saturation also creates opportunity.
Herr Mike said:A quick poll of my 16 year old brother in law would tell us that kids his age don't like turn-based isometric games...
Not exactly scientific?
It may also tell you that all 16-year olds like gay clown porn, or enjoy two hours of vigorous self-abuse before breakfast, but certainly that they are all your in-laws...
Insufficient sample size.
Herr Mike said:But, even an old school gameplayer such as myself can enjoy the hell out of a good real-time game.
I've not seen anybody make an argument that this isn't the case. The only argument here is about a Fallout sequel.
Multidirectional said:...There were 3d games back in those days, but they usually had really small levels and/or they looked pretty terrible. At least as I recall it...
They make games that are niche (because they only have cRPG appeal - no fancy graphics or real attempt to innovate; just good quality writing for a crappy engine)
Larger companies, with larger margins, could easily take smaller profits
A new turn-based isometric game from the developers of Oblivion and the Elder Scrolls series
You think that Black Isle and Looking Galss were finished by producing unprofitable games?
Fallout 1/2 were PC games (okay, and Mac), in the days when PCs were less ubiquitous.
but I'd rather you didn't get them from a Fallout sequel...
Oh really? It feels like you're Bethesda's employee, it feels like you actually aren't playing Fallout, it feels like you're insinuating things without any solid basis for it.aenemic said:(...). and it feels like some people haven't played it in years and have afterhand somehow exaggerated certain aspects of the game based on memories.
PC Jeux said:Thus, the fear that Fallout 3 could be a post-apocalyptic Oblivion is totally gone.
There were 3d games back in those days, but they usually had really small levels and/or they looked pretty terrible. At least as I recall it. Please do correct me if I'm talking out of my ass. I may also have a hard time expressing myself in English, cause internet is the only place I practice this language.
I think Fallout 1 and 2 would look a lot worse had they been made in 3d back then.
FPS games are a trend atm, thy sell by far hence companys produce them in mass. Halo, GoW...etc i dare say far more players would prefer the fops style that a turn based one. I for one dont like the idea of battling a group of enemies in rounds that takes 20 min to finish. Its just general preference, some will like the new combat of FO3 some wont and the last might be a minority.
Even with Van Buren thy planned to add real time combat to the game next to turn based ? Why if not to make the game more appealing
I think the original Fallout would have been just as good with Real-Time combat, or Tactics-style "continuous turn-based".
yet even then thy wherent bestsellers and you had those: Age of Empires, Jedi Knight II, TA, Quake 2, Tomb Raider 2 to name a few that had larger audience
To add Civ. or total war in the same line as fallout is silly, those are strategy games and have nothing to do with possible fps implementations
As for opportunity, well, TB isometric is hardly a new concept. It has been phased out for a reason.
Bernard Bumner said:Multidirectional said:...There were 3d games back in those days, but they usually had really small levels and/or they looked pretty terrible. At least as I recall it...
By modern standards, possibly, but they looked fine at the time... Quake 2, Dark Forces II.
Blackfyre said:And how many people know of their products ? more like shareware, compared to beth or bioware their impact in gaming industry is none.
I never said niche games dont exist but thy aren't mainstream nor do thy create direct profits.
Blackfyre said:because you are assuming turn based games do sell, yet just the fact there are none to be had might point you are wrong.
Blackfyre said:To add Civ. or total war in the same line as fallout is silly, those are strategy games and have nothing to do with possible fps implementations
A new turn-based isometric game from the developers of Oblivion and the Elder Scrolls series
Blackfyre said:FPS games are a trend atm, thy sell by far hence companys produce them in mass. Halo, GoW...etc i dare say far more players would prefer the fops style that a turn based one.
Blackfyre said:I for one dont like the idea of battling a group of enemies in rounds that takes 20 min to finish.
Blackfyre said:Its just general preference, some will like the new combat of FO3 some wont and the last might be a minority.
Blackfyre said:Even with Van Buren thy planned to add real time combat to the game next to turn based ? Why if not to make the game more appealing
Blackfyre said:yet even then thy wherent bestsellers and you had those: Age of Empires, Jedi Knight II, TA, Quake 2, Tomb Raider 2 to name a few that had larger audience
Blackfyre said:turn based iso gameplay isn't all what Fallout was, i belive there was more to it...
Ausir said:There were 3d games back in those days, but they usually had really small levels and/or they looked pretty terrible. At least as I recall it. Please do correct me if I'm talking out of my ass. I may also have a hard time expressing myself in English, cause internet is the only place I practice this language.
I think Fallout 1 and 2 would look a lot worse had they been made in 3d back then.
No one here is arguing for a 2D Fallout 3. But perspective has nothing to do with 3D vs. 2D. Yes, if they had today's technology, they'd make FO1 and FO2 3D. But what does it have to do with what viewpoint would the game have had?
Multidirectional said:My point was.. Fallout is still nice to look at, at least to me, because of the art style. And I think isometric perspective contributed to that a lot, as it would probably look much worse on closeups. Also third person perspective back then would have probably meant much smaller areas rendered or constant loading or whatnot.
But hey, there may be some games made back then I've forgotten that prove me wrong on this.
This might be a surprise to you, but it is possible for different genres of video games to coexist even when one genre might be more prevalent than the others.Blackfyre said:I never said niche games dont exist but thy aren't mainstream nor do thy create direct profits.
because you are assuming turn based games do sell, yet just the fact there are none to be had might point you are wrong.
FPS games are a trend atm, thy sell by far hence companys produce them in mass.
Even with Van Buren thy planned to add real time combat to the game next to turn based ? Why if not to make the game more appealing
Yet thy products didn't sell well or at least under expectations, that was my point. LG de facto broke cose of financial problems as a result of low SS 2 sales
yet even then thy wherent bestsellers and you had those: Age of Empires, Jedi Knight II, TA, Quake 2, Tomb Raider 2 to name a few that had larger audience
This again? You must be the same person who said this before. The setting is not the core of any game, the gameplay is. Feel free to assume that the rest (dialogue, setting, choice [ie alternatives to violence in case you don't understand the most basic offering of choice in this context], etc) is somehow still intact despite the information to the contrary (fatman, teddy bear launcher, choo-choo train railspike gun, abundance of exploding nuclear cars, action/violence only solutions, lawful good BoS, 72 hour consequence reset, etc) available in the previews. Somehow, I get the feeling this doesn't matter to you anyway seeing that your only concern is for sales and gaming trends.Blackfyre said:turn based iso gameplay isn't all what Fallout was, i belive there was more to it, the core its retro post apo. universe. Now how much of this beth let in fa3 i will tell once i play the game
Herr Mike said:You don't say??
My point was, he is a better example of the demo they need to sell games to than a 40 year old guy that still plays games made in 1997.
Here lies the problem. People who played the first fallout games who are now up in arms about the coming sequel feel that they have some divine right that the game should be first and foremost tailored to their tastes.
Ausir said:Here lies the problem. People who played the first fallout games who are now up in arms about the coming sequel feel that they have some divine right that the game should be first and foremost tailored to their tastes.
I'm not saying that I have a divine right to anything. I just said that I don't care if Oblivion fans like it, I first and foremost care if I do. Why should I care whether it appeals to the widest possible audience, especially if that makes them remove things I enjoyed about the original?
I suppose you dont have to care, but would you not prefer to enjoy Fallout 3 rather than not?
It may be a style that you enjoy for different reasons and surely that in itself is a positive?