SnapSlav
NMA's local DotA fanatic
I never said GOW was a particularly deep game, but it IS a great one. The controls were solid and the combo system was varied enough that it took thought to approach differently assorted groups of enemies, rather than all-out button mashing. The portrayal of the characters wasn't over-the-top and we weren't constantly being told to hold certain feelings towards them, we were being shown the appropriate amount of Kratos to understand what we wanted to feel about him, as much as we wanted to feel, and even if we didn't like him, we successfully hated Ares more. The plot was great, if unoriginal (the antihero who must redeem himself, yeah, we've been here before), and the twist was suggested throughout the whole game while still shocking once revealed. So the premise was great, the execution was great, the pacing was great, the controls were great, conclusion is that the game was great. God of War went for a very specific thing, and it achieved that specific thing almost flawlessly. Yeah, certain mechanics got improved in later titles, so obviously they weren't ideal in the first game. Yeah, the combos were changed around in later games, so obviously they weren't the pinnacle at the time of the first game. But for what it did and when it did it, GOW was nothing short of spectacular, and their drive to be brutal for the sake of brutality is what makes me feel like there's endlessly more Metal in GOW than I could ever find in BL.Wait, God of War a fantastic game? That one embodies the worst kind of beat em up ever. It's slow, full of area of effects and QTEs and the writting is unironically juvenile. Those games are flashy garbage.
Brutal Legend is not the best game ever but it's a pretty cool RTS and the writting is aware that it's ridiculous and campy.
I don't mind you thinking BL is not that great but when you compare it to something like God of War I just take offense.
I dunno why you came away taking offense from my comparison, but I can only guess that you probably had a bad experience with GOW if you hold such negative feelings towards it. I played games that are better than GOW in the same genre (Ninja Gaiden 2004), games that copied it and failed (Spawn), games that TRIED to copy it and still failed (Heavenly Sword), and GOW just always stands out as having done everything right. It's one of those games that whether you like it or not, you gotta acknowledge that it WAS a great game. I personally don't care for FFT (or any Final Fantasy, for that matter), but when people compare games to FFT, I understand that they're trying draw parallels or contrasts with a great game, even if it wasn't personally for my taste.
It's not that Brutal Legend was campy that turned me off to it, it was just a bad game. I can't speak enough about floppy controls and unintuitive presentation and how they can cripple a game in its entirety, and BL is tragically guilty of those missteps, in spades. I personally don't like camp, but when self-aware camp is pulled off well (Airplane versus Scary Movie 3; one does it well, the other falls flat, yet they're made by the same people!) I can enjoy it, and Brutal Legend's wasn't finessed in any way that got me to say "Hey, this is pretty good, it's self-aware and smart." Like I already said, it gave me some chuckles (Chiefly Eddie, "We start a revolution!" when asked what good a bunch of idiots who can only bob their heads are, that was a good one!) when it made some inside and not-so-inside jokes, but those don't carry a game. The game carries the game, and it was a bad game. So if I've gotta feel like one game embodies pure Metal, it ain't Brutal Legend for those reasons listed above.
I do LOVE Tenacious D, even though they're equally Metal as much as Parody Metal, but like I posted in #7054, I don't care about the pedigree, I care about the thing in and of itself. Speaking of which, now I must go listen to "The Metal", a song that's both hilarious as well as awesomely Metal! =D