General Gaming Megathread: What are you playing?

I did a run where I mostly antagonized Kenny and the guy still came with me to the final confrontation, and then he proceeded to do nothing.
Yes, there's a magical line you can state that will always get him to join you because it pulls at his family-oriented heartstrings. It was a pretty bad idea to include that in the game. Needless to say, I opt out for manipulative "choices" such as that line, and I prefer to base character allegiance off of the major impacts that are supposed to influence them.

But back to the point of choices and felt consequences... Again, I'd strongly disagree. While I've said twice already that TWD does have deficiencies in the impact of its choice, it does NOT suffer from the same problem as FO3. In FO3, Bethesda advertised EVERY possible action as "a weighty choice", with the decision to eat an irradiated food source to recover health as their hot-button example. In paper, this sounds like a weighty choice, but put to practice, it means nothing because the game's consequences of radiation are minor and the abundance of medication renders them moot immediately. If FO3 suffered from the same dilemmas about its choices as TWD does, then the reason it wouldn't matter is because you'd get irradiated anyway, and there is nothing you can do to prevent yourself from getting irradiated. The opposite is the case, with players easily remaining at 0 Rad count at any time they choose to rest for 1 hour, and never above 20% of the fatal limit if they bind their Radaway to a hotkey.

The best characteristic of choices that don't end up mattering was nothing you said, but a phrase spoken by Yahtzee years ago when reviewing Heavy Rain, "[The] claim is that every decision has consequences, which is true, I guess. Walking across a room will have the consquence of you being on the opposite side of the room." It's not so much that the choices are irrelevant, but that you can't care about the consequence of those choices because you perceive them as so mundane. The problem you've having is not that they didn't make a game that reflects change based on player choice (because they did), but that you don't recognize the changes as having any import. Differences in character reactions don't matter to you, because a particular scene still plays out in a particular manner. That's fine and all, and it's a valid criticism, but it's not the same as saying, "It's a cinematic 'game' and your choices don't do anything." No, your choices do affect the game, they just don't affect it to the degree you were expecting. *Shrug*
 
For the past few days I started playing the first Geneorge game.It's a good game, maybe the green UI may make someone to drop the game but if you look past it, you can definitely enjoy the game.

Another chapter on my electronics crisis was made today. I was using my old laptop (not exactly mine, it's my father's laptop) before the final match of the World Cup, the screen started freaking out ( which started to happen since I picked up the laptop) knowing what will happen I just turned off the laptop and went to watch the match. After the match, I turned on the laptop but to my surprise the screen didn't come out and the laptop started turning off and on rapidly, I tried everything to no avail and the hard truth was in front of my eyes, I just broke my father's laptop.
Father didn't react so much but I know he didn't like what I did. I got a little angry with myself and decided to mess with my old computer ( the broke one or so I thought, my pc went for repairs but when he came back no image appeared on my screen so I just thought that it was still broken and I keep using the laptop) I messed with the plugs and I was going to open the case to mess with the pieces but I tried to turn it on one more time, again no image appeared on the screen, messed again with the plugs and it finally worked. Now I have my pc back ( I better start taking better care of it or it might happen again) with a broken laptop by my side and a not so happy father.
Now I'm going to play some New Vegas ( I started to miss it), continue to play Geneforge and wait the consequences for what I have done to my father's laptop. Life is great, for now.
 
"they just don't affect it to the degree you were expecting."

Which is their own fault and somethign I can criticize the game for. One thing is for the game to have inconsecuential choices, the other is for the game to tell you both on the market page but AT THE START OF EVERY EPISODE that the story will change depending on what I do and that my choices have weight.
"Live with the profound and lasting consequences of the decisions that you make in each episode. Your actions and choices will affect how your story plays out across the entire series.
"
"Features meaningful decision-making,"

You see, that is the stuff they are promising on the game, and it's stuff they don't have at all. Defend them all you want but you can't call what they did "Profound and lasting consequences" when none of them have any actual effect and in a lot of instances the "choice" you make in one episode becomes completely irrelevant on the next one because the character you chose to live dies anyway.
 
