Heard the best arguement ever today

You forgot the "If you've played for 60 hours then you got your money's worth because $10s an hour and that means you enjoyed it!"
I can tell from the crafting and RNG weapons pickup mechanic that they stole the Borderlands 2 "We have a bazillion SLIGHTLY different weapons in the game!" Nonsense. Not that the weapons in Snorderlands 2 were any good in the first place.
 
You forgot

You want more of these lovely little arguments? Fair enough. Here's more!

"Fallout 4 has four vastly different factions to choose from, it's a better game than Fallout 3!"

"Well, New Vegas had three endings that were almost exactly the same! In Fallout 4 you have different factions alongside you for the final battle!"

"Why do people say Fallout 4 has no choice and consequence, if you choose to work for the Institute you have to kill the Railroad!"

"New Vegas was dumb for building off cliches, unlike the unique world of Fallout 4! It has its own power armour that it didn't need to rip off Fallout 3!"

"Why were the Brotherhood in New Vegas? Las Vegas is on the West Coast and the Brotherhood first appeared in Fallout 3, which was in DC on the
East Coast!"
(stretching it, real trolls appear to barely have a concept of geography)

"Fallout 4 was built on Skyrim's engine, which means it has better animations and less bugs! You can't say it's worse than Fallout New Vegas because New Vegas doesn't use the Creation engine!"

"The animations in Fallout 4 weren't as good as the other games because there needs to be space in the memory of the game for the great graphics and new settlement building systems!"



You know how Huey Emmerich in Metal Gear Solid V would keep lying and lying again so constantly that his lies would have no consistency and ended up contradicting each other every other encounter? Well, that's Bethesda trolls for you, people.

And Todd Howard too, come to think of it.


"The settlement building system doesn't have an camera like in The Sims because it's more realistic, you have to build it yourself so you use your own perspective!"

"Scavenging is so realistic, you have to pick up everything to survive! I have to pick up hundreds of food items and medicine, this is what it must be like to be a real wastelander!"

"Bethesda is so damn good at plot consistency! The Brotherhood beat the Enclave in Fallout 3, and now in Fallout 4 they have Vertibirds that they took from the Enclave they beat! That's master-of-the-arts storytelling not found anywhere else in the industry!"


"Fallout 4 is repetitive because it's supposed to be realistic and simulates real life, where you have to do same things over again to earn experience and gain new things! It's immersive!"

"Realism doesn't matter! An enemy has to be able to take a lot of damage to make the game fair, stop asking for it to be easier, you're one of those dumb idiots that keep wanting games to be dumbed down! Well, Fallout 4 will stay complex unlike other AAA games!"

"The game doesn't have to be fair, it's about survival, because it takes place in the post-apocalypse, and you have to fight against overwhelming odds to survive!"

"It's an RPG, not a survival game, stop complaining about having no hardcore needs like in New Vegas, all the weapon jams and repairing and human needs in Vegas were annoying and mediocre and tedious, but Fallout 4 balances the game so well by taking them out!"

"Sometimes the game may feel unbalanced, but that's fine! Gameplay isn't what Fallout 4 is about, it's the plot! About the Institute, who represents themes like pursuing science while ignoring morals! That's a unique premise that no one has ever seen before!"

"The Institute is back from Fallout 3 and you keep complaining about consistency, why? Factions mentioned in Fallout 3 return so it makes sense!"


Do you feel your brain cells dying yet?


"This isn't an Obsidian game, it's made by Bethesda, go back and play New Vegas if you want an Obsidian game!"

"Don't let Obsidian make a Fallout game again, they're disrespectful to Todd's hard work as a developer, and their games are buggy and crappy, plus they have boring stories about dams and power or something!"

"There's only one Vertibird in New Vegas, idiots at Obsidian probably couldn't program a Vertibird to work! It's fine with Vertibird glitches in Bethesda because their pilots are untrained, which is realistic when they crash a lot!"

"They don't tell you the lore, you have to find that out yourself! If you can't find it in the game, it will be in DLC, just wait! If it's not in the DLC, you're meant to figure it out yourself, it's a mature game for adults not like you and your Call of Duty!"

