^ CodBLOPS? Here's a funny video I found recently.
In soviet Russia the game plays you...
I breezed through NWN2 without much trouble, while DA:O threw some pretty darn tough encounters my way (Flemeth, High Dragon, Revenants, Hurlock Omega, and several others).
Well, agreed, NWN2 (like NWN) is mostly a breeze on normal, except for a few battles that keep you on your toes, you really have to play on "D&D core rules" to get any challenge, because otherwise you can just hurl overpowered spells at your own party and get 0 friendly fire damage. But what appeals to me more in NWN2 is the variety, and the game actually forcing you to use different characters for different sections. In DA:O you build a dream team and you're done for the game, rinse and repeat. All of the tough encounters you list (not sure about Hurlock Omega, don't remember him) pretty much come down to making sure you time healing and potion-drinking correctly so that noone dies.
Combat overall was pretty disappointing in DA:O, especially when it came down to stronger enemies, cause all you did was whack at them for prolonged periods of time. I still remember the massive facepalms I was throwing at that first boss encounter with the ogre, where you basically just run around in circles ad nausea.
Now, if you'd put MotB in there...
I'm not there yet.
It's not better in DA:O, but at least the characters themselves are a bit more interesting, for me, at least.
That's what I meant. It feels like the characters actually have personalities and opinions, which is way better than DA:O's "hey here's a bunch of gifts for you so let's make out yay". I also can't get over how awesomely written and VA'd Sand and Bishop are. The jokes some party members throw around are great too.
DA:O gets more points for having a much more engrossing and interesting world, though, and a slightly better plot.
Well, the world in DA:O IS certainly pretty cool, and fresh. I still love Faerun though, but it is a bit old. I think I'm actually liking the NWN2 plot better thus far; sure it's kind of cliched, but at least it's well-written. I find the main antagonist being a hero and martyr of his people a cool idea, and well-executed. DA:O was trying too hard to be "gray" but eventually devolved into the usual "save world from baddies" plot which was disappointing.