FOnline second open test started

Kinda the same problem here. Download from the Russian source never finishes, and none of the others seem to be available anymore.
 
is someone here? i have read whole forum but i find nothing please give us working client version i've tried arund 40 times and i get realy p.... of
 
titus031190 said:
is someone here? i have read whole forum but i find nothing please give us working client version i've tried arund 40 times and i get realy p.... of

This is a forum, not a chat. Expecting to get a reply in 15 minutes is very unreasonable. Try waiting a day or two instead.

Edit: Also, google is your friend. Googling for foclient.zip finds lots of places with the older client up, and the patch download from the ruskies works just fine.
 
Hehe i am sneaking around in server 2 now, seems a lot more fun than in server 1. I was observing the other players, lots of english people calling themselves "bros" for some reason ... I also found some russian radio channels, i enjoy listening to them, giving them them feeling nobody else hears them.... :twisted:
 
I want to play my old laptop but I cant run the FOnline. I checked the "FOnline.log":

Starting FOnline...

FEngine Initialization...
DInput init...
DInput init success.
SpriteManager Initialization...
CSpriteManager::CreateNewSurf - CreateTexture fail, error<D3DERR_INVALIDCALL>.
Create egg texture fail.
FEngine not init

what's the problem? :|
 
Oh yeah, the Unity is almost broken :(. I will try to join Lexx Group. And of course I got killed by russians and lost my PA. Btw I never killed a russian the time I played. :D

(Not sure if i ever killed a player anyway)
 
Got a buggy, already had a key in my inventory ... but when i bought the car i didn't get another one. In my excitement over putting stuff in the trunk I put the old key I had in ... and now I can't get into the car or the trunk.

Great use of nearly $40,000 :lol:
 
ralexand said:
Oh yeah, the Unity is almost broken :(. I will try to join Lexx Group. And of course I got killed by russians and lost my PA. Btw I never killed a russian the time I played. :D

(Not sure if i ever killed a player anyway)

a retarded racist russian killed me without a reason.....

What's the problem with these russians ?
They should go play Tetris instead of this game....
 
Asmodai said:
Unity is not broken you fool. Its getting stronger with each day.

.ss....KorgotH out....ss.

Well, it's not helping that you're all acting like a bunch of Russians and killing everyone on sight. Your group's growth and power is going to be limited if you keep that up.
 
Naminator5 said:
Asmodai said:
Unity is not broken you fool. Its getting stronger with each day.

.ss....KorgotH out....ss.

Well, it's not helping that you're all acting like a bunch of Russians and killing everyone on sight. Your group's growth and power is going to be limited if you keep that up.

they think it's a FPS ......

they should go play Quake ..... instead of killing other players.....

I wonder where are the NPC bounty hunters !
They could be useful to get rid of this kind of people !

:roll:
 
After playing several hours, here's what I've noticed so far.

On the 77 server, there's alot russians, and there's like two UBER ones in PA that will kill anything in sight. Didn't play much of that server because I've always seemed to encounter them, and could never train because of them.

On the 213 server, there's still alot of russians, but there's more english speaking players, however most of them are either from 4chan or here. The Den was controlled by someone known as CASS with the ridiculously over powered rocket launcher, which he camps at the exit and kills anyone heading to it. Then there's Unity, the group with itchy trigger fingers, they always seem to kill anyone on sight by the looks of it.
 
I wonder where are the NPC bounty hunters !

That would be pretty interesting. Pay up some money and get the NPC bounty hunters to hunt for ya. Maybe it depends on the level. IE Stronger prey = More Money to make the bounty. Maybe players could try and take the bounty, too?
 
In the beggining, the game can be pretty tough indeed, its highly recommended that you make a partnership with someone.

Once you get the mechanics of bases and cities, it gets a lot easier... save some cash and have backup equipment in your bank for when you die.
 
For the bluesuits: Cathedral has been taken over and The Unity is dead on server 1. We've split into several groups, it seems. I know Nikopol and Nails have a new group, but I don't know much. The Cathedral is controlled by the Army of the North, and I doubt they help english-speaking bluesuits to get on their feet, so watch out when you go there. SAD has been taken by russians and Nails' and Lexx's new group seems to be in Mariposa.