"Kid in the Fridge is realistic! Indiana Jones survived a nuclear explosion in a fridge in that movie, which proves that people can survive nukes in a fridge!"

"Stop complaining about Cabot House, Mothership Zeta proves aliens were part of the lore from the beginning! Fallout 3, the first game in the series, had aliens in then already, so there's the consistency you wanted! Why are you all never happy?"

"There's new power armour like the T-60 because unlike lazy Obsidian, Bethesda took the time to design a new armour! They probably took years to do it, well done Bethesda!"

"Developers like Bethesda are the best in the world, they spend only seven years but they're able to make a dynamic masterpiece that has features from every other awesome game. It's like one big hybrid of awesome!"

"The plot doesn't matter, it's about the gameplay!"

"The gameplay doesn't matter, it's about the plot!"

"Stop taking gameplay and plot so seriously, Fallout is just a game!"
 
You want more of these lovely little arguments? Fair enough. Here's more!

"Fallout 4 has four vastly different factions to choose from, it's a better game than Fallout 3!"

"Well, New Vegas had three endings that were almost exactly the same! In Fallout 4 you have different factions alongside you for the final battle!"

"Why do people say Fallout 4 has no choice and consequence, if you choose to work for the Institute you have to kill the Railroad!"

"New Vegas was dumb for building off cliches, unlike the unique world of Fallout 4! It has its own power armour that it didn't need to rip off Fallout 3!"

"Why were the Brotherhood in New Vegas? Las Vegas is on the West Coast and the Brotherhood first appeared in Fallout 3, which was in DC on the
East Coast!"
(stretching it, real trolls appear to barely have a concept of geography)

"Fallout 4 was built on Skyrim's engine, which means it has better animations and less bugs! You can't say it's worse than Fallout New Vegas because New Vegas doesn't use the Creation engine!"

"The animations in Fallout 4 weren't as good as the other games because there needs to be space in the memory of the game for the great graphics and new settlement building systems!"



You know how Huey Emmerich in Metal Gear Solid V would keep lying and lying again so constantly that his lies would have no consistency and ended up contradicting each other every other encounter? Well, that's Bethesda trolls for you, people.

And Todd Howard too, come to think of it.


"The settlement building system doesn't have an camera like in The Sims because it's more realistic, you have to build it yourself so you use your own perspective!"

"Scavenging is so realistic, you have to pick up everything to survive! I have to pick up hundreds of food items and medicine, this is what it must be like to be a real wastelander!"

"Bethesda is so damn good at plot consistency! The Brotherhood beat the Enclave in Fallout 3, and now in Fallout 4 they have Vertibirds that they took from the Enclave they beat! That's master-of-the-arts storytelling not found anywhere else in the industry!"


"Fallout 4 is repetitive because it's supposed to be realistic and simulates real life, where you have to do same things over again to earn experience and gain new things! It's immersive!"

"Realism doesn't matter! An enemy has to be able to take a lot of damage to make the game fair, stop asking for it to be easier, you're one of those dumb idiots that keep wanting games to be dumbed down! Well, Fallout 4 will stay complex unlike other AAA games!"

"The game doesn't have to be fair, it's about survival, because it takes place in the post-apocalypse, and you have to fight against overwhelming odds to survive!"

"It's an RPG, not a survival game, stop complaining about having no hardcore needs like in New Vegas, all the weapon jams and repairing and human needs in Vegas were annoying and mediocre and tedious, but Fallout 4 balances the game so well by taking them out!"

"Sometimes the game may feel unbalanced, but that's fine! Gameplay isn't what Fallout 4 is about, it's the plot! About the Institute, who represents themes like pursuing science while ignoring morals! That's a unique premise that no one has ever seen before!"

"The Institute is back from Fallout 3 and you keep complaining about consistency, why? Factions mentioned in Fallout 3 return so it makes sense!"


Do you feel your brain cells dying yet?


"This isn't an Obsidian game, it's made by Bethesda, go back and play New Vegas if you want an Obsidian game!"

"Don't let Obsidian make a Fallout game again, they're disrespectful to Todd's hard work as a developer, and their games are buggy and crappy, plus they have boring stories about dams and power or something!"

