Grayswandir said:
Some guy in PA adopted me as his slave, I got a gauss rifle and a power fist
Worship me! And I shall provide! Praise the Unity!!
I found some guy in Advanced Power Armor (what, Enclave started selling them now?) and while he was dumping some stuff in the ground, I stole a Metal Armor, a radio and ran away! Mwhahahahahhaha!
T'was me. Slaught, you stole Dude101 metal armor btw, and you just missed Doc Holiday power armor...
That don't change the fact that you are on my deathlist...wait till i have ammo for that bozar of mine...
Yep, ammo is the problem, you can find weapon pretty quickly, but you have to shoot 10 time at the same guy to kill him. And when it is empty, you won't find any refill.
Did anyone of you had to fight against human oponent on the worldmap? (raider, gang...)
Can you blow wallforce with dynamite?
It was you, man? LOL!! That Metal Armor is not with me anymore. After stealing that stuff, I ran to Klamath, were I went to the rat caves. All was well, and I kicked Rat's ass until some Klamath dude with a assault rifle came around and started bursting the rats. Then, after he killed all the rats, the guy burst-shot me for no reason. I died bleeding. I wonder how they still have a rat problem...
Yes, ammo was a large problem. I found many BB guns (are all kids called "Johnny?"), someone even gave me a Gauss Rifle but I had no skill to use it. I had almost no ammo.
I found NO human enemies across the map. The usual rat or gecko, even a small deathclaw, but no two-legged shuffler. Weird.
Ok, here's my big, total feedback about the game:
The Good:
Freedom. You do what you damn want. If you want to punch some random guy in the face, do that. In fact, it's very fun to walk into a city and see piles of dead bodies and people shooting around like crazy. Such is the law of the wasteland.
PvP Extreme: PvP enabled everywhere is great. Couple it with the steal skill and you have to keep yourself at your own damn toes or get killed. This forces the player to remain aware of what he does and where's he's walking into.
Steal Skill: Never seen a MMORPG where people have to be careful, because they might find out their godies dissapeared. This keeps up with the Pos-Apoc feeling, which is very good. It also makes a entire "paranoid" feeling all the time, you can never know if some noob wants your stuff just because he's near you, so, sometimes, you have to shoot at people.
Teaming-Up: I teamed up with some guys (Doc Holiday and Kyle) and we wrecked havok as Teh Skullz. We almost came to be a super-gang. But, when we tried kiling some guy in Metal Armor, someone appeared and killed us with a Pulse Rifle. It was every man for himself then, and that was somehow great.
Gang Fights: Okay, me an' Doc Holiday were in The Den, minding our bussiness, when.... *dum de dum* three thugs jumped against us! I tried to use a gauss rifle the Doc gave me, but no avail. My skill sucked. Meanwhile, the thugs went after me. The Doc hit one of them with his energy gun (I think it was a Pulse Pistol) and he died! The second one had the same fate. The last guy, clad in Power Armor, escaped instead!
Struggle for Resources and Survival: Fights happened all the time. People wanted guns, ammo and money. The ground was soaked with blood, blood, blood. The stench of death was everywhere. It was a reign of chaos. Hmmm... smells Fallout for me.
The Bad:
Killing of quest-vital NPcs sucks. Sure, liberty is good, but even freedom must have limits. In the beggining, Tubby killed a lot of n00bs. But sooner or later, he had to bit the dust and someone killed him. Important people should have guards armed to fight to the death. The robbed guys at the respawn point have never been killed. People tried, though.
Too few ammo. Ammo was rarer than gold there. And I mean it.
No starting stuff. Yeah... you get a radio. And that's that. I think that a pipe rifle, 72 10mm bullets, a boxing glove, two stimpaks, a knife, some throwing knifes and a rope is enough stuff to start with. Nearly everyone will have what they need.
Respawn takes too long. I can talk about the world's politic for a long time until they take me back to that strange place. Takes too long.
Almost nowhere to hide and stow your stuff. No banks or something.
The language. Please translate. Even if you guys just run it though google translator or babylon, it will get tons better. I can't understand russian to save my life.
Navarro was looted soon. I even went there, no guard moved a inch against me.
There are some issues with movement and punching.
The Suggested:
What about some ruined cities where you can scavenge stuff?
What about the hability to create a "treasure site" where you can stow your loot in the middle of nowhere and only you know? Maybe there could be ways to find a pllayer's treasure site by using outdoorsman, random chance and tracking in some way?
Banks would be good too. Or storehouses super-well-guarded where they guard your things for a price?
I think that buying a house or taking a abandoned place would be a nice alternative. There should be someway of making clear that it's Slaughter's Bunker, House or something. Maybe the possibility of paying guards to guard your stuff, arm traps, lock doors with passwords and super-locks, using portable turrets (you lay then where you want and anyone who ins't you will be shot), or even building or/and programming a robot to guard your place?
Hirelings and mercenaries to do your bidding would be nice, too. Of course, if someone tries to steal from them, have the mercenaries shoot 'em.
The hability to make a gang, or a band of riders, or form the Town Guard?
Faction wars?