Glutton Creeper's Fallout PnP shut down?

Francis said:
Fair Use? Tell me, do you also still believe in the tooth fairy?

If they wanted something removed, they'd slap you with a DMCA takedown notice so hard you wouldn't remember your own name anymore. And if that wasn't enough, their legal department would engage you in legal battle until you were too poor to live on the street.

Wake up, man.
Please do tell, dear sir, what the fuck we care? They know as well as anyone else that a takedown notice would not only have no legal ground to stand on whatsoever, it would also be useless. We could easily take down those assets, because everything that they can demand to take down is a bunch of images that are mirrored across thousands of websites.
Aside from that, there's the free legal help from instances that loathe these DMCA takedown notices.

Havok said:
I dunno, they may be on to something. None of use have seen it. The big gripe last year was the artwork. But who knows, it might have great game play.
The big gripe wasn't just the artwork, there was the ridiculously faulty introduction (which claimed a shitload of weird stuff, including a 'scientific community' in Redding) they published, or the ridiculously unbalanced rules.
 
Ziltoid said:
The big gripe wasn't just the artwork, there was the ridiculously faulty introduction (which claimed a shitload of weird stuff, including a 'scientific community' in Redding) they published, or the ridiculously unbalanced rules.
If anyone is interested and doesn't remember, you can read about that here, at least the first part about writing.
 
That's really, really evil

i cant believe stupid bethesda are doing this...
this really annoys me


probably in 2-3 years they will present their own pen & paper fallout game, which is , by chance, very similar to the one Gluttoncreeper games made...

that would be a real coincidence
 
Why are people disappointed? Glutton Creeper is gone. A blight on the Fallout name that could possibly have been worse than fucking FOBOS is gone. How is this possibly bad?
 
Tannhauser said:
and makes claims against GCG that it may damage the Fallout brand and forecoming Fallout 3 release by linking the two.
Sounds great. I wonder if they mean the horrible game quality or the D20 thing...
 
On the one hand, I'm gald that the PnP is going the way of the dodo because it clearly would have been blasphemous... On the other hand I can't help but wonder if Bethesda is throwing it's IP weight around, or making reasonable decisions based on what would suck. I'm not sure if Big Brother is watching, is what I'm saying. It's definitely something for Fallout fans to consider.

-Brian
 
Paranoid Styrofoam said:
I'm not sure if Big Brother is watching, is what I'm saying. It's definitely something for Fallout fans to consider.
Today it's Glutton Creeper, tomorrow it's Amazon and Ebay. Next week it'll be the white label budget version, finally it'll be the modding communities.

There shall be only one Fallout, Beth's Fallout. Just owning a copy of the original games will land you in jail and you shall only mod Fallout on Beth's terms after signing away your pound of flesh.
 
So I guess it is time to set up some underground movement dedicated to free the Fallout licence from Bethesda and return it to its true fans?
 
As for fan mode things, I doubt they, Bethsoft/Zenimax will do anything at all. It has not been their style to do so in the past with the fan made content for Morrowind and Oblivion. And I've seen fan made content that requires, irrc, deep knowledge of scripting, as well as fan made content that requires access to the games .bsa files and some texture altering mods, too. And they have let this slide by them, and said nothing.

The thing with Glutton Creeper is really a bit different, since GCG stands to make money from selling an now owned IP by Bethsoft & Zenimax media, under the name of Fallout 3. If Interplay who held the IP to last month, april 2007 or so, were allowed to licence GCG to do a PnP game of Fallout, I don't know. But as I see it, as long as Interplay held the IP, they could do whatever they wanted with, including licensing the PnP game to GCG. And Bethsoft & Zenimax media can't do anything about it. The real sad thing here is really that Bethsoft/Zenimax media probably have lots of money while the GCG doesn't as much money as Bethsoft/Zenimax does. This means that probably GCG need to comply with Zenimax & Bethsoft's legal claim, just in order not to be bound up in a lengthy & costly trial(for GCG).