"There's only one Vertibird in New Vegas, idiots at Obsidian probably couldn't program a Vertibird to work! It's fine with Vertibird glitches in Bethesda because their pilots are untrained, which is realistic when they crash a lot!"

"They don't tell you the lore, you have to find that out yourself! If you can't find it in the game, it will be in DLC, just wait! If it's not in the DLC, you're meant to figure it out yourself, it's a mature game for adults not like you and your Call of Duty!"

"Kid in the Fridge is realistic! Indiana Jones survived a nuclear explosion in a fridge in that movie, which proves that people can survive nukes in a fridge!"

"Stop complaining about Cabot House, Mothership Zeta proves aliens were part of the lore from the beginning! Fallout 3, the first game in the series, had aliens in then already, so there's the consistency you wanted! Why are you all never happy?"

"There's new power armour like the T-60 because unlike lazy Obsidian, Bethesda took the time to design a new armour! They probably took years to do it, well done Bethesda!"

"Developers like Bethesda are the best in the world, they spend only seven years but they're able to make a dynamic masterpiece that has features from every other awesome game. It's like one big hybrid of awesome!"

"The plot doesn't matter, it's about the gameplay!"

"The gameplay doesn't matter, it's about the plot!"

"Stop taking gameplay and plot so seriously, Fallout is just a game!"
AH! Make it stop, make it stop, MAKE IT STOP!!!

*Starts rocking back and forth in a corner*
 
You want more of these lovely little arguments? Fair enough. Here's more!

"Fallout 4 has four vastly different factions to choose from, it's a better game than Fallout 3!"

"Well, New Vegas had three endings that were almost exactly the same! In Fallout 4 you have different factions alongside you for the final battle!"

"Why do people say Fallout 4 has no choice and consequence, if you choose to work for the Institute you have to kill the Railroad!"

"New Vegas was dumb for building off cliches, unlike the unique world of Fallout 4! It has its own power armour that it didn't need to rip off Fallout 3!"

"Why were the Brotherhood in New Vegas? Las Vegas is on the West Coast and the Brotherhood first appeared in Fallout 3, which was in DC on the
East Coast!"
(stretching it, real trolls appear to barely have a concept of geography)

"Fallout 4 was built on Skyrim's engine, which means it has better animations and less bugs! You can't say it's worse than Fallout New Vegas because New Vegas doesn't use the Creation engine!"

"The animations in Fallout 4 weren't as good as the other games because there needs to be space in the memory of the game for the great graphics and new settlement building systems!"



You know how Huey Emmerich in Metal Gear Solid V would keep lying and lying again so constantly that his lies would have no consistency and ended up contradicting each other every other encounter? Well, that's Bethesda trolls for you, people.

And Todd Howard too, come to think of it.


"The settlement building system doesn't have an camera like in The Sims because it's more realistic, you have to build it yourself so you use your own perspective!"

"Scavenging is so realistic, you have to pick up everything to survive! I have to pick up hundreds of food items and medicine, this is what it must be like to be a real wastelander!"

"Bethesda is so damn good at plot consistency! The Brotherhood beat the Enclave in Fallout 3, and now in Fallout 4 they have Vertibirds that they took from the Enclave they beat! That's master-of-the-arts storytelling not found anywhere else in the industry!"


"Fallout 4 is repetitive because it's supposed to be realistic and simulates real life, where you have to do same things over again to earn experience and gain new things! It's immersive!"

"Realism doesn't matter! An enemy has to be able to take a lot of damage to make the game fair, stop asking for it to be easier, you're one of those dumb idiots that keep wanting games to be dumbed down! Well, Fallout 4 will stay complex unlike other AAA games!"

"The game doesn't have to be fair, it's about survival, because it takes place in the post-apocalypse, and you have to fight against overwhelming odds to survive!"

"It's an RPG, not a survival game, stop complaining about having no hardcore needs like in New Vegas, all the weapon jams and repairing and human needs in Vegas were annoying and mediocre and tedious, but Fallout 4 balances the game so well by taking them out!"

"Sometimes the game may feel unbalanced, but that's fine! Gameplay isn't what Fallout 4 is about, it's the plot! About the Institute, who represents themes like pursuing science while ignoring morals! That's a unique premise that no one has ever seen before!"

