Game Informer Fallout 3 article scans

Actually no, you can't. Seriously, what degree in mathematics do you have to qualify you to educate us about logical fallacies?
 
Please use the edit button. Do not double post.

I will await further information before deciding on whether I will purchase the game but it isn't looking good.

I could imagine them making an alright game, but it would not be a real RPG and true sequel for Fallout, when it could be. Pandering to a console audience is not encouraging.

EDIT: Large quote pyramids are annoying too. :P
 
Kazhiim said:
Tora said:
Kazhiim said:
Tora said:
Everyone's biased

Wouldn't it be nice to be able to overcome that bias, though?

Of course it would be nice to not be biased towards anything, but then that means I wouldn't really have an opinion on anything either, I'm only human, I have my faults, this is one of them :)

You can have an opinion without being biased. It's called open-mindedness.
Ah yes, you're quite open minded about your flat refusal to *allow* us our bias. Gotta love word games. :P Then again, like someone else said, this is a moot point. :)
 
ThierryHenry said:
Actually no, you can't. Seriously, what degree in mathematics do you have to qualify you to educate us about logical fallacies?

I haven't once used the phrase "logical fallacy." I haven't talked about strawmen, or slippery slopes, nor have I proclaimed my own intelligence or debased your own. I hate the kind of person who thinks he's better than others.

I'm not saying you, or any NMAer is stupid. I'm saying you're misinformed. You're blinding yourself to what FO3 may be, because it isn't what you want it to be.
 
Kazhiim said:
I haven't once used the phrase "logical fallacy." I haven't talked about strawmen, or slippery slopes, nor have I proclaimed my own intelligence or debased your own.
Strawmen are funny looking and so is that goat....it has devil eyes...
 
People can have a lot of available evidence and still come to a different conclusion, based on their background, personality etc. Opinion is not directly determined by knowledge. The evidence is pointing to a dumbed down Fallout 3 compromising for profits, but still trying to remain faithful to its spirit, but not pulling it off.
 
I don't see how it's dumbed down. It's different, sure. But they're promising a dozen different endings. The skill system is there. At the very least, their concept artist (<3 Craig Mullins) is creating imaginative, original environments that they'll capitalize on. It's not right to judge the dialog based on one line we've seen.
 
Kazhiim said:
I don't understand why you make the assumption that Fallout 3 sucks, though. You say people shouldn't buy a bad game; people shouldn't support developers that rely on first-week sales of overhyped games; that developers should make a good game.

This is all true. But on what basis do you come to the conclusion that a game we've seen a handful of screenshots and an early cinematic of is bad? How can you automatically assume that the whole game takes place in the sewers of washington D.C., fighting sledgehammer-wielding mutants with a portable nuke catapult? Are you so afflicted with tunnel vision that you would assume you know everything about this game from such little information?

We are not affected by tunnel vision we have seen what they have showed us we take that information and with the information we have we come up with our conclusions at first with the concept art it looked fishy but its concept art then we got the teaser it looked alright it looked like there starting to get it right then we see a supermutant thing that looks like it came out of doom holding a fantasy style sledge hammer. it wasnt until i turned to that page i thought we got f-ed over again because when you see that you know that they are off kilter in the feel of the game. I would of much rather seen a hunk of metal tied to a stick.

Yes we have only seen a little bit , yes they can still rectify themselves but, until that happens this and many other forums with fans that have been around waiting and those like me who every once and awhile would Google fallout 3 in hopes something would come up just with a glimpse of hope that maybe someday it will happen. Then Finnaly it happened and then we see what we saw and we know that fallout is dead the only thing to do now is voice our opinion and hope maybe they will take some key points.

If we don't its like with any agency or government no matter who is in charge if know one is there to criticisms and show the other side of the story know one will see the big picture
 
Kazhiim said:
Really? Care to back that up?
In your defense of Bethesda, even though they fail to use Fallout canon, you were denying the antecedent. You've also used circular reasoning, various faulty generalizations, as well as both post hoc and cum hoc ergo propter hoc. Of course that's just what I picked up skimming through your arguments.
 
Kazhiim said:
ThierryHenry said:
Actually no, you can't. Seriously, what degree in mathematics do you have to qualify you to educate us about logical fallacies?

I haven't once used the phrase "logical fallacy." I haven't talked about strawmen, or slippery slopes, nor have I proclaimed my own intelligence or debased your own. I hate the kind of person who thinks he's better than others.

