Heard the best arguement ever today


What I hate the most about this is, even with linear-as-shit games like Call of Duty, people complain anyways, which means all the work put into making the game as comfortable and hand-held as possible is for naught. But what about if they stood their ground, made a challenging game with writing that actually gets the mind running? Then they would have the audience that appreciates that, plus potential people from the casual audience who wishes to expand their gaming comfort zone. Instead, they take the lazy and safe route that sabotages their own profits and kills potential new interest in their franchises.

I get that casual games have to exist, and I get that people play games to have fun, but the entire point of games is that they challenge the player in some way - the fun usually comes from experiencing the feeling that comes after beating that challenge. I've found iPhone puzzle games that can give more challenge to the mind than plenty of AAA shooters today.

I wish people would open up their minds. If they want to play games to relax and don't want too much of a challenge, there are games designed exactly for that - available for all platforms. There's no need to drag and tear at the publishers for trying to release games for people who want more challenge. This entire problem roots from the fact that people are too lazy to search for the game they like, and would rather devs turn every game into the game they like.

because the developers think they are making a movie instead of a video game.

Excessive cutscenes and game trailers mark this the most. Remember when previews of games were done using demos, and not just CG pre-rendered trailers that tell nothing about the game? The biggest reason is because movies are easier to market than games, so the closer the experience is to movies the steadier the cash flow is. Movies are also easier to market than books, which is also why you see complex RPGs getting weeded out by publishers again and again - their writing is more akin to books than films.
 
Will the game industry will degrade even further or will it stop at some point? It's not related to the indie and other niche projects because there is always be players who wants challenge and complexity and indie developers can provide it. But how AAA-titles will look after about 10 years?
I think it would be the same completely stupid explodey-shooty linear crap with no depth. Probably even worse. But in the VR graphics so casuals will buy it just because it looks pretty. It will be just good enough to sell millions of copies of the big titles.
 
I keep hearing these arguments about Triple A companies being complete shit, and for the most part I'll agree, but I think Nintendo is still rocking it. I'd buy pretty much anything by them. Been playing Fire Emblem: Fates lately, it's a fantastic RPG. I'm such a fan of their's I got the 3DS back when it very first came out at its inflated price tag, and because of that I became an official Nintendo ambassador. Have the program and exclusive games to prove it. I'm a fanatic for their games. My first ever console was an SNES, and my first 2 games were Super Mario World and Chrono Trigger.

It's funny actually, when the Video Game Crash of the 80s occured, Nintendo was the one who saved the day with ROB the Robot and the NES. I wonder, if another crash is coming soon, if Nintendo will be the one to save it again, or if they'll crash like the others? I certainly hope not, Nintendo actually gives a rat's ass about their customers and listens to them. Even with Iwata gone they're still pumping out gold.
 
Nintendo's the saint of the video game industry, their only competition for friendliest game company is Valve and, Valve is slowly making the decline to corporate dick-heads. Difficult to say how much longer Nintendo can act that way though, the Wii-U didn't sell very well, Iwata died, they've been pumping out the same Mario game for 12 years and, it sounds more and more like the NX will be another underpowered PC; I'm worried about Nintendo. :puppy-dog:
 
Ah... I hate nintendo games. They're really thread-bare and to me repetitive and boring. I could never take them seriously. So... do I need help?
 
They have a habit of remaking the same game over and over again (see Pokemon, Mario) but they're the only game company that seems to have a genuine interest in what their fans want.
And yes you should be ashamed of yourself the Rare N64 games, Fire Emblem, Mario party/kart, Metroid, Mother and, Legend of Zelda games are (for the most part) awesome.
 
Really? What the fans want? Do fans really want crappy and simplistic shit that get's remade over and over and over...

Eh, I found those games boring and bad. I really do need help.
 
Who isn't pumping out the same shit out year after year? Nintendo does it with platformers, Treyarch and friends do it with Modern Military shooters, Hollywood does it with action movies and romcoms.
Fuck I'm just happy that Nintendo will occasionally try something new like Splatoon, Super Mario RPG and, Super Mario Sunshine, they're better than Bethesda/Sony/EA who've found their happy place and have decided never to leave it.
 
Who isn't pumping out the same shit out year after year? Nintendo does it with platformers, Treyarch and friends do it with Modern Military shooters, Hollywood does it with action movies and romcoms.
Fuck I'm just happy that Nintendo will occasionally try something new like Splatoon, Super Mario RPG and, Super Mario Sunshine, they're better than Bethesda/Sony/EA who've found their happy place and have decided never to leave it.
Agreed, everyone in the movie and gaming industry pumps out the same stuff every year, though I think it can be a good thing. I don't expect an RPG studio making anything else instead of RPGs.
Though they're not really that fun... hence I don't see that as a legitimate reason. However that is subjective, so you have a point there.
 