"they just don't affect it to the degree you were expecting."

Which is their own fault and somethign I can criticize the game for. One thing is for the game to have inconsecuential choices, the other is for the game to tell you both on the market page but AT THE START OF EVERY EPISODE that the story will change depending on what I do and that my choices have weight.
"Live with the profound and lasting consequences of the decisions that you make in each episode. Your actions and choices will affect how your story plays out across the entire series.
"
"Features meaningful decision-making,"

You see, that is the stuff they are promising on the game, and it's stuff they don't have at all. Defend them all you want but you can't call what they did "Profound and lasting consequences" when none of them have any actual effect and in a lot of instances the "choice" you make in one episode becomes completely irrelevant on the next one because the character you chose to live dies anyway.
Just gonna carve one more notch into this belt representing number of times in a super-short period that nothing I said was understood... I mean, figuratively speaking, of course. I'm not doing shit with no belts.
 
Well, you keep using the same apologist arguments were yo ubasically tell me that it was my fault for expecting too much, even tho I am taking the game on it's own promises and judging it on that. I can play Ace Attorney and enjoy the linear Whodunit story because it never ever tells me that I am gonna be making super weighty choices. But if a game tells me "CHOCIES AND CONSEQUENCES LOLZ!" and is a straight line then I am in all my rights to say the game failed at it's own goal.
 
Playing trough Deux Ex HR once more for the few achivements i missed? Here take a shitty save system and missing a book for one of the achievements wich results in a restart.. Screw that!
Dota 2 times! Ohh wait.. Still stuck with the worst player i ever encountered in a MOBA game.. Not sure if i just fell to the verry bottom or a lot of new idiots started playing recently.. And i mean a lot worse than normal so screw that!
How about some Warhammer 40k? Nope! App crash after a 1.2 hour long map and i did not save for once since i never failed that map before... Can't be arsed!

Guess i pissed of the gaming gods.. Maybe i should stay away for a bit before i get to pissy :P
 
I am still halfway through beating HR, I should take it up again. Good game as far as I was, but I abandoned the non lethal route like 2 missions ago, it was getting kind of ridiculous in "Give me Deus Ex" mode.
 
Well, you keep using the same apologist arguments [where you] basically tell me that it was my fault for expecting too much, even [though] I am taking the game on [its] own promises and judging it on that. I can play Ace Attorney and enjoy the linear Whodunit story because it never ever tells me that I am gonna be making super weighty choices. But if a game tells me "CHOCIES AND CONSEQUENCES LOLZ!" and is a straight line then I am in all my rights to say the game failed at [its] own goal.
No, I keep doing nothing of the sort, but you keep assuming that I am. That's the problem.

Dota 2 times! Ohh wait.. Still stuck with the worst player i ever encountered in a MOBA game.. Not sure if i just fell to the verry bottom or a lot of new idiots started playing recently.. And i mean a lot worse than normal so screw that!
I don't suppose I could convince you to participate in my relatively-freshly-minted The Dota Thread, could I? You were one of the first users who came to mind when I made the thread whom I figured might partake, but so far no luck. =( I'm really aiming for it to be the all-in-one Dota topic, whether you wanna talk about a game you just played, or talk about how much you suck, or how much you try to be either a good player or a *nice* player and how despite that effort other players just come off as the nastiest assholes you've ever met, or if you wanna discuss how giddy you are over The International 2014. But... that requires participation. So it doesn't really matter how much I love DotA and how badly I'd love for that topic to grow into something bigger if no one on NMA is even the slightest bit interested in discussing it. *sad shrug*
 
Just starting to play Dungeon Siege again (can't remember If I already beat this one) and Divine Divinity before trying to play Original Sin. Or is it the other way around since Original Sin is a prequel?
 