I'm not saying you, or any NMAer is stupid. I'm saying you're misinformed. You're blinding yourself to what FO3 may be, because it isn't what you want it to be.

For what its worth I agree with you on almost all points (I think the other fella there is a might flustered). At any rate, I still want Fallout 3 not this other game.
Does that make me bias? Yes, it does
Does that make me that needy clingy first time girl friend? Yes, it does, but what's a fanatic girl (or boy) ta do?
Does that make me misinformed? Not at all. I can't think of how else to convey my thoughts and feelings on this any more than I have all ready done.

Edit: And boy am I tired of attempting to convey my thoughts and feelings on this topic... Ultimately I butted into a conversation that I had nothing to do with... Silly goose I am.
 
ThierryHenry said:
Kazhiim said:
Really? Care to back that up?
In your defense of Bethesda, even though they fail to use Fallout canon, you were denying the antecedent. You've also used circular reasoning, various faulty generalizations, as well as both post hoc and cum hoc ergo propter hoc. Of course that's just what I picked up skimming through your arguments.

I don't know what cum hoc ergo propter hoc means. What does it mean? Could you also do more than just say I used logical fallacies? Quotes, at the very least.
 
Kazhiim said:
I don't see how it's dumbed down. It's different, sure. But they're promising a dozen different endings. The skill system is there. At the very least, their concept artist (<3 Craig Mullins) is creating imaginative, original environments that they'll capitalize on. It's not right to judge the dialog based on one line we've seen.
That's just it, Fallout wasn't original. Its settings were highly drawn upon from 50s pulp scifi, down to the last detail. We don't want inventive, we want innovative. We don't want a whole new setting, we want to see the same setting in the future, like how Fallout 2 did with the original game.

*edit*
I'll provide the proof, but it'll take me a bit of time to get everything prepared and into one statement. Oh, and cum hoc ergo propter hoc means "Correlation does not imply causation", and the proof lies in the post above yours.
 
ThierryHenry said:
Kazhiim said:
I don't see how it's dumbed down. It's different, sure. But they're promising a dozen different endings. The skill system is there. At the very least, their concept artist (<3 Craig Mullins) is creating imaginative, original environments that they'll capitalize on. It's not right to judge the dialog based on one line we've seen.
That's just it, Fallout wasn't original. Its settings were highly drawn upon from 50s pulp scifi, down to the last detail. We don't want inventive, we want innovative. We don't want a whole new setting, we want to see the same setting in the future, like how Fallout 2 did with the original game.

The world looked pretty retro 50's- post apocolyptic to me. And, with the change in locale from the west to the east coast, wouldn't you expect things to be different? I think the colder, blue look of northeast America (seen in the concept art) is an interesting contrast with the dry browns and reds of Fallout's southwest.

I personally see this as an opportunity for the vast potential of the Fallout universe to be explored and expanded upon. To expect the entire world to look the same is like... well, expecting the entire real world to be the same.
 
Kazhiim said:
I don't see how it's dumbed down. It's different, sure. But they're promising a dozen different endings. The skill system is there. At the very least, their concept artist (<3 Craig Mullins) is creating imaginative, original environments that they'll capitalize on. It's not right to judge the dialog based on one line we've seen.

Most importantly, the lack of emphasis on dialogue compared to action and console friendly features. They promise a lot of great stuff, but without evidence that it will be reality. Their track record doesn't help at all in that department.

I believe Mullins was just following instructions, sticking bits together to fit the plan without detailed knowledge of the setting.
 
Isn't mullins' artwork evidence for Bethesda's knowledge of Fallout atmosphere? The picture of the group of people standing over a corpse in front of camp- it's very... Fallouty, yes? If Mullins knew nothing of the franchise beforehand, then he would have needed someone with strong knowledge of the game to explain that to him.
 
ThierryHenry said:
That's just it, Fallout wasn't original. Its settings were highly drawn upon from 50s pulp scifi, down to the last detail. We don't want inventive, we want innovative. We don't want a whole new setting, we want to see the same setting in the future, like how Fallout 2 did with the original game.

Fallout was and continues to be original.

In the gaming library, find me another game except Fallout 2 that has created a 50s inspired post-nuclear role playing game?

Using this logic, nothing is original, as everything has been already done.

I personally see this as an opportunity for the vast potential of the Fallout universe to be explored and expanded upon. To expect the entire world to look the same is like... well, expecting the entire real world to be the same.

Explored and expanded a'la Oblivion?

Also, this thread is flammable, keep it civil or I'll be getting a dinner >:3
 
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