"The Institute is back from Fallout 3 and you keep complaining about consistency, why? Factions mentioned in Fallout 3 return so it makes sense!"


Do you feel your brain cells dying yet?


"This isn't an Obsidian game, it's made by Bethesda, go back and play New Vegas if you want an Obsidian game!"

"Don't let Obsidian make a Fallout game again, they're disrespectful to Todd's hard work as a developer, and their games are buggy and crappy, plus they have boring stories about dams and power or something!"

"There's only one Vertibird in New Vegas, idiots at Obsidian probably couldn't program a Vertibird to work! It's fine with Vertibird glitches in Bethesda because their pilots are untrained, which is realistic when they crash a lot!"

"They don't tell you the lore, you have to find that out yourself! If you can't find it in the game, it will be in DLC, just wait! If it's not in the DLC, you're meant to figure it out yourself, it's a mature game for adults not like you and your Call of Duty!"

"Kid in the Fridge is realistic! Indiana Jones survived a nuclear explosion in a fridge in that movie, which proves that people can survive nukes in a fridge!"

"Stop complaining about Cabot House, Mothership Zeta proves aliens were part of the lore from the beginning! Fallout 3, the first game in the series, had aliens in then already, so there's the consistency you wanted! Why are you all never happy?"

"There's new power armour like the T-60 because unlike lazy Obsidian, Bethesda took the time to design a new armour! They probably took years to do it, well done Bethesda!"

"Developers like Bethesda are the best in the world, they spend only seven years but they're able to make a dynamic masterpiece that has features from every other awesome game. It's like one big hybrid of awesome!"

"The plot doesn't matter, it's about the gameplay!"

"The gameplay doesn't matter, it's about the plot!"

"Stop taking gameplay and plot so seriously, Fallout is just a game!"
someone should record these and make it so raiders in the game yell this crap, and any named raider screams "IT JUST WORKS!!"
 
You would think that criticising everything along with Fallout 4 would make things seem more fair, but then they say, "then that means you hate every game!" Criticism somehow became the synonym of hate at some point entering the 21st century.
This reminds me, I still have to watch the south park episode about "safe zone".
 
Somebody made a really, really persuasive argument as to why we shouldn't be complaining about Fallout 4. Apparently "We should be grateful for Bethesda for making Fallout 4 in the first place, as if it weren't for them, Fallout 4 wouldn't exist."
Are you sure they weren't trying to say something else and just fucked it up? I'm not sure anyone can be as dumb as this. :-?
 
You want more of these lovely little arguments? Fair enough. Here's more!

"Fallout 4 has four vastly different factions to choose from, it's a better game than Fallout 3!"

"Well, New Vegas had three endings that were almost exactly the same! In Fallout 4 you have different factions alongside you for the final battle!"

"Why do people say Fallout 4 has no choice and consequence, if you choose to work for the Institute you have to kill the Railroad!"

"New Vegas was dumb for building off cliches, unlike the unique world of Fallout 4! It has its own power armour that it didn't need to rip off Fallout 3!"

"Why were the Brotherhood in New Vegas? Las Vegas is on the West Coast and the Brotherhood first appeared in Fallout 3, which was in DC on the
East Coast!"
(stretching it, real trolls appear to barely have a concept of geography)

"Fallout 4 was built on Skyrim's engine, which means it has better animations and less bugs! You can't say it's worse than Fallout New Vegas because New Vegas doesn't use the Creation engine!"

"The animations in Fallout 4 weren't as good as the other games because there needs to be space in the memory of the game for the great graphics and new settlement building systems!"



You know how Huey Emmerich in Metal Gear Solid V would keep lying and lying again so constantly that his lies would have no consistency and ended up contradicting each other every other encounter? Well, that's Bethesda trolls for you, people.

And Todd Howard too, come to think of it.


"The settlement building system doesn't have an camera like in The Sims because it's more realistic, you have to build it yourself so you use your own perspective!"

"Scavenging is so realistic, you have to pick up everything to survive! I have to pick up hundreds of food items and medicine, this is what it must be like to be a real wastelander!"

"Bethesda is so damn good at plot consistency! The Brotherhood beat the Enclave in Fallout 3, and now in Fallout 4 they have Vertibirds that they took from the Enclave they beat! That's master-of-the-arts storytelling not found anywhere else in the industry!"