Lately I've been playing Shovel Knight and Divinity: Original Sin, kind of back and forth on days off from work. I do got to say that Shovel Knight is a great mash up of old school gaming balled into one ball. Feels like it reminds me of Duck Tales the most though. Not a bad thing either.

With Divinity though, I do have to say I get.....frustrated with this game. Not that it's bad. It just seems to pick the exact right time to kick me in the balls and hard. While I fully understand the element system that has been presented, I feel as though enemy archer's arrows seem butt poundingly powerful, but when I deploy the same tactics they seem faulty and not at all working. It's most likely just me and my inexperience with the game. Story wise seems kind of okay. Nothing super new nor exciting but so far getting me from a to b. More to come when I complete it but so far it's got my attention enough. The part I am loving is the fact that it doesn't take itself to seriously and nice little touches and dialogue that make me giggle or outright laugh.
 
I find it helps to stun or otherwise CC enemy archers/ spellcasters.

Other than D:OS I just got the updated RSRBR2014 mega-mod for Richard Burns Rally featuring a brand new, 15km!, gorgeous!, tarmac stage called Sorica.
 
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I just rage-quit Euro Truck Simulator 2, and I'm considering uninstalling it, and burning my house down.

It went awesome, in fact I have nothing but enjoyed it, untill this last particular drive, where - no matter what I do, no matter what, I can't find a place to rest. Ill crash into a thousand cars in the attempt, and last I checked damages was over 30 000,- that was just my reparations - from desperately trying to get myself out of a small yard that, for some reason, was labelled "parking", but wasn't (I accumulated tens of thousands in fines, being stuck between other vehicles, trying to nudge free, each nudge costing me another 550,-)

Three attempts.
That is, load-previous-saved-game attempts, they go well, all of them, untill I have to look for a fffucking place to sleep. Which, usually isn't a problem, mind you, I'm not an idiot, just use one of the motorway reststops!
Right?
WRONG!
Fate simply wills it otherways, and I get stuck in shitty little alleyways, with 20K in damages as a minimum.

I would say, apart from that little JINX above, the game is pretty neat. Except, traffic-AI is at times horrible. Especially when it comes to consideration. AI has NO consideration, not even a hint, if your're stuck in front of another car, that car will plow into you, and push incessantly, as if you aren't there. This is bad AI, and makes me wish I had a road-rage mod where I could just GTA their asses, and move on, but I can't.
 
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Went back to finnish Resident Evil last revelations on the hardest difficulty and there is this one thing that really pissed me off. Boss in small room.. Check! Boss uses a charge ability that you can avoid by hiding behind a wall.. Check! Boss takes much damage and starts to chage pretty much non stop so you cant run to those locations AND if he hits you he will probably charge again before you can get up AND the only way to avoid the charge is to do a dodge... Wish works maybe 1 out of 10 times on this boss for some dumb reason.

So in short to beat him i must hope the AI fucks up like it does every now and then so i can get of some free hits and that is pretty much the only way to beat it even with a full inventory.. I did check out how others did it but it is always from the non pc version and on that version he is nowhere near as bad as in the pc version. Like you can run to the left and he will charge in a straight line etc.
 
After I complete Divinity I'm thinking about doing a Nosferatu run of Vampire: The Masquerade: Bloodlines. Any tips on Nosferatu? Never played one before so any advice would be awesome.
 
Been playing a whole hell of a lot lately. Some things only briefly, others more extensively, a few I have beat. Here we go!

Cannon Spike: This one is a Japanese import for the Dreamcast. Remember that dearly departed thing? It's one of those games that is fun to play with a friend. You know that old local multiplayer shit we don't get anymore? It's a shooter with an overhead view. The cool part is the characters you play as are all Capcom and SNK characters. Arthur from G&G. Cammy from Street Fighter. That dude from Metal Slug...Ralph or Clarke maybe? Too lazy to look it up, but you catch my drift. You go through various short levels, that are really close to SMASH TV in some respects. You fight various bosses and mini bosses, some of them like Vega (or Balrog if you prefer), and some SNK enemies that I can't exactly place. Me and a buddy played some of it for awhile. It's worth playing if you like the genre.

