From E3 untill now, Can you honestly tell me what we know of Fallout 4 objectively?

I wouldn't call myself a graphic designer, but I had graphic courses and what I learned tells me that this design is indeed rather bad. It takes more space than it should, it's inconsistent, it is positioned in a really awkward place and the colors are odd.
 
I wouldn't call myself a graphic designer, but I had graphic courses and what I learned tells me that this design is indeed rather bad. It takes more space than it should, it's inconsistent, it is positioned in a really awkward place and the colors are odd.

That's a fair criticism, but you're looking at a skewed camera shot of a TV and only a small part of the entire screen. So you can't really make a lot of judgments on it based on the limits to the image you're looking at.
 
1: a style or technique (as in music, literature, or design) that is characterized by extreme spareness and simplicity

Good you can use the dictionary, now look back at what you wrote, you said minimalism was "it barely takes up space" which is not even correct, otherwise just rescaling everything would be minimalism. Minimalism looks to use as little visual elements as possible to create a clean easthetic, this means getting rid of as many elements as possible while keeping it functional an clean. A containingbox with a background color would be the first thing to be either be discarded in such a case.... a Box with a background color that has half of it's space completely empty would be the biggest no no on a minimalist interface, hell it would be a big nono on a regular interface design because you are taking up space with something that is serving no propouse and is making the list itself look unfinished and unbalanced. Why is half of the box empty? Did they remove options? Didn't they plan the size of the list? Why are all the options so close together then?

Is it so hard for you to admit that you are ignorant? It's perfectly acceptable, not everyone is a graphic designer, same way not everybody is an engineer, shutting up about a field of study and craft you know nothing about is smarter than insisting on talking about it even when people who actually practice it are actually trying to tell you how it works...
 
1: a style or technique (as in music, literature, or design) that is characterized by extreme spareness and simplicity

Good you can use the dictionary, now look back at what you wrote, you said minimalism was "it barely takes up space" which is not even correct, otherwise just rescaling everything would be minimalism. Minimalism looks to use as little visual elements as possible to create a clean easthetic, this means getting rid of as many elements as possible while keeping it functional an clean. A containingbox with a background color would be the first thing to be either be discarded in such a case.... a Box with a background color that has half of it's space completely empty would be the biggest no no on a minimalist interface, hell it would be a big nono on a regular interface design because you are taking up space with something that is serving no propouse and is making the list itself look unfinished and unbalanced. Why is half of the box empty? Did they remove options? Didn't they plan the size of the list? Why are all the options so close together then?

Is it so hard for you to admit that you are ignorant? It's perfectly acceptable, not everyone is a graphic designer, same way not everybody is an engineer, shutting up about a field of study and craft you know nothing about is smarter than insisting on talking about it even when people who actually practice it are actually trying to tell you how it works...

You know why half of the box is empty, they'll end up adding to it in the future.

I'm sorry but I'm not ignorant considering that nothing I said is incorrect, you just like to argue because you think you're a prestigious graphic designer or something. What I said fits the definition, ergo what I said is not incorrect. Get over yourself child. You're going off a bad picture of only part of a screen and you haven't actually seen it in action.

You'd never admit you're wrong though, we've already seen that!
 
I wouldn't call myself a graphic designer, but I had graphic courses and what I learned tells me that this design is indeed rather bad. It takes more space than it should, it's inconsistent, it is positioned in a really awkward place and the colors are odd.

That's a fair criticism, but you're looking at a skewed camera shot of a TV and only a small part of the entire screen. So you can't really make a lot of judgments on it based on the limits to the image you're looking at.

Maybe you can't, but I can, and I bet Walp can too. I've been looking at such things in my classes for hours, so I can see how it would look like straight on and it is not any better.
I don't understand why you're trying to defend an obviously flawed design. It is bad and no defending from you will change it. It's not an opinion, it's an objective fact.
 
I wouldn't call myself a graphic designer, but I had graphic courses and what I learned tells me that this design is indeed rather bad. It takes more space than it should, it's inconsistent, it is positioned in a really awkward place and the colors are odd.

That's a fair criticism, but you're looking at a skewed camera shot of a TV and only a small part of the entire screen. So you can't really make a lot of judgments on it based on the limits to the image you're looking at.

Maybe you can't, but I can, and I bet Walp can too. I've been looking at such things in my classes for hours, so I can see how it would look like straight on and it is not any better.
I don't understand why you're trying to defend an obviously flawed design. It is bad and no defending from you will change it. It's not an opinion, it's an objective fact.