"Fallout 4 is repetitive because it's supposed to be realistic and simulates real life, where you have to do same things over again to earn experience and gain new things! It's immersive!"

"Realism doesn't matter! An enemy has to be able to take a lot of damage to make the game fair, stop asking for it to be easier, you're one of those dumb idiots that keep wanting games to be dumbed down! Well, Fallout 4 will stay complex unlike other AAA games!"

"The game doesn't have to be fair, it's about survival, because it takes place in the post-apocalypse, and you have to fight against overwhelming odds to survive!"

"It's an RPG, not a survival game, stop complaining about having no hardcore needs like in New Vegas, all the weapon jams and repairing and human needs in Vegas were annoying and mediocre and tedious, but Fallout 4 balances the game so well by taking them out!"

"Sometimes the game may feel unbalanced, but that's fine! Gameplay isn't what Fallout 4 is about, it's the plot! About the Institute, who represents themes like pursuing science while ignoring morals! That's a unique premise that no one has ever seen before!"

"The Institute is back from Fallout 3 and you keep complaining about consistency, why? Factions mentioned in Fallout 3 return so it makes sense!"


Do you feel your brain cells dying yet?


"This isn't an Obsidian game, it's made by Bethesda, go back and play New Vegas if you want an Obsidian game!"

"Don't let Obsidian make a Fallout game again, they're disrespectful to Todd's hard work as a developer, and their games are buggy and crappy, plus they have boring stories about dams and power or something!"

"There's only one Vertibird in New Vegas, idiots at Obsidian probably couldn't program a Vertibird to work! It's fine with Vertibird glitches in Bethesda because their pilots are untrained, which is realistic when they crash a lot!"

"They don't tell you the lore, you have to find that out yourself! If you can't find it in the game, it will be in DLC, just wait! If it's not in the DLC, you're meant to figure it out yourself, it's a mature game for adults not like you and your Call of Duty!"

"Kid in the Fridge is realistic! Indiana Jones survived a nuclear explosion in a fridge in that movie, which proves that people can survive nukes in a fridge!"

"Stop complaining about Cabot House, Mothership Zeta proves aliens were part of the lore from the beginning! Fallout 3, the first game in the series, had aliens in then already, so there's the consistency you wanted! Why are you all never happy?"

"There's new power armour like the T-60 because unlike lazy Obsidian, Bethesda took the time to design a new armour! They probably took years to do it, well done Bethesda!"

"Developers like Bethesda are the best in the world, they spend only seven years but they're able to make a dynamic masterpiece that has features from every other awesome game. It's like one big hybrid of awesome!"

"The plot doesn't matter, it's about the gameplay!"

"The gameplay doesn't matter, it's about the plot!"

"Stop taking gameplay and plot so seriously, Fallout is just a game!"

No... no... NOOOO!!!

God, it's leeching my intelligence... it's killing me...
 
I dunno. Why are cheesy action movies popular? Because blood and gore and explosions of course. Easy entertainment I guess.
 
Almost all thrill-based entertainment comes from the rush of surviving, that these genres try to replicate. The scares, the tension, the violence, it's all related to our basic will to survive, and our exhilaration when we do.

Since most of us humans live extremely safe lives, we appreciate these fictional thrills even more
 
I dunno. Because it's flashy and obvious probably? I really don't know tbh.

by this time @zegh8578 has answered your question more accurately than I was going to, so just go with that.
 
Almost all thrill-based entertainment comes from the rush of surviving, that these genres try to replicate. The scares, the tension, the violence, it's all related to our basic will to survive, and our exhilaration when we do.

Since most of us humans live extremely safe lives, we appreciate these fictional thrills even more

Or we're all psychotic maniacs.
 
I think shooters are popular because American culture glorifies violence, competition, and instant gratification. The shooter merges these three tenets of modern society into a hobby, one which requires little thought to partake in. Throw in some looting to satiate the lust for material goods that a lot of people live their lives to feed, and you have yourself a low risk endeavor for a game developer.

It's no surprise that these games are popular when you examine the way that the majority of people tend to think, and the types of media that they enjoy.
 
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