Pot, kettle, black, etc.BenRGamer said:Yeah. Ignore the valid points.
And that is the fucking essence of the problem. The voice acting is accomplishable by any means in our times but the thing is not to overuse it. I understand dubbing the characters in action games, because you don't have the time nor pleasure to read the subtitles while unloading your ordnance on those villains. Such productions exist only to provide quick but effective entertainment without the need of using deep dialogue trees. But to dub rpg games where immersion is the key? When it's done this way then I lose the element of imagining what kind of voice the character has, not mentioning the number of dialogue lines being automatically cut down from thousands to hundreds for the sake of budget. Also, the voice acting is often terrible and rarely even suits to npc. The same with visuals. When they're to detailed I'm given the world as it is, with not being able to run the cogs of my imagination. And I assure you, none of the producers is, and ever will be able, to model out such variety of different chairs that I'm able to think about. And I can imagine a lot.BenRGamer said:In this day and age the voiced dialog is downright expected. You've got to account for that.
Pablosdog said:no, no we don't. We are consumers, we don't have a stake in a coporate entity. Therefore, we can make whatever opinion we like about fallout 3.
Pablosdog said:and its really not that hard to just have some unvoiced dialogue.
I really don't understand your arguments. That's like arguing "You have to understand! They couldn't make a good game, they have to pay everybody for all that extra work that would require. They made a game, didn't they?"BenRGamer said:It's not 'standard' and in fact it's downright stupid to expect someone to invest that many resources just so you can have a few more things to say.
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I'd like to see where all this money you have to pay everybody for all that extra work that would require. And what about this magical expansion of disc space for all that extra data that would be needed. C'mon, show us how much better you can be at this!
Nobody forces you to spend your time reading and posting here.BenRGamer said:You people need to get over your nitpicks. It's annoying
BenRGamer said:So what? So what? How in the HELL can you compare spoken dialog to text? In text guess how much space a sentence takes up? Not alot. How many people do you have to pay? One guy, two at most. In spoken dialog, things change. You have voice files taking up room, the voice actors, the sound recorders into the mix, it's a larger strain on the project as a whole.
bhlaab said:im from the government and we need to keep track of those people
BenRGamer said:In this day and age the voiced dialog is downright expected./quote]
Yes and Bethesda didn't deliever. It's not okay to use 5 voices over and over again. Kinda reminds me of my chinese "The adventures of tintin" DVD were one women did all the translations, including soundeffects. Let me guess: I should be glad of it because everything is voiceacted right?
Face it, the voiceacting is a total failure. Do it right, like in most modern games, or use textdialog.
Roflcore said:Kinda reminds me of my chinese "The adventures of tintin" DVD were one women did all the translations, including soundeffects.
Leon said:In FO1, yeah I believe you learn that if you talk to the one of the people guarding the gates of Shady Sands. As for FO2, you're never told that chips are currency, but since your tribe has contact with traders it seems implied that it is common knowledge, even to you. I did find it odd that you come strolling out of a vault in FO3 and instantly recognize caps as currency.Senty said:Also, I don't recall at any point being told that caps = money. This was one of the first things told to you in FO1/FO2 iirc.
Pliskin said:FO3 is sorely lacking in any chance to garner xp except through the unmitigated slaughter of just about everyone / thing you meet.
Roflcore said:Level 5 without killing? You sure must have too much time?
Roflcore said:And whats that..copyright thing?!