I'm still very confused on how the new Doom is bad.
I thought Doom 3 was hot garbage personally, and I'm not sure where everyone is basing most of their opinions on because it seems like a lot of people had wildly different experiences of the Original Doom and Doom 4 than I had.
I'm also unsure how the armor or debating the art style is going to yield any productive results or have any real merit. To me it seems more like a slight cosmetic change to a motif that has always been there.
Game play wise all the core mechanics that made Doom great are there, and they even threw in some new interesting features to prevent it from turning into a grind fest.
Story wise, if you read all the material it easily out competes Doom 3. And if anyone is going to nit pick the story remember the original Doom had little to none, and was constantly clouded in confusion on purpose because the game really didn't want players to focus on it.
From what I understand from the developers when they spoke about the first Doom, it was all about making the player feel powerful and bad ass. Doom 4 achieved this.
While I enjoyed it a great deal, I find it unfortunate I cannot include as well share in my enjoyment with you nice folks too.
That Gif sums up why I hate doom.
Its not trying to be what the originals were, gloomy dark games (for their time) which are serious (your character literally dies and goes to hell past episode 1), not goofy bloodfests.
Brutal doom managed to make it gorier, but kept the seriousness, your allies talk about shooting them if they turn, to keep an eye out, and wondering if they have enough dakka to stop a cyberdemon. Doom 4 is just stupid, made for stupid people.
Doom 1-2, unlesss on the literal hardest difficulty with respawning enemies, made you feel powerful, you could take quite a few hits, although ATTRITION would get you down, as there was no convenient 'use this to regain all your fucking HP again' executions. Brutal doom is just the same.
Doom 4 is for casual-tards, "Oh? Out of ammo? Use the chainsaw to refil fucking everything", "Oh? Out of health? We'll drop health kits when enemies die now!"
Doom 4 is faster paced because there is a lack of cover, and it locks you into a fucking room every ten steps, Doom 1-2 let you take your time, be tactical, and treat the game seriously. Doom 4 would belong if it was a third person slashemup made by platinum games.
Doom 1-2 had a very simplistic story, demons, hell, moons being above hell, invasion of earth, rabbit dying, killing the icon of sin, etc. Doom 4, again, went 'silly'. "Lets add a very very complex and detailed story which the protagonist takes every effort into ignoring" is the stupidest thing I have seen, at least for Doom.
DoomGuy CARED about the story, the whole point is his team dies, and he is trying to SURVIVE, but ends up having to push through hell, and avenge his pet rabbit Daisy.
Doom 3 is garage because of many other reasons, but Doom4 is not a doom game, its a shitty first person shooter based off brutal doom.
Weapons are bigger, but weaker than ever.
The BFG, which launched trace rays and a huge impact hit, now seems to just flat out 'kill' everything in sight, which is lame.
The pistol has infinite ammo, which is again for casual-tards who don't know the idea of ammo conservation.
Everything needs 'special' attacks which are little more than 'more dakka' to kill shit at an acceptable rate.
A ZOMBIE, a LOW TIER ENEMY should not requre 3-4 medium range shotgun blasts just to get into an 'execution' mode.