Double Dragon Neon: If you ever liked Double Dragon play this damn game now. I got it for a buck at a PS Flash sale. Download it and play with a buddy. Upgrades. Stores. 80' theme with high fives! There is literally a high five button. It's kinda a buff I think. It's definitely worth whatever they are charging. I would pay $20 for it. It's not that long, but there are unlocks.

Legend of Mana: I know many didn't like this, but I never played Secret of Mana, so my experience isn't tainted by preconceived notions I guess. I love it. I've never beaten it though. Back in high school me and a buddy played it Co-Op, but we got stuck at what I think was the end. There was a big tower. I remember that. Anyway, I couldn't figure out how to progress back then so I am replaying it. Made it about 5 hours in. I think it's held up pretty well. I'm a huge fan of the artwork and soundtrack. It looks like the graphics are right out of a watercolor painting or something.

Saga Frontier 2: Never played it, but I am now. I got past the part where Gustave died. It's a bit quirky, but I really dig it. Some of the dialog is kinda iffy, but I'll chalk it up to localisation. I don't care for the grind much, however the large scale battles remind me of Shining Force which brings me to.....

Shining Force 3: I managed to get the full version of this, but I haven't played much. It hasn't aged very well, as is the case with much of the Saturn library, but it's one of the few good games for that system, so why not? I'm one of those gamers that has to try the best of each system or genre. This is one of them that happens to qualify for both. Of course I do find Final Fantasy Tactics to be superior, but it's a different breed. Which I need to start playing as well btw.

Sniper Elite 3: Huge disappointment. Clunky. Glitchy. Very uninspired. It's only redeeming quality is it's lack of competition. It's the best Sniper game by default. I really liked the last one, so I don't know what bothered me. The bugs for one I guess. Lots of save bugs. Clipping. Did I mention the controls suck? Most unresponsive I've played in recent memory, and I've been playing fucking NES games.

Doctor Jekyll and Mr Hyde: I beat this for the NES in three hours, without cheating or looking at tips, to spit in the face of the Angry Video Game Nerd and Mike Mattel. Those dudes suck at games so bad. I watched them play Dennis the Menace for SNES. The dudes never figured out the run button. Watch the video some time to see how inept gamers can make it big. I love the dudes, but their gamercards should be revoked. Figure out the controls at least. Sheesh.

I've also played various fighting games like SNK vs Capcom 2, Street Fighter 3: Third Strike, Power Stone 2, and god knows what. I've been on a retro kick lately. Nothing new is really appealing. I still want to play Wonderful 101, Captain Toad, the newest Xenoblade, and a few others. Any thoughts?
 
The first Deus Ex wasn't made by french, while the third was made by french-speaking canadians, not french.

By the way Kingdom Rush is a great tower defense game.
 
Well I played a french game ( translated to English of course) but it was made by a Belgian, it was OFF ( by Morthis Ghost), a RPG Maker game.

I liked it very much! The music, the art and the symbolism/story are the best things that I can choose to praise. The music fits very well and is quite enjoyable, the art is one of the biggest positives of this game, especially the enemies and the story/symbolism, you need to play it, I can't tell you cause it will ruin the fun ( even if you don't like it). Definitely going to replay it, now go for the fangames! Do I sound like I'm happy?

In another news, I started messing with RPG Maker ( yes, because of OFF), I'm still in the learning phase but it's fun.
 
If you want other belgian games, i believe the Divinity series are Belgian.

Beside Rayman & Slider, i don't think we have very famous french games.
I though Remember Me would be great, but it was mostly a disapointment.
Hopefully, we have Belgium, Poland and Ukraine to defend european video games.
 
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