ZigzagPX4
The Swiftness of the Ranger
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What I hate the most about this is, even with linear-as-shit games like Call of Duty, people complain anyways, which means all the work put into making the game as comfortable and hand-held as possible is for naught. But what about if they stood their ground, made a challenging game with writing that actually gets the mind running? Then they would have the audience that appreciates that, plus potential people from the casual audience who wishes to expand their gaming comfort zone. Instead, they take the lazy and safe route that sabotages their own profits and kills potential new interest in their franchises.
I get that casual games have to exist, and I get that people play games to have fun, but the entire point of games is that they challenge the player in some way - the fun usually comes from experiencing the feeling that comes after beating that challenge. I've found iPhone puzzle games that can give more challenge to the mind than plenty of AAA shooters today.
I wish people would open up their minds. If they want to play games to relax and don't want too much of a challenge, there are games designed exactly for that - available for all platforms. There's no need to drag and tear at the publishers for trying to release games for people who want more challenge. This entire problem roots from the fact that people are too lazy to search for the game they like, and would rather devs turn every game into the game they like.
because the developers think they are making a movie instead of a video game.
Excessive cutscenes and game trailers mark this the most. Remember when previews of games were done using demos, and not just CG pre-rendered trailers that tell nothing about the game? The biggest reason is because movies are easier to market than games, so the closer the experience is to movies the steadier the cash flow is. Movies are also easier to market than books, which is also why you see complex RPGs getting weeded out by publishers again and again - their writing is more akin to books than films.