ThierryHenry
First time out of the vault
Actually no, you can't. Seriously, what degree in mathematics do you have to qualify you to educate us about logical fallacies?
Maphusio said:Please Kazhiim, we are discussing a moot point here. Lets drop it eh?
Ah yes, you're quite open minded about your flat refusal to *allow* us our bias. Gotta love word games. Then again, like someone else said, this is a moot point.Kazhiim said:Tora said:Kazhiim said:Tora said:Everyone's biased
Wouldn't it be nice to be able to overcome that bias, though?
Of course it would be nice to not be biased towards anything, but then that means I wouldn't really have an opinion on anything either, I'm only human, I have my faults, this is one of them
You can have an opinion without being biased. It's called open-mindedness.
ThierryHenry said:Actually no, you can't. Seriously, what degree in mathematics do you have to qualify you to educate us about logical fallacies?
Strawmen are funny looking and so is that goat....it has devil eyes...Kazhiim said:I haven't once used the phrase "logical fallacy." I haven't talked about strawmen, or slippery slopes, nor have I proclaimed my own intelligence or debased your own.
Kazhiim said:I don't understand why you make the assumption that Fallout 3 sucks, though. You say people shouldn't buy a bad game; people shouldn't support developers that rely on first-week sales of overhyped games; that developers should make a good game.
This is all true. But on what basis do you come to the conclusion that a game we've seen a handful of screenshots and an early cinematic of is bad? How can you automatically assume that the whole game takes place in the sewers of washington D.C., fighting sledgehammer-wielding mutants with a portable nuke catapult? Are you so afflicted with tunnel vision that you would assume you know everything about this game from such little information?
In your defense of Bethesda, even though they fail to use Fallout canon, you were denying the antecedent. You've also used circular reasoning, various faulty generalizations, as well as both post hoc and cum hoc ergo propter hoc. Of course that's just what I picked up skimming through your arguments.Kazhiim said:Really? Care to back that up?
Kazhiim said:ThierryHenry said:Actually no, you can't. Seriously, what degree in mathematics do you have to qualify you to educate us about logical fallacies?
I haven't once used the phrase "logical fallacy." I haven't talked about strawmen, or slippery slopes, nor have I proclaimed my own intelligence or debased your own. I hate the kind of person who thinks he's better than others.
I'm not saying you, or any NMAer is stupid. I'm saying you're misinformed. You're blinding yourself to what FO3 may be, because it isn't what you want it to be.
ThierryHenry said:In your defense of Bethesda, even though they fail to use Fallout canon, you were denying the antecedent. You've also used circular reasoning, various faulty generalizations, as well as both post hoc and cum hoc ergo propter hoc. Of course that's just what I picked up skimming through your arguments.Kazhiim said:Really? Care to back that up?
That's just it, Fallout wasn't original. Its settings were highly drawn upon from 50s pulp scifi, down to the last detail. We don't want inventive, we want innovative. We don't want a whole new setting, we want to see the same setting in the future, like how Fallout 2 did with the original game.Kazhiim said:I don't see how it's dumbed down. It's different, sure. But they're promising a dozen different endings. The skill system is there. At the very least, their concept artist (<3 Craig Mullins) is creating imaginative, original environments that they'll capitalize on. It's not right to judge the dialog based on one line we've seen.
ThierryHenry said:That's just it, Fallout wasn't original. Its settings were highly drawn upon from 50s pulp scifi, down to the last detail. We don't want inventive, we want innovative. We don't want a whole new setting, we want to see the same setting in the future, like how Fallout 2 did with the original game.Kazhiim said:I don't see how it's dumbed down. It's different, sure. But they're promising a dozen different endings. The skill system is there. At the very least, their concept artist (<3 Craig Mullins) is creating imaginative, original environments that they'll capitalize on. It's not right to judge the dialog based on one line we've seen.
Kazhiim said:I don't see how it's dumbed down. It's different, sure. But they're promising a dozen different endings. The skill system is there. At the very least, their concept artist (<3 Craig Mullins) is creating imaginative, original environments that they'll capitalize on. It's not right to judge the dialog based on one line we've seen.
ThierryHenry said:That's just it, Fallout wasn't original. Its settings were highly drawn upon from 50s pulp scifi, down to the last detail. We don't want inventive, we want innovative. We don't want a whole new setting, we want to see the same setting in the future, like how Fallout 2 did with the original game.
I personally see this as an opportunity for the vast potential of the Fallout universe to be explored and expanded upon. To expect the entire world to look the same is like... well, expecting the entire real world to be the same.