Since my get drunk mod was written for sfall 1.10, I'm working on a new extra traits mod to show script examples of stuff that I've added since then. I've got 4 so far, but I'd appreciate any extra ideas if anyone can think of something that should be possible with sfall. Unlike the get drunk mod, I want to end up with something that's actually usable in a real game.
I'm not sure why it's crashing. I managed to get it to crash by setting the height greater than the width, but at your 1440x900 resolution it's working fine. Does it work in graphics mode 5? Have you tried a couple of different resolutions? Have you made sure the hardware shader is turned off? (Despite what I say in ddraw.ini, I tested it myself this morning and it doesn't seem to like working at the same time as any of the software filters.) Does setting ScaleFilter=7 instead of 6 work?
Since you were already using global.fx, I'd assumed you were already using mode 4. (5 works as well, btw.)nouvoMX said:you forgot to set the graphics mode to 4, btw, fallout just crashes, it won't open im using the one I downloaded off your site , chorrol
I'm not sure why it's crashing. I managed to get it to crash by setting the height greater than the width, but at your 1440x900 resolution it's working fine. Does it work in graphics mode 5? Have you tried a couple of different resolutions? Have you made sure the hardware shader is turned off? (Despite what I say in ddraw.ini, I tested it myself this morning and it doesn't seem to like working at the same time as any of the software filters.) Does setting ScaleFilter=7 instead of 6 work?