Hands on look at new skyrim "remaster"

Fuck you. Fuck you so much. Skyrim is a shit game unmodded. The quests are passable with the right splash of mods. Unlike Fallout NV, Skyrim requires mods to be fun. I love Skyrim, when I've modded the fuck out of it and it doesn't feel like Skyrim. But you're probably a new fan to Elderscrolls, that would be the only real reason you would be acting like it's a good game.

Also fuck you for saying "But it's free!" I will shit on your floor for free, but that isn't something you want. I'm not going to say to you, you should be happy I shit on your floor, it costs you nothing?!?!?

Don't be an idiot or get the fuck out.

Skyrim CashGrabEdition is for console idiots that think that PCs are more expensive then buying a game twice. GTFO.
No I'm not new to the Elder Scrolls Series by any stretch of the imagination. I think it is a relatively good game, I don't think it is near to Morrowwind's level. But it's definitely better than Oblivion and anyone with a single brain cell can confirm this. "muh 'blivion!!!!"
 
Anyone with a single brain cell can see that "muh Skyrim" is shit. Unless you enjoy tripping over draugr in most dungeons you explore, "muh enemy diversity".
 
Anyone with a single brain cell can see that "muh Skyrim" is shit. Unless you enjoy tripping over draugr in most dungeons you explore, "muh enemy diversity".
Muh Mods will fix it, remember? Which means, Skyrim is not shit, it's recently (i.e. vanilla) sown field, all you dig up is shit, a fertilizer.
 
Relative to what? The garbage that people are playing now?
Relative to playing with your own feces. I mean no one here can seriously say that for example Fallout 4 or Skyrim RE isn't better than that.

I personaly, would chose SkyRE over feces any day!
 
Relative to what? The garbage that people are playing now?
Yes Relative to the other games, and even some older games I think it is a decent game. I think good was a bit too strong of a word. Sure player choice and dialogue is often very very limiting. But the quests are often fun, there is a lot of books with interesting lore. And the main quest is satisfying lorewise and gameplay wise.
 
Yes Relative to the other games, and even some older games I think it is a decent game. I think good was a bit too strong of a word. Sure player choice and dialogue is often very very limiting. But the quests are often fun, there is a lot of books with interesting lore. And the main quest is satisfying lorewise and gameplay wise.
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And the main quest is satisfying lorewise and gameplay wise.
I'm never going to let go of the pest-control analogy. The Dragonborn is pest-control. The main quest is about killing some flying lizards.

Honestly, netting a lot of likes with a low effort post wasn't my intent. I genuinely didn't know how anyone who finished the game thinks that it is even passible. When I first played Skyrim, I was impressed but I expected a big pay-off in the end. For a game that keep using player freedom as a crutch, I expected at least an ending or two but no. The game barely acknowledges your choices and actions. Nobody remembers what kind of person the Dragonborn is (and no, I don't mean whether he or she is a human, elf, cat person, or whatever.).
 
The game barely acknowledges your choices and actions. Nobody remembers what kind of person the Dragonborn is (and no, I don't mean whether he or she is a human, elf, cat person, or whatever.).
It's why I would rate Skyrim's Main Quest as the worst in the series. What hurt the main quest for me is how only the guards and a select few NPCs seem to recognize your success along with the lack of impact the player character's actions have on the land. Everyone else treats you the same way and it seems your actions amounted to nothing since the dragons still roam around freely and nothing in the world changes.

In contrast, Morrowind has every NPC address the player character differently, an entire type of enemy vanishes (Ash Vampires and NPC Dreamers), a weather condition is wiped out (Red Mountain now has normal skies) and the player can feel the satisfaction of having developed their characters from a weak outsider of the land to a god-like hero of the land. Even Oblivion had some acknowledgement of main quest completion (NPCs addressing the hero as Champion etc.).
 
Skyrim's main quest is the worst, yeah. The storyline is incredibly basic, the pacing is bad, and it's just a boring power phantasy. You come into the land as a prisoner, you get set free and BOOM you're the Dragonborn and have mystical power and you're set to save the world! Boring. I guess they the criticism of Oblivion to heart, where the protagonist is not really a hero at all, but just a henchman for the actual hero.
As you all said, Morrowind did it right. You start off with a vague premise of something big happening and you being somehow involved in it. But you suck, so go and have some adventures first, and learn the land! Then it's your task to uncover the plot and get involved in it, and it's your task to make yourself the hero. You're not exactly gifted with mystical powers, there's just a vague prophecy that others also could fullfill. It's just much more satisfying, and it absolutely helps that the characters in-game all recognize your deed after it's done. If only the game's mechanics weren't that clunky... That's basically the only thing I liked about Skyrim, the combat felt weighty and intuitive. Yeah, it's super basic and repetitive, but it's good for some mindless hack'n'slay action in fantasy-viking-land.
Bring back Morrowind, though.
 
Skyrim could have chosen to be in different sides of the Action RPG genre.
Either New Vegas side, where it melds almost perfectly with its cRPG origins, with all that conveys, Stats > Player skill
Or the Dark Souls and Dungeon Crawlers side, focus on combat supported by a solid set of stats but mostly favoring player skill.
It did neither and that's how it turned out
 
I'm never going to let go of the pest-control analogy. The Dragonborn is pest-control. The main quest is about killing some flying lizards.

Honestly, netting a lot of likes with a low effort post wasn't my intent. I genuinely didn't know how anyone who finished the game thinks that it is even passible. When I first played Skyrim, I was impressed but I expected a big pay-off in the end. For a game that keep using player freedom as a crutch, I expected at least an ending or two but no. The game barely acknowledges your choices and actions. Nobody remembers what kind of person the Dragonborn is (and no, I don't mean whether he or she is a human, elf, cat person, or whatever.).

Our hero, our hero claims a warrior's heart
I tell you, I tell you, no one cares that the dragonborn comes
With a voice wielding power of the ancient Nord art
Believe, believe, no one cares that the dragonborn comes
It's an end to the evil, of all Skyrim's foes
Beware, beware, no one cares that the dragonborn comes
For the darkness has passed, and the legend yet unknown
You'll know, you'll no one cares that the dragonborn comes
Dovahkiin, Dovahkiin, naal ok zin los vahriin
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan
Dovahkiin, fah hin kogaan mu draal!
 
Any hard evidence that Fallout will be coming to the Nintendo Switch?

I'm going to say possibly. I think Skyrim on the switch is just testing reaction and how it plays.

It'll run like shit, but I'm gonna say maybe still
 
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