The best places for english-players are Broken Hills and VC. Both are safe, nice and dandy.
 
Slaughter Manslaught said:
The best places for english-players are Broken Hills and VC. Both are safe, nice and dandy.

vault city is the safest!

yeah right!



yesterday when i was there i got pwned by russians in APA/PA. inventory: power fist, mega power fist, lots of shotguns, desert eagles, 250xsmall energy cells, 250x12 gauge, lots of smgs, etc.
 
After a week of gameplay I can think of this as the biggest problem:

Dificulty curve.

Seriously guys, the dificulty curve can be MURDER on this game. I know that you tried to balance the game by making it more difficult, but you only managed to make it more frustrating. Especially to new people. And this will only leave you with people that are really old at this and start accumulating strength, creating a vicious circle. And this difficulty curve can be broken down into the following:

Equipment. Really, it's RIDICULOUSLY HARD to obtain equipment, if you're not lucky enough to have someone help you. That wouldn't be a problem, but you see, it's also RIDICULOUSLY EASY to lose your hard earned stuff. you spend a few hours "farming" in the wastelands, you get some OK stuff, and you get savagely beaten by a gecko or you receive a stupid critical from a robber. To make matters worse, there's always a chance for you to encounter a PKer. Speaking of which...

PK. PK is rampant, it seems. I understand the thing with PvP everywhere, but in the name of all that's holy, you guys have to realize, there are people that get a kick out of being assholes. The moment they start camping near an entrance just so they can kill anyone coming in to town you have to realize something's wrong. I'm not talking about removing the PvP everywhere thing. But you need to insert some dire consequences for PK-ing in towns (or in SOME towns at least, so they can be considered safe havens). Dunno, some tough guards that pile up on whoever shoots or throws a punch, or something. I have encountered this problem and I'm sure a lot of others have. I swear, i didn't kill a single player since I started playing this, but I've been killed more than a dozen times by other characters (all of them were russian).
Also, you need to set up a bounty system. I seen it's been mentioned above. Put some cash on somebody's head, make use of the terminals or something. However, I'm not talking about NPC's hunting the guy with the bounty. I'm talking about other players being able to hunt the guy. Once they kill him, the money is automatically transferred to the killer's account. It would also be nice if more people can pool money at any time to raise the bounty. A high level guy with some nice and shiny equipment will think twice about pissing other people off when he knows he can get 40 - 50 k in bounty on his head, and other high level players on his back.

Random encounters. Srsly. Travel is slow as fucking hell. I have been told previously that it was even slower. But it doesn't change the fact that it still is slow. To make matters worse, random encounters are too damn scarce. I wandered the wastes FOR A FUCKING HOUR to level up and I got about 12 or 11 encounters. You need to make some special area where you can kill stuff according to the level. This would help more people level up faster. You can create incentives for high level players during the course of the game, just make getting started a little easier.
Speaking of random encounters, they're not quite that balanced. On one hand you get easy encounters, like mantis, or dogs or spore plants. On the other you get RELATIVELY easy encounters, like geckos, robbers and brahmin. The latter are the most likely to get you killed, especially if you're unarmoured. I'm having trouble putting a brahmin down, and I'm level 3, specialised on unarmed and with high agility. Also, robbers can always nail you a critical, sending you back to the replication vats. Paradoxally, robbers are the most likely to land you some ok equipment in the early stages of the game. But if you just started you have absolutely no chance of taking them down unless you're highly specialised in unarmed combat.
And this imposes a development path on you. The game is unplayable for diplomatic or thief characters. If you decide to start with ranged, hell, even melee weapons, you'll have enourmous trouble until you get some decent weapons. And the catch 22 is that you can't get decent weapons most of the time. And even if you do, you can lose them at any time. And that a great game does not make.

I would say that quests are mostly unaccessible to English players, but that's an old problem.


Anyway, that was it. Looking forward to my second week of gameplay.

[edit]
How much longer will the test take?

Also, I don't speak russian (I can barely read Kyrillic), but I can help you with spellchecking and corrections during these holidays if you wish.
 
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