what happened to MGS:Rising? Where you get to chop people in half?
mobucks said:what happened to MGS:Rising? Where you get to chop people in half?
Serge 13 said:mobucks said:what happened to MGS:Rising? Where you get to chop people in half?
That game is being developed by the same guys who made Vanquish and Bayoneta, which is an awesome thing.
Serge 13 said:And how 'bout this?
TorontRayne said:I have been playing Mother 3 a lot. I am honestly impressed. I didn't think that they could surpass Mother 2(Earthbound), but IMO they did just that. The story is pretty unique, the characters are likable, the enemies are classic, and it is actually a pretty deep game (as far as JRPG's go). The combat is a huge improvement over the older games in the series. The rhythm based combo system took some getting use to, but it is fun as fuck once you figure it out. This one actually feels a lot less linear than Earthbound did, but it is too soon to tell. More to follow....
The Vault Dweller said:TorontRayne said:I have been playing Mother 3 a lot. I am honestly impressed. I didn't think that they could surpass Mother 2(Earthbound), but IMO they did just that. The story is pretty unique, the characters are likable, the enemies are classic, and it is actually a pretty deep game (as far as JRPG's go). The combat is a huge improvement over the older games in the series. The rhythm based combo system took some getting use to, but it is fun as fuck once you figure it out. This one actually feels a lot less linear than Earthbound did, but it is too soon to tell. More to follow....
I completely forgot about that one.
It boggles the mind as to why they released Mother 2, but not 1 or 3.
Sincerely,
The Vault Dweller
Serge 13 said:And how 'bout this?
The Dutch Ghost said:But would that not make it a spin off as it really would not be able to use the Metal Gear name anymore, heck there could not even be a Metal Gear in it unless the Germans were now inventing robots during WW2.
Phil the Nuka-Cola Dude said:Finished Alan Wake and the DLCs.
Fuck, that was a huge letdown. The story was the only redeeming thing about the game even though the ending was super unsatisfying. The first half of the game is just trudging through boring woods fighting wave after wave of enemy. The second half (and the dlcs) offer more varied locales, but the combat is forced on you far too frequently for how bad it is.
It's also feels really lazy on the dev's part the way they constantly resort to the tired survival horror trope of blocking your path with a 2-3 foot high barrier that you're forced to take a horribly convoluted detour around instead of just hopping over the damned thing.