:rofl: Oh man, this place and objective and subjective. It's like a headache factory!
 
What will they add? DLC? That's only one tab, will they divide up the settings menu into a bunch of tabs later? That's also bad design. They already have the New game, Continue, load, setting and credits, what else could they add to justify half the box being empty?

You are ignorant because you don't even realize how wrong you are, yet you keep insisting on talking about it. You like to argue because you just can't accept that Bethesda is being criticized. Even when you are being told why with detailed points you don't want to accept it.

How would a different camera angle stop the menu from being a half empty box with a pretty unappealing green? Do you even know how the vision works? Because it seems that you think cameras are magic reality warping artifacts.

Man, you really give Bethesda fans a pretty bad image, then people wonder why we trat them like unintelligent shills.
 
What will they add? DLC? That's only one tab, will they divide up the settings menu into a bunch of tabs later? That's also bad design. They already have the New game, Continue, load, setting and credits, what else could they add to justify half the box being empty?

You are ignorant because you don't even realize how wrong you are, yet you keep insisting on talking about it. You like to argue because you just can't accept that Bethesda is being criticized. Even when you are being told why with detailed points you don't want to accept it.

How would a different camera angle stop the menu from being a half empty box with a pretty unappealing green? Do you even know how the vision works? Because it seems that you think cameras are magic reality warping artifacts.

I really don't care if you criticize Bethesda, at most I said the menu doesn't really bother me. You like to argue because you seem to be a miserable individual and that's all you do! First you tried to tell me the definition I used was wrong when it wasn't, then you take issue with the fact that I correctly pointed out that you're looking at what may or may not actually be the title screen on a camera shot of an angled TV with only part of the screen in view. That is fact, dislike it as you see it all you wish though. You seem to think if anyone disagrees with you they must be upset of your Bethesda bashing or something, ludicrous.

The best criticism is the box being empty, I agree with that. When you're complaining about a shade of green though despite it having been shown numerous times before...you might be trying too hard.
 
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Battlecross, you're an odd one. Someone, who knows better than you tells you, that something is bad quality(and it indeed is) and you still feel the need to argue.
I don't understand your way of thinking, You ought to know that what you're doing makes no sense, as you're in the wrong, but you still do it anyway.
 
I honestly don't see anything wrong with it. Its plain and simple, and I will spend about 2 seconds on that screen as I select "Continue" when I load the game.
 
Battlecross, you're an odd one. Someone, who knows better than you tells you, that something is bad quality(and it indeed is) and you still feel the need to argue.
I don't understand your way of thinking, You ought to know that what you're doing makes no sense, as you're in the wrong, but you still do it anyway.

Again, I don't think you've read what I actually said but claiming he knows better than me is kind of funny. I'm not sure he knows better on anything than anyone!

1. Box being empty, not great. Said that.

2. Color? Opinion on that, as it's the green used in the whole game there is no real issue there.

3. Size it takes up on the screen? Can't really be determined. We don't know if it's animated, or what. So wait to see it then judge.

I'd like to know which part of that is wrong or he knows better about because he draws stuff.
 
Yeah it's a lousy design... Walpknut's already nailed the reasons why. Camera angles won't help or worsen what is already a clearly shitty composition.

In fact, it's so lazy and half-assed I have to wonder if this is even legit.
 
Main menu is kind of ruined by the ugly green box. The green looked decent for the HUD, but who decided to put it in the main menu?


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Here is what I DO see wrong:

See the hooks holding the power armor? They are on the end of a chain and the hooks have the spring loaded closer on them. Now, take your right or left arm and try to touch the top of your left shoulder with left arm and same for right arm/shoulder. See how much you have to fold your arm? There is no way you could fold your arm that much in that suit, or cross your chest to the opposite shoulder to release that hook. How are you supposed to release yourself?

If on the other hand the power armor stands on its own, and the hooks and chain are just a safety to hold during repairs and you release before getting in, then it makes sense.
 
No idea what's people obssession with them, same with Zombies.
I don't obsess over zombies but I like them as a "movie monster", what interests me is the humans. Exploring how they cope with the new world they're living in, exploring how they try to restore some semblance of normalcy when they've found a place they can protect and call home, exploring what kind of society will be born out of the horror that was the apocalypse.

Sadly, most fucking people who create zombie comics, films or games don't get this and instead they just focus on "cool shit" and gore and the vast majority of them take place during "the outbreak"-phase, which has become the most boring phase as it is so predictable by now.

The zombie setting? I fucking love it when it is done well.
Zombies though? I don't obsess over them, I obsess over the humans.
 
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