Valve is slowly making the decline to corporate dick-heads.

All I see is Valve just hibernating there. Not corporate dick-heads but not dedicated devs either, just rooted to the spot and doing mostly nothing. They're still supporting all the multiplayer games they have with constant updates, so my guess is that like Sony, they're quietly looking into VR technology. I'm starting to think that the VR stuff may actually be seriously considered now rather than a one-year gimmick. Its situation is interesting, to say the least.

Really? What the fans want? Do fans really want crappy and simplistic shit that get's remade over and over and over...

Eh, I found those games boring and bad. I really do need help.

Well, most of their fans really do want simplistic games, remade repeatedly over the ages, with the occasional new ideas thrown into the mix, so they're not doing anything wrong. They're doing it safe without screwing anybody over and they actually do one very unique thing: they try and make a console and use the console's capabilities to the game's strentgh, rather than go the Sony/Microsoft path of making a crappier PC and then screwing over the PC crowd so that they get more profits.

Nintendo's fine. Not fantastic, but not bad. Most companies that were big a decade back (like Nintendo and the aforementioned Valve) that didn't go the EA way just sort of stayed where they were without much progression, which is fine, but to me them not trying to compete with the bigger publishers is like a country being able to step in and stop a war and not doing so.

I can see why their games are fun, though.

Will the game industry will degrade even further or will it stop at some point? It's not related to the indie and other niche projects because there is always be players who wants challenge and complexity and indie developers can provide it. But how AAA-titles will look after about 10 years?
I think it would be the same completely stupid explodey-shooty linear crap with no depth.
Probably even worse. But in the VR graphics so casuals will buy it just because it looks pretty. It will be just good enough to sell millions of copies of the big titles.

Yeah, I highly doubt that. Ten years in today's age of technological progression is a long time, and who knows what kind of massive change in culture and attitude towards corporations will change in just two years, let alone a decade. I'm not sure how old you are but if you were born anytime before the 90s then I can see why you would be cynical - the decline towards the 21st century was slow and painful, from what I've been told.

I was born after the 90s begun, so I mostly grew up with games released through the mid-2000s, and so far I haven't seen anything to indicate that gaming is on a downhill streak. Sure, companies like Activision exists, but I feel like so many veteran gamers here on NMA are far more pessimistic about them than they logically should be.
 
Yeah, I highly doubt that. Ten years in today's age of technological progression is a long time, and who knows what kind of massive change in culture and attitude towards corporations will change in just two years, let alone a decade. I'm not sure how old you are but if you were born anytime before the 90s then I can see why you would be cynical - the decline towards the 21st century was slow and painful, from what I've been told.

Well, you've got the point. 10 years is too much to predict something, I agree. Everything may change. Let's just hope that developers will just stop dumbing down their games and people will demand something more challenging than hiking simulators and linear military shooters.
 
Well, most of their fans really do want simplistic games, remade repeatedly over the ages, with the occasional new ideas thrown into the mix, so they're not doing anything wrong. They're doing it safe without screwing anybody over and they actually do one very unique thing: they try and make a console and use the console's capabilities to the game's strentgh, rather than go the Sony/Microsoft path of making a crappier PC and then screwing over the PC crowd so that they get more profits.

Nintendo's fine. Not fantastic, but not bad. Most companies that were big a decade back (like Nintendo and the aforementioned Valve) that didn't go the EA way just sort of stayed where they were without much progression, which is fine, but to me them not trying to compete with the bigger publishers is like a country being able to step in and stop a war and not doing so.

I can see why their games are fun, though.
Fair enough, they're not my types of game simply.
 
Fair enough, they're not my types of game simply.

It's not mines either.

I feel like Nintendo also suffers from their fans actively wanting more of the same, intimidating them into not innovating, and I actually believe Bethesda is within a similar situation. Everyone was happy with Fallout 4, even if they wanted to take a risk and even if their publisher wanted to take a risk and change up the writing and game style, people who liked Fallout 4 exactly as it was (who would be the majority) would react badly.

In a way, they're under similar circumstances. It's just that the spot Nintendo isn't moving from is a fairly good spot - they remake good games again and again. Meanwhile, the spot Bethesda isn't moving from is a bad spot - the games aren't very good, yet they're remade again and again. This is the major difference and it's the factor that's currently threatening to run Bethesda off a cliff if they don't change up their tactics.
 
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