I just don't understand why Zenimax didn't approach GCG and say 'look, we know, you're making this PnP Fallout game, so hey, let's talk about. And if we can agree that you pay us say 10 or 15 USD for every PnP game sold, Bethesda Softworks will back you up, and put the bethsoft sticker on it.' A little common sense and some courteous & polite dealing with one another goes a long way, imo. Of course, Bethsoft needs to OK the content.

The only rational explanation as to why Zenimax media would do this is because they are indeed planning to release their own Fallout tabletop game --- in a few years time, or maybe at the same time as the release of the Fallout crpg game. Or maybe they are just afraid of losing money - out of fear. And fear leads to anger - anger leads to hate - hate leads to ---- well, you get the point...

On a final note, I don't get why Bethsoft doesn't want to attract as much interest, hype & attention to Fallout 3 as possible. And a Fallout Pnp game could do just this....
 
The thing with Glutton Creeper is really a bit different, since GCG stands to make money from selling an now owned IP by Bethsoft & Zenimax media, under the name of Fallout 3. If Interplay who held the IP to last month, april 2007 or so, were allowed to licence GCG to do a PnP game of Fallout, I don't know. But as I see it, as long as Interplay held the IP, they could do whatever they wanted with, including licensing the PnP game to GCG. And Bethsoft & Zenimax media can't do anything about it. The real sad thing here is really that Bethsoft/Zenimax media probably have lots of money while the GCG doesn't as much money as Bethsoft/Zenimax does. This means that probably GCG need to comply with Zenimax & Bethsoft's legal claim, just in order not to be bound up in a lengthy & costly trial(for GCG).

It would be interesting to see the contract between Interplay and Bethesda, so we could judge for ourselves who shafted who. But I doubt that will ever happen.
 
I see this as pretty good news, 'cause Glutton Creeper's Fallout PnP looked like veritable crap.

And you can quote me on that.
 
aries369 said:
As for fan mode things, I doubt they, Bethsoft/Zenimax will do anything at all. It has not been their style to do so in the past with the fan made content for Morrowind and Oblivion. And I've seen fan made content that requires, irrc, deep knowledge of scripting, as well as fan made content that requires access to the games .bsa files and some texture altering mods, too. And they have let this slide by them, and said nothing.

They do however place some bizarre restrictions on model usage when it comes to sharing them between games even of the same series, i.e. models from Oblivion in Morrowind. Bethesda declared that to be illegal.
Which is a little disconcerting considering that many Fallout mods tend to use assets from other Fallouts, creatures from Tactics in Fallout 2 for instance. Though hopefully this is considered old and obscure enough to fall beneath Bethesda's radar.

On a final note, I don't get why Bethsoft doesn't want to attract as much interest, hype & attention to Fallout 3 as possible. And a Fallout Pnp game could do just this....

An optimist would say that Bethesda don't want crap like GCG's PnP to be associated with their Fallout.
A cynic would say that they have no actual concern with the quality, but rather don't want a PnP d20 Fallout game coming out at the same time as their real-time consolified FPS. That's the worst case scenario, mind you..
 
Tannhauser said:
Ziltoid said:
The big gripe wasn't just the artwork, there was the ridiculously faulty introduction (which claimed a shitload of weird stuff, including a 'scientific community' in Redding) they published, or the ridiculously unbalanced rules.
If anyone is interested and doesn't remember, you can read about that here, at least the first part about writing.

Thanks for posting that Tannhauser. 8)
 
The Dutch Ghost said:
So I guess it is time to set up some underground movement dedicated to free the Fallout licence from Bethesda and return it to its true fans?

Nah, we'll all just start to claim that Fallout actually ended with Fallout 2 and then we'll wait for Fallout's spirtaul successor just like we did with Wasteland.

And we'll have a lot of fun trashing Bethout 